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Added export and import of plugin archives (#885)
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Co-authored-by: Thorsten Sommer <SommerEngineering@users.noreply.github.com>
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@@ -14,10 +14,17 @@ namespace AIStudio.Tools.PluginSystem;
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/// Loading other modules outside the plugin directory is not allowed.
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/// </remarks>
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/// <param name="pluginDirectory">The directory where the plugin is located.</param>
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public sealed class PluginLoader(string pluginDirectory) : ILuaModuleLoader
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/// <param name="allowedBaseDirectory">
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/// The directory the plugin directory must be nested in. Without it, the installed plugins directory
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/// is used. Validating a plugin before its installation needs this, because the plugin is not
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/// installed yet and lives in a staging directory outside the installed plugins directory.
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/// </param>
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public sealed class PluginLoader(string pluginDirectory, string? allowedBaseDirectory = null) : ILuaModuleLoader
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{
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private static readonly string PLUGIN_BASE_PATH = Path.Join(SettingsManager.DataDirectory, "plugins");
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private readonly string baseDirectory = string.IsNullOrWhiteSpace(allowedBaseDirectory) ? PLUGIN_BASE_PATH : allowedBaseDirectory;
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#region Implementation of ILuaModuleLoader
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/// <inheritdoc />
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@@ -26,11 +33,11 @@ public sealed class PluginLoader(string pluginDirectory) : ILuaModuleLoader
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// Ensure that the user doesn't try to escape the plugin directory:
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if (moduleName.Contains("..") || pluginDirectory.Contains(".."))
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return false;
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// Ensure that the plugin directory is nested in the plugin base path:
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if (!pluginDirectory.StartsWith(PLUGIN_BASE_PATH, StringComparison.OrdinalIgnoreCase))
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// Ensure that the plugin directory is nested in the allowed base directory:
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if (!pluginDirectory.StartsWith(this.baseDirectory, StringComparison.OrdinalIgnoreCase))
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return false;
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var path = Path.Join(pluginDirectory, $"{moduleName}.lua");
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return File.Exists(path);
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}
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@@ -40,7 +47,7 @@ public sealed class PluginLoader(string pluginDirectory) : ILuaModuleLoader
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{
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var path = Path.Join(pluginDirectory, $"{moduleName}.lua");
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var code = await File.ReadAllTextAsync(path, Encoding.UTF8, cancellationToken);
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return new(moduleName, code);
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}
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