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Move the model kinds into the rule engine
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using AIStudio.Provider;
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namespace AIStudio.Models.Kinds;
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/// <summary>
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/// The models which hold a spoken conversation over a live connection.
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/// </summary>
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/// <remarks>
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/// They speak a protocol of their own, usually a WebSocket, and answer a chat completion request
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/// with an error. Their names are built out of the models they grew from -- gpt-4o-realtime-preview,
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/// gpt-realtime-mini -- so a name of this kind regularly carries a word about hearing or speaking as
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/// well. Whichever of the two is longer would otherwise decide, and the live connection is the part
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/// that makes the model unusable for a chat.
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/// </remarks>
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public sealed class RealtimeModelsFamily : ModelFamily
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{
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/// <summary>
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/// Why this outranks what a name says about hearing or speaking.
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/// </summary>
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private const string THE_CONNECTION_DECIDES = "These names are built from the transcription and audio models they grew out of, so those markers match them too. The live connection is what rules out a chat, no matter what else the name says.";
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/// <inheritdoc />
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public override ModelVendor Vendor => ModelVendor.UNKNOWN;
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/// <inheritdoc />
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public override ModelSource Source => new("https://platform.openai.com/docs/guides/realtime", new DateOnly(2026, 9, 12), "Ported from the realtime marker of Provider/ModelKindExtensions.cs, where the same precedence was written as the order of two if statements.");
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/// <inheritdoc />
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protected override void Declare(ModelFamilyBuilder builder) =>
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builder.Modifier("realtime").AsSubstring()
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.Rank(1, THE_CONNECTION_DECIDES)
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.Kind(ModelKind.REALTIME);
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}
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