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Let the chat template of a launcher decide its tools and data sources
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@@ -51,4 +51,20 @@
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}
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</MudSelect>
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<ToolSelectionField Component="Components.CHAT" SelectedToolIds="@this.ToolIds" SelectedToolIdsChanged="@this.SetToolIds" Label="@T("Tools (Optional)")" Help="@T("These tools are preselected when the chat opens. Users can change the selection in the chat, and every tool has to meet the confidence requirements of the provider in use.")"/>
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@* A chat template wins over what is chosen here, so the form says so before somebody picks
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something which would never take effect: *@
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@if (this.SelectedChatTemplate.DataSourceOptions is not null)
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{
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<MudText Typo="Typo.body2" Class="mud-text-secondary mb-3">
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@T("The chosen chat template brings data sources of its own, and those win over a selection made here. Only a template can also leave the choice of sources to the AI, which is why it decides this on its own.")
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</MudText>
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}
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<ToolSelectionField Component="Components.CHAT" SelectedToolIds="@this.ToolIds" SelectedToolIdsChanged="@this.SetToolIds" Label="@T("Tools (Optional)")" Help="@T("These tools are preselected when the chat opens. Users can change the selection in the chat, and every tool has to meet the confidence requirements of the provider in use.")"/>
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@if (this.SelectedChatTemplate.ToolIds is not null)
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{
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<MudText Typo="Typo.body2" Class="mud-text-secondary">
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@T("The chosen chat template brings tools of its own, and those win over a selection made here.")
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</MudText>
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}
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@@ -1,3 +1,5 @@
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using AIStudio.Settings;
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using Microsoft.AspNetCore.Components;
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namespace AIStudio.Components;
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@@ -81,6 +83,19 @@ public partial class DirectChatLauncherForm : MSGComponentBase
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/// </summary>
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private bool OpensTemporaryChat => string.IsNullOrWhiteSpace(this.WorkspaceName);
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/// <summary>
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/// The chat template the launcher would open its chat with, as far as it is known here.
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/// </summary>
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/// <remarks>
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/// With "use chat default" chosen, this is whichever template the chat options name right now,
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/// and that may well be another one by the time somebody opens the launcher. The form therefore
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/// only says what such a template brings along instead of disabling the fields below it: a field
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/// which locks itself behind the user's back is worse than a sentence explaining the situation.
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/// </remarks>
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private ChatTemplate SelectedChatTemplate => string.IsNullOrWhiteSpace(this.ChatTemplateId)
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? this.SettingsManager.GetPreselectedChatTemplate(Tools.Components.CHAT)
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: this.SettingsManager.GetChatTemplateById(this.ChatTemplateId);
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private IReadOnlyList<WorkspaceTreeWorkspace> availableWorkspaces = [];
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private static readonly Dictionary<string, object?> USER_INPUT_ATTRIBUTES = new();
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