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https://github.com/MindWorkAI/AI-Studio.git
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Merge branch 'main' into fix/transcription-dialog-api-key-not-loaded
This commit is contained in:
400 files changed
+22787
-4290
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@@ -32,8 +32,7 @@
|
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@bind-ProfileId="@this.profileId"
|
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@bind-ChatTemplateId="@this.chatTemplateId"
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@bind-DataSourceIds="@this.dataSourceIds"
|
||||
@bind-ToolIds="@this.toolIds"
|
||||
ValidateWorkspaceName="@this.ValidateWorkspaceName"/>
|
||||
@bind-ToolIds="@this.toolIds"/>
|
||||
</MudPaper>
|
||||
</MudForm>
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||||
|
||||
|
||||
@@ -152,7 +152,9 @@ public partial class DirectChatLauncherSettingsDialog : MSGComponentBase
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||||
|
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//
|
||||
// An empty selection means "use the chat defaults" and is left out of the plugin, whereas
|
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// the empty GUID explicitly selects no profile or no chat template:
|
||||
// the empty GUID explicitly selects no profile or no chat template. Clearing the workspace
|
||||
// name is a change of its own: the tile then opens a disappearing chat, and the writer
|
||||
// switches the launch behavior accordingly.
|
||||
//
|
||||
return new(
|
||||
this.workspaceName.Trim(),
|
||||
@@ -248,8 +250,6 @@ public partial class DirectChatLauncherSettingsDialog : MSGComponentBase
|
||||
|
||||
private string? ValidateDescription(string value) => string.IsNullOrWhiteSpace(value) ? T("Please provide a description for this tile.") : null;
|
||||
|
||||
private string? ValidateWorkspaceName(string value) => string.IsNullOrWhiteSpace(value) ? T("Please select or enter a workspace name for this tile.") : null;
|
||||
|
||||
private void Cancel() => this.MudDialog.Cancel();
|
||||
|
||||
private static Guid? ParseOptionalGuid(string value) => Guid.TryParse(value, out var parsed) ? parsed : null;
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||||
|
||||
@@ -3,20 +3,34 @@
|
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<MudDialog>
|
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<DialogContent>
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||||
@* A drop anywhere in this dialog belongs to the dialog, not to the page behind it: *@
|
||||
<PathDropZone IsArea="@true">
|
||||
<PathDropZone IsArea="@true"
|
||||
IdPrefix="document-check"
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||||
OnPathsDropped="@this.DropCallback"
|
||||
Disabled="@this.IsZoneDisabled"
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Context="isDropTarget">
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||||
<MudJustifiedText Typo="Typo.body1" Class="mb-3">
|
||||
@T("See how we load your file. Review the content before we process it further.")
|
||||
</MudJustifiedText>
|
||||
|
||||
@if (this.Document is null)
|
||||
|
||||
@if (this.CanAttach)
|
||||
{
|
||||
<ReadFileContent Text="@T("Load file")" FileContent="@this.FileContent" FileContentChanged="@this.ApplyLoadedFileContent" EnableDragDrop="true" CatchAllDocuments="true"/>
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||||
<MudJustifiedText Typo="Typo.body1" Class="mb-3">
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@T("You can drag another file into this window. We attach it right away and show it here.")
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</MudJustifiedText>
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}
|
||||
|
||||
@if (this.document is null)
|
||||
{
|
||||
<ReadFileContent Text="@T("Load file")" FileContent="@this.fileContent" FileContentChanged="@this.ApplyLoadedFileContent" EnableDragDrop="true" CatchAllDocuments="true"/>
|
||||
}
|
||||
else
|
||||
{
|
||||
@* Keys have to be unique among siblings, no matter the component: this field and the
|
||||
tabs below both stand for the document and would otherwise collide on its path. *@
|
||||
<MudTextField
|
||||
@key="@($"file-path-{this.document.FilePath}")"
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||||
T="string"
|
||||
Text="@this.Document.FilePath"
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||||
Text="@this.document.FilePath"
|
||||
AdornmentIcon="@Icons.Material.Filled.FileOpen"
|
||||
Adornment="Adornment.Start"
|
||||
Immediate="@true"
|
||||
@@ -29,7 +43,10 @@
|
||||
/>
|
||||
}
|
||||
|
||||
@if (!this.Document?.Exists ?? false)
|
||||
@* The frame shows where a dropped file would land. It is drawn only while this dialog can
|
||||
take one, and keeps its width in both states so that nothing jumps during a drag: *@
|
||||
<div class="@this.PreviewAreaClass(isDropTarget)">
|
||||
@if (!this.document?.Exists ?? false)
|
||||
{
|
||||
<MudAlert Severity="Severity.Error" Variant="Variant.Filled" Class="my-2">
|
||||
@T("The specified file could not be found. The file have been moved, deleted, renamed, or is otherwise inaccessible.")
