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Refactoring
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@ -29,29 +29,27 @@
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</MudPaper>
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<MudPaper Class="mt-1" Outlined="@true">
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<MudToolBar WrapContent="true">
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@if (this.SettingsManager.ConfigurationData.WorkspaceStorageBehavior is not WorkspaceStorageBehavior.DISABLE_WORKSPACES)
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{
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<MudTooltip Text="Your workspaces" Placement="Placement.Bottom">
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<MudTooltip Text="Your workspaces" Placement="@TOOLBAR_TOOLTIP_PLACEMENT">
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<MudIconButton Icon="@Icons.Material.Filled.SnippetFolder" OnClick="() => this.ToggleWorkspaces()"/>
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</MudTooltip>
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}
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@if (this.SettingsManager.ConfigurationData.WorkspaceStorageBehavior is WorkspaceStorageBehavior.STORE_CHATS_MANUALLY)
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{
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<MudTooltip Text="Save chat" Placement="Placement.Bottom">
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<MudTooltip Text="Save chat" Placement="@TOOLBAR_TOOLTIP_PLACEMENT">
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<MudIconButton Icon="@Icons.Material.Filled.Save" OnClick="() => this.SaveThread()" Disabled="@(!this.CanThreadBeSaved)"/>
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</MudTooltip>
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}
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<MudTooltip Text="Start new chat" Placement="Placement.Bottom">
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<MudTooltip Text="Start new chat" Placement="@TOOLBAR_TOOLTIP_PLACEMENT">
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<MudIconButton Icon="@Icons.Material.Filled.AddComment" OnClick="() => this.StartNewChat()"/>
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</MudTooltip>
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<MudTooltip Text="Move chat to workspace" Placement="Placement.Bottom">
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<MudTooltip Text="Move chat to workspace" Placement="@TOOLBAR_TOOLTIP_PLACEMENT">
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<MudIconButton Icon="@Icons.Material.Filled.MoveToInbox" Disabled="@(!this.CanThreadBeSaved)"/>
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</MudTooltip>
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</MudToolBar>
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</MudPaper>
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</FooterContent>
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@ -28,6 +28,7 @@ public partial class Chat : ComponentBase, IAsyncDisposable
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[Inject]
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public IDialogService DialogService { get; set; } = null!;
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private const Placement TOOLBAR_TOOLTIP_PLACEMENT = Placement.Bottom;
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private static readonly Dictionary<string, object?> USER_INPUT_ATTRIBUTES = new();
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private AIStudio.Settings.Provider selectedProvider;
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