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Fixed chat issue with HTML code (#679)
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@@ -6,4 +6,4 @@
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}
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</MudSelect>
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<MudMarkdown Value="@this.LogContent" Props="Markdown.DefaultConfig"/>
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<MudMarkdown Value="@this.LogContent" Props="Markdown.DefaultConfig" MarkdownPipeline="Markdown.SAFE_MARKDOWN_PIPELINE"/>
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@@ -16,6 +16,7 @@
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@if (!block.HideFromUser)
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{
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<ContentBlockComponent
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@key="@block"
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Role="@block.Role"
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Type="@block.ContentType"
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Time="@block.Time"
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@@ -28,7 +28,7 @@
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<MudText Typo="Typo.h6">
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@T("Description")
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</MudText>
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<MudMarkdown Value="@this.currentConfidence.Description"/>
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<MudMarkdown Value="@this.currentConfidence.Description" MarkdownPipeline="Markdown.SAFE_MARKDOWN_PIPELINE"/>
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@if (this.currentConfidence.Sources.Count > 0)
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{
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@@ -104,7 +104,7 @@
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@context.ToName()
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</MudTd>
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<MudTd>
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<MudMarkdown Value="@context.GetConfidence(this.SettingsManager).Description"/>
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<MudMarkdown Value="@context.GetConfidence(this.SettingsManager).Description" MarkdownPipeline="Markdown.SAFE_MARKDOWN_PIPELINE"/>
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</MudTd>
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<MudTd Style="vertical-align: top;">
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<MudMenu StartIcon="@Icons.Material.Filled.Security" EndIcon="@Icons.Material.Filled.KeyboardArrowDown" Label="@this.GetCurrentConfidenceLevelName(context)" Variant="Variant.Filled" Style="@this.SetCurrentConfidenceLevelColorStyle(context)">
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