|
||||
@@ -60,11 +77,13 @@
|
||||
</MudAlert>
|
||||
}
|
||||
|
||||
<MudTabs Elevation="0" Rounded="true" ApplyEffectsToContainer="true" Outlined="true" PanelClass="pa-2" Class="mb-2">
|
||||
@if (this.Document?.IsImage ?? false)
|
||||
@* Keyed by the document: a switch from an image to a text file changes which panels
|
||||
exist, and a leftover active panel would point at one that is gone. *@
|
||||
<MudTabs @key="@($"preview-tabs-{this.document?.FilePath}")" Elevation="0" Rounded="true" ApplyEffectsToContainer="true" Outlined="true" PanelClass="pa-2" Class="mb-2">
|
||||
@if (this.document?.IsImage ?? false)
|
||||
{
|
||||
<MudTabPanel Text="@T("Image View")" Icon="@Icons.Material.Filled.Image">
|
||||
<MudImage ObjectFit="ObjectFit.ScaleDown" Style="width: 100%;" Src="@this.Document.FilePathAsUrl"/>
|
||||
<MudImage ObjectFit="ObjectFit.ScaleDown" Style="width: 100%;" Src="@this.document.FilePathAsUrl"/>
|
||||
</MudTabPanel>
|
||||
}
|
||||
else
|
||||
@@ -102,6 +121,7 @@
|
||||
}
|
||||
</MudTabs>
|
||||
}
|
||||
</div>
|
||||
</PathDropZone>
|
||||
</DialogContent>
|
||||
<DialogActions>
|
||||
|
||||
@@ -21,6 +21,46 @@ public partial class DocumentCheckDialog : MSGComponentBase
|
||||
[Parameter]
|
||||
public string FileContent { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// Attaches the files the user drops onto this dialog, and answers which of them it attached.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Null when our caller has no list of attachments to add to, which is the case for the prompt
|
||||
/// guide preview of the Prompt Optimizer. This dialog then shows its document and nothing else,
|
||||
/// exactly as it always did.
|
||||
/// </remarks>
|
||||
[Parameter]
|
||||
public Func<List<string>, Task<IReadOnlyList<FileAttachment>>>? AttachPaths { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Decides, at the moment a drop arrives, whether attaching is possible right now.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Asked rather than passed as a value, because the answer changes while this dialog is open:
|
||||
/// dropping a media file starts a transcription, and nothing else may be attached until that
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/// one is through.
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||||
/// </remarks>
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||||
[Parameter]
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||||
public Func<bool>? IsAttachingUnavailable { get; set; }
|
||||
|
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/// <summary>
|
||||
/// The document we show right now. It starts out as the one we were opened with and changes
|
||||
/// whenever the user drops another file onto this dialog.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Kept in a field rather than read from the parameter: the dialog fragment is rendered again
|
||||
/// with the parameters captured when it was opened, whenever something about the dialog stack
|
||||
/// changes. That happens in the middle of a drop, because attaching may open the Pandoc dialog
|
||||
/// or ask the user about a media file -- reading the parameter would undo the switch right
|
||||
/// after it was made.
|
||||
/// </remarks>
|
||||
private FileAttachment? document;
|
||||
|
||||
/// <summary>
|
||||
/// The content of the document we show, either handed to us by our caller or read by us.
|
||||
/// </summary>
|
||||
private string fileContent = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// How many characters we show at most. Rendering a huge document costs us a large Markdown
|
||||
/// syntax tree and an equally large render tree. This dialog answers the question of how we
|
||||
@@ -46,9 +86,20 @@ public partial class DocumentCheckDialog : MSGComponentBase
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||||
private int previewCutOffCharacters;
|
||||
|
||||
/// <summary>
|
||||
/// Ends the extraction when this dialog is gone before the file was read completely.
|
||||
/// Ends the extraction when this dialog is gone, or when another document took the place of
|
||||
/// the one being read, before that file was read completely.
