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Reduced memory usage and fixed several memory leaks (#933)
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@@ -18,6 +18,15 @@ public static partial class PluginFactory
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{
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LOG.LogInformation("Try to start or restart all plugins.");
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var configObjects = new List<PluginConfigurationObject>();
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//
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// Dropping the plugins is not enough: each one owns a Lua runtime, which we have to release
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// ourselves. Otherwise, every restart — above all every hot reload during development —
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// leaves another set of runtimes behind:
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//
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foreach (var runningPlugin in RUNNING_PLUGINS)
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runningPlugin.Dispose();
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RUNNING_PLUGINS.Clear();
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//
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