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Fixed Windows build for native plugin sharing
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@ -96,7 +96,7 @@ async fn share_file_on_platform(_path: PathBuf) -> Result<(), String> {
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async fn share_file_on_platform(path: PathBuf) -> Result<(), String> {
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use std::cell::RefCell;
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use windows::ApplicationModel::DataTransfer::{DataRequestedEventArgs, DataTransferManager};
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use windows::Foundation::{EventRegistrationToken, TypedEventHandler};
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use windows::Foundation::TypedEventHandler;
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use windows::Storage::{IStorageItem, StorageFile};
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use windows::Win32::UI::Shell::IDataTransferManagerInterop;
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use windows::core::{factory, HSTRING, Interface};
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@ -108,7 +108,7 @@ async fn share_file_on_platform(path: PathBuf) -> Result<(), String> {
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// and remove the previous handler before adding a new one. We only ever register on the main
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// thread, hence a thread-local reference is sufficient:
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thread_local! {
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static DATA_REQUESTED_TOKEN: RefCell<Option<EventRegistrationToken>> = const { RefCell::new(None) };
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static DATA_REQUESTED_TOKEN: RefCell<Option<i64>> = const { RefCell::new(None) };
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}
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let window = crate::app_window::MAIN_WINDOW.lock().unwrap().clone()
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