|
||||
/// </summary>
|
||||
private readonly CancellationTokenSource extractionCancellation = new();
|
||||
private CancellationTokenSource extractionCancellation = new();
|
||||
|
||||
/// <summary>
|
||||
/// Numbers the loads, so that a load can tell whether it still owns this dialog.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Cancelling ends the waiting, not the code behind it: what follows every await of an
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||||
/// abandoned load runs regardless. Without this number, its final block would clear the loading
|
||||
/// state of the load which replaced it, and the new document would never leave its skeletons.
|
||||
/// </remarks>
|
||||
private int loadGeneration;
|
||||
|
||||
/// <summary>
|
||||
/// True once this dialog was disposed. The extraction runs across awaits, so it may return
|
||||
@@ -73,75 +124,194 @@ public partial class DocumentCheckDialog : MSGComponentBase
|
||||
|
||||
protected override async Task OnInitializedAsync()
|
||||
{
|
||||
//
|
||||
// Decide before the first render whether we have to read the file at all. Images are shown
|
||||
// as they are, a missing file shows its own message, and content a caller already handed
|
||||
// us is reused instead of being extracted a second time:
|
||||
//
|
||||
this.isLoadingContent =
|
||||
this.Document is not null &&
|
||||
!this.Document.IsImage &&
|
||||
this.Document.Exists &&
|
||||
string.IsNullOrWhiteSpace(this.FileContent);
|
||||
this.document = this.Document;
|
||||
this.fileContent = this.FileContent;
|
||||
|
||||
this.isLoadingContent = this.NeedsExtraction();
|
||||
this.UpdatePreview();
|
||||
await base.OnInitializedAsync();
|
||||
}
|
||||
|
||||
protected override async Task OnAfterRenderAsync(bool firstRender)
|
||||
{
|
||||
if (firstRender && this.Document is not null)
|
||||
if (!firstRender)
|
||||
return;
|
||||
|
||||
if (this.document is null)
|
||||
{
|
||||
if (!this.isLoadingContent)
|
||||
this.Logger.LogWarning("Document check dialog opened without a valid file path.");
|
||||
return;
|
||||
}
|
||||
|
||||
await this.LoadDocumentContentAsync();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether the document we show has to be read before we can show anything of it. Images are
|
||||
/// shown as they are, a missing file shows its own message, and content a caller already handed
|
||||
/// us is reused instead of being extracted a second time.
|
||||
/// </summary>
|
||||
private bool NeedsExtraction() =>
|
||||
this.document is not null &&
|
||||
!this.document.IsImage &&
|
||||
this.document.Exists &&
|
||||
string.IsNullOrWhiteSpace(this.fileContent);
|
||||
|
||||
/// <summary>
|
||||
/// Reads the content of the document we show and puts it into the preview.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Runs after a render, so the user sees that we are working instead of an empty document. It
|
||||
/// is called for the document this dialog was opened with, and again for every file the user
|
||||
/// drops onto it.
|
||||
/// </remarks>
|
||||
private async Task LoadDocumentContentAsync()
|
||||
{
|
||||
if (this.document is null || !this.isLoadingContent)
|
||||
return;
|
||||
|
||||
//
|
||||
// A drop may arrive while we are still reading the file before it. We number this load and
|
||||
// end the previous one, so that what is left of it recognizes that this dialog has moved on:
|
||||
//
|
||||
var generation = ++this.loadGeneration;
|
||||
var documentToLoad = this.document;
|
||||
|
||||
var previousCancellation = this.extractionCancellation;
|
||||
this.extractionCancellation = new();
|
||||
var cancellationToken = this.extractionCancellation.Token;
|
||||
|
||||
await previousCancellation.CancelAsync();
|
||||
previousCancellation.Dispose();
|
||||
|
||||
if (this.isDisposed || generation != this.loadGeneration)
|
||||
return;
|
||||
|
||||
try
|
||||
{
|
||||
var extraction = await UserFile.LoadFileData(documentToLoad.FilePath, this.RustService, this.PandocAvailability, cancellationToken);
|
||||
if (this.isDisposed || generation != this.loadGeneration)
|
||||
return;
|
||||
|
||||
try
|
||||
{
|
||||
var extraction = await UserFile.LoadFileData(this.Document.FilePath, this.RustService, this.PandocAvailability, this.extractionCancellation.Token);
|
||||
if (this.isDisposed)
|
||||
return;
|
||||
this.fileContent = extraction.Content;
|
||||
|
||||
this.FileContent = extraction.Content;
|
||||
//
|
||||
// This dialog exists so the user can check what we hand to the AI. Showing an
|
||||
// empty document when reading the file failed would answer that question wrong.
|
||||
//
|
||||
if (!extraction.HasUsableContent)
|
||||
this.loadFailureMessage = extraction.ToUserMessage(documentToLoad.FileName);
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
// Either the user closed this dialog, or another document took the place of this one
|
||||
// while we were reading it. Nothing left to do in both cases.
