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Refactored language extensions
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@ -81,7 +81,7 @@ public partial class AssistantTextSummarizer : AssistantBaseCore
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this.CreateChatThread();
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var time = this.AddUserRequest(
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$"""
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{this.selectedTargetLanguage.Prompt(this.customTargetLanguage)}
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{this.selectedTargetLanguage.PromptSummarizing(this.customTargetLanguage)}
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{this.selectedComplexity.Prompt(this.expertInField)}
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Please summarize the following text:
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@ -1,14 +0,0 @@
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using AIStudio.Tools;
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namespace AIStudio.Components.Pages.TextSummarizer;
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public static class CommonLanguagePrompts
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{
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public static string Prompt(this CommonLanguages language, string customLanguage) => language switch
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{
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CommonLanguages.AS_IS => "Do not change the language of the text.",
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CommonLanguages.OTHER => $"Output your summary in {customLanguage}.",
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_ => $"Output your summary in {language.Name()} ({language}).",
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};
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}
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@ -18,7 +18,7 @@ else
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<MudTextField T="string" Disabled="@this.isAgentRunning" @bind-Text="@this.inputText" Validation="@this.ValidatingText" AdornmentIcon="@Icons.Material.Filled.DocumentScanner" Adornment="Adornment.Start" Label="Your input" Variant="Variant.Outlined" Lines="6" AutoGrow="@true" MaxLines="12" Class="mb-3" UserAttributes="@USER_INPUT_ATTRIBUTES"/>
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}
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<EnumSelection T="CommonLanguages" NameFunc="@(language => this.GetDisplayName(language))" @bind-Value="@this.selectedTargetLanguage" ValidateSelection="@this.ValidatingTargetLanguage" Icon="@Icons.Material.Filled.Translate" Label="Target language" AllowOther="@true" OtherValue="CommonLanguages.OTHER" @bind-OtherInput="@this.customTargetLanguage" ValidateOther="@this.ValidateCustomLanguage" LabelOther="Custom target language" />
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<EnumSelection T="CommonLanguages" NameFunc="@(language => language.NameSelecting())" @bind-Value="@this.selectedTargetLanguage" ValidateSelection="@this.ValidatingTargetLanguage" Icon="@Icons.Material.Filled.Translate" Label="Target language" AllowOther="@true" OtherValue="CommonLanguages.OTHER" @bind-OtherInput="@this.customTargetLanguage" ValidateOther="@this.ValidateCustomLanguage" LabelOther="Custom target language" />
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<MudSelect T="Provider" @bind-Value="@this.providerSettings" Disabled="@this.isAgentRunning" Validation="@this.ValidatingProvider" Adornment="Adornment.Start" AdornmentIcon="@Icons.Material.Filled.Apps" Margin="Margin.Dense" Label="Provider" Class="mb-3 rounded-lg" Variant="Variant.Outlined">
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@foreach (var provider in this.SettingsManager.ConfigurationData.Providers)
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{
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@ -67,12 +67,6 @@ public partial class AssistantTranslation : AssistantBaseCore
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return null;
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}
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private string GetDisplayName(CommonLanguages language) => language switch
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{
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CommonLanguages.AS_IS => "Please select the target language",
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_ => language.Name()
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};
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private async Task TranslateText(bool force)
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{
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if (!this.inputIsValid)
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@ -85,7 +79,7 @@ public partial class AssistantTranslation : AssistantBaseCore
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this.CreateChatThread();
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var time = this.AddUserRequest(
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$"""
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{this.selectedTargetLanguage.Prompt(this.customTargetLanguage)}
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{this.selectedTargetLanguage.PromptTranslation(this.customTargetLanguage)}
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The given text is:
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@ -1,13 +0,0 @@
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using AIStudio.Tools;
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namespace AIStudio.Components.Pages.Translation;
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public static class CommonLanguageExtension
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{
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public static string Prompt(this CommonLanguages language, string customLanguage) => language switch
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{
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CommonLanguages.OTHER => $"Translate the text in {customLanguage}.",
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_ => $"Translate the given text in {language.Name()} ({language}).",
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};
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}
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@ -19,4 +19,27 @@ public static class CommonLanguageExtensions
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_ => "Other",
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};
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public static string PromptSummarizing(this CommonLanguages language, string customLanguage) => language switch
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{
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CommonLanguages.AS_IS => "Do not change the language of the text.",
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CommonLanguages.OTHER => $"Output your summary in {customLanguage}.",
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_ => $"Output your summary in {language.Name()} ({language}).",
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};
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public static string PromptTranslation(this CommonLanguages language, string customLanguage) => language switch
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{
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CommonLanguages.OTHER => $"Translate the text in {customLanguage}.",
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_ => $"Translate the given text in {language.Name()} ({language}).",
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};
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public static string NameSelecting(this CommonLanguages language)
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{
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if(language is CommonLanguages.AS_IS)
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return "Please select the target language";
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return language.Name();
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}
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}
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