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Added I18N assistant for localization of AI Studio content (#422)
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@@ -0,0 +1,41 @@
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using System.Text;
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namespace SharedTools;
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public static class LuaTable
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{
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public static string Create(ref StringBuilder sb, string tableVariableName, IReadOnlyDictionary<string, string> keyValuePairs, IReadOnlyDictionary<string, string>? commentContent = null, CancellationToken cancellationToken = default)
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{
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//
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// Add the UI_TEXT_CONTENT table:
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//
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sb.AppendLine($$"""{{tableVariableName}} = {}""");
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foreach (var kvp in keyValuePairs.OrderBy(x => x.Key))
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{
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if (cancellationToken.IsCancellationRequested)
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return sb.ToString();
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var key = kvp.Key;
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var value = kvp.Value.Replace("\n", " ").Trim();
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var commentValue = commentContent is null ? value : commentContent.GetValueOrDefault(key, value);
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// Remove the "UI_TEXT_CONTENT." prefix from the key:
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const string UI_TEXT_CONTENT = "UI_TEXT_CONTENT.";
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var keyWithoutPrefix = key.StartsWith(UI_TEXT_CONTENT, StringComparison.OrdinalIgnoreCase) ? key[UI_TEXT_CONTENT.Length..] : key;
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// Replace all dots in the key with colons:
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keyWithoutPrefix = keyWithoutPrefix.Replace(".", "::");
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// Add a comment with the original text content:
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sb.AppendLine();
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sb.AppendLine($"-- {commentContent}");
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// Add the assignment to the UI_TEXT_CONTENT table:
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sb.AppendLine($"""
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UI_TEXT_CONTENT["{keyWithoutPrefix}"] = "{LuaTools.EscapeLuaString(value)}"
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""");
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}
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return sb.ToString();
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}
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}
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@@ -0,0 +1,10 @@
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namespace SharedTools;
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public static class LuaTools
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{
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public static string EscapeLuaString(string value)
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{
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// Replace backslashes with double backslashes and escape double quotes:
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return value.Replace("\\", @"\\").Replace("\"", "\\\"");
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}
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}
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