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
this.Logger.LogError(ex, "Failed to load file content from '{FilePath}'", documentToLoad.FilePath);
|
||||
if (this.isDisposed || generation != this.loadGeneration)
|
||||
return;
|
||||
|
||||
//
|
||||
// This dialog exists so the user can check what we hand to the AI. Showing an
|
||||
// empty document when reading the file failed would answer that question wrong.
|
||||
//
|
||||
if (!extraction.HasUsableContent)
|
||||
this.loadFailureMessage = extraction.ToUserMessage(this.Document.FileName);
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
this.fileContent = string.Empty;
|
||||
this.loadFailureMessage = FileExtractionErrorCode.INTERNAL.ToUserMessage(documentToLoad.FileName);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (!this.isDisposed && generation == this.loadGeneration)
|
||||
{
|
||||
// The user closed this dialog while we were reading the file. Nothing left to do.
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
this.Logger.LogError(ex, "Failed to load file content from '{FilePath}'", this.Document);
|
||||
this.FileContent = string.Empty;
|
||||
this.loadFailureMessage = FileExtractionErrorCode.INTERNAL.ToUserMessage(this.Document.FileName);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (!this.isDisposed)
|
||||
{
|
||||
this.isLoadingContent = false;
|
||||
this.UpdatePreview();
|
||||
this.StateHasChanged();
|
||||
}
|
||||
this.isLoadingContent = false;
|
||||
this.UpdatePreview();
|
||||
this.StateHasChanged();
|
||||
}
|
||||
}
|
||||
else if (firstRender)
|
||||
this.Logger.LogWarning("Document check dialog opened without a valid file path.");
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Whether a dropped file can be both attached and shown here, which decides what this dialog
|
||||
/// says and shows -- and whether it takes drops at all.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Without a document, this dialog offers a file to be loaded instead, and that field is the
|
||||
/// default target of this dialog. An area which reports a delegate claims that role for itself
|
||||
/// and would take every drop away from the field, so we stay a plain marker in that case.
|
||||
/// </remarks>
|
||||
private bool CanAttach => this.AttachPaths is not null && this.document is not null;
|
||||
|
||||
private EventCallback<List<string>> DropCallback => this.CanAttach
|
||||
? EventCallback.Factory.Create<List<string>>(this, this.PathsDropped)
|
||||
: default;
|
||||
|
||||
private bool IsZoneDisabled() => this.IsAttachingUnavailable?.Invoke() ?? false;
|
||||
|
||||
/// <summary>
|
||||
/// Marks the part of this dialog which shows the document while a file hovers over it, so it is
|
||||
/// visible where that file would land. The frame keeps its width in both states; only its color
|
||||
/// changes, or the content would jump by a few pixels with every drag.
|
||||
/// </summary>
|
||||
/// <param name="isDropTarget">Whether this dialog is the target of the drop being aimed right now.</param>
|
||||
private string PreviewAreaClass(bool isDropTarget)
|
||||
{
|
||||
if (!this.CanAttach)
|
||||
return string.Empty;
|
||||
|
||||
return isDropTarget && !this.IsZoneDisabled()
|
||||
? "border-dashed border-2 rounded-lg pa-2 mud-border-primary"
|
||||
: "border-dashed border-2 rounded-lg pa-2 mud-border-lines-default";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attaches what the user dropped onto this dialog and shows the first file of it.
|
||||
/// </summary>
|
||||
/// <param name="paths">The dropped paths, in the order the runtime delivered them.</param>
|
||||
private async Task PathsDropped(List<string> paths)
|
||||
{
|
||||
if (this.AttachPaths is null)
|
||||
return;
|
||||
|
||||
var attached = await this.AttachPaths(paths);
|
||||
if (this.isDisposed)
|
||||
return;
|
||||
|
||||
//
|
||||
// Nothing came of the drop: the file is of a kind we do not take, Pandoc is missing, the
|
||||
// validation refused it, or it is a media file whose transcript does not exist yet. The
|
||||
// reason is already on its way to the user, and the document they were looking at stays.
