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Refactored property and field casing for consistency (#740)
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@@ -5,4 +5,4 @@
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<EnumSelection T="CommonLanguages" NameFunc="@(language => language.NameSelectingOptional())" @bind-Value="@this.selectedTargetLanguage" Icon="@Icons.Material.Filled.Translate" Label="@T("Language")" AllowOther="@true" OtherValue="CommonLanguages.OTHER" @bind-OtherInput="@this.customTargetLanguage" ValidateOther="@this.ValidateCustomLanguage" LabelOther="@T("Custom language")" />
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<EnumSelection T="WritingStyles" NameFunc="@(style => style.Name())" @bind-Value="@this.selectedWritingStyle" Icon="@Icons.Material.Filled.Edit" Label="@T("Writing style")" AllowOther="@false" />
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<EnumSelection T="SentenceStructure" NameFunc="@(voice => voice.Name())" @bind-Value="@this.selectedSentenceStructure" Icon="@Icons.Material.Filled.Person4" Label="@T("Sentence structure")" />
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<ProviderSelection @bind-ProviderSettings="@this.providerSettings" ValidateProvider="@this.ValidatingProvider"/>
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<ProviderSelection @bind-ProviderSettings="@this.ProviderSettings" ValidateProvider="@this.ValidatingProvider"/>
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@@ -1,4 +1,3 @@
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using AIStudio.Chat;
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using AIStudio.Dialogs.Settings;
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namespace AIStudio.Assistants.RewriteImprove;
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@@ -127,8 +126,8 @@ public partial class AssistantRewriteImprove : AssistantBaseCore<SettingsDialogR
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private async Task RewriteText()
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{
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await this.form!.Validate();
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if (!this.inputIsValid)
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await this.Form!.Validate();
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if (!this.InputIsValid)
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return;
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this.CreateChatThread();
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