|
||||
//
|
||||
if (attached.Count is 0)
|
||||
return;
|
||||
|
||||
this.ShowDocument(attached[0]);
|
||||
|
||||
//
|
||||
// Render before reading: the skeletons of the loading state are what tells the user that
|
||||
// the preview switched at all, and reading a file may well take a moment.
|
||||
//
|
||||
this.StateHasChanged();
|
||||
await this.LoadDocumentContentAsync();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shows another document, discarding everything that belonged to the previous one.
|
||||
/// </summary>
|
||||
/// <param name="attachment">The document to show from now on.</param>
|
||||
private void ShowDocument(FileAttachment attachment)
|
||||
{
|
||||
this.document = attachment;
|
||||
this.fileContent = string.Empty;
|
||||
this.loadFailureMessage = null;
|
||||
this.isLoadingContent = this.NeedsExtraction();
|
||||
this.UpdatePreview();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when the user loads a file through this dialog. We don't use a two-way binding here,
|
||||
/// since we have to refresh the preview whenever the content changes.
|
||||
/// </summary>
|
||||
/// <param name="fileContent">The content of the file the user has loaded.</param>
|
||||
private void ApplyLoadedFileContent(string fileContent)
|
||||
/// <param name="loadedContent">The content of the file the user has loaded.</param>
|
||||
private void ApplyLoadedFileContent(string loadedContent)
|
||||
{
|
||||
this.FileContent = fileContent;
|
||||
this.fileContent = loadedContent;
|
||||
this.UpdatePreview();
|
||||
}
|
||||
|
||||
@@ -150,9 +320,9 @@ public partial class DocumentCheckDialog : MSGComponentBase
|
||||
/// </summary>
|
||||
private void UpdatePreview()
|
||||
{
|
||||
if (this.FileContent.Length <= PREVIEW_CHARACTER_LIMIT)
|
||||
if (this.fileContent.Length <= PREVIEW_CHARACTER_LIMIT)
|
||||
{
|
||||
this.previewContent = this.FileContent;
|
||||
this.previewContent = this.fileContent;
|
||||
this.previewCutOffCharacters = 0;
|
||||
return;
|
||||
}
|
||||
@@ -161,12 +331,12 @@ public partial class DocumentCheckDialog : MSGComponentBase
|
||||
// We cut at the last line break before our limit. Otherwise, we might tear apart a Markdown
|
||||
// construct like a table row or a code fence in the middle of a line:
|
||||
//
|
||||
var cutIndex = this.FileContent.LastIndexOf('\n', PREVIEW_CHARACTER_LIMIT - 1) + 1;
|
||||
var cutIndex = this.fileContent.LastIndexOf('\n', PREVIEW_CHARACTER_LIMIT - 1) + 1;
|
||||
if (cutIndex < 1)
|
||||
cutIndex = PREVIEW_CHARACTER_LIMIT;
|
||||
|
||||
this.previewContent = this.FileContent[..cutIndex];
|
||||
this.previewCutOffCharacters = this.FileContent.Length - cutIndex;
|
||||
this.previewContent = this.fileContent[..cutIndex];
|
||||
this.previewCutOffCharacters = this.fileContent.Length - cutIndex;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -177,6 +347,11 @@ public partial class DocumentCheckDialog : MSGComponentBase
|
||||
protected override void DisposeResources()
|
||||
{
|
||||
this.isDisposed = true;
|
||||
|
||||
//
|
||||
// Only the running load is left to end here: every load we replaced was ended and disposed
|
||||
// the moment its successor started.
|
||||
//
|
||||
this.extractionCancellation.Cancel();
|
||||
this.extractionCancellation.Dispose();
|
||||
|
||||
|
||||
@@ -187,6 +187,7 @@
|
||||
Disabled="@this.IsEnterpriseConfiguration"
|
||||
Validation="@this.ValidateEmbeddingBatchSize"
|
||||
HelperText="@T("How many chunks are sent to the embedding provider at once. The default is 1.")"/>
|
||||
<TokenizerHint LLMProvider="@this.DataLLMProvider" Model="@this.DataModel"/>
|
||||
<PathDropZone IdPrefix="tokenizer" Disabled="@(() => this.IsEnterpriseConfiguration)" OnPathsDropped="@this.OnTokenizerPathsDropped">
|
||||
<MudStack Row="@true" Spacing="3" Class="mb-3" StretchItems="StretchItems.None" AlignItems="AlignItems.Center">
|
||||
<MudTextField
|
||||
|
||||
@@ -242,6 +242,64 @@
|
||||
</MudSelect>
|
||||
</MudPaper>
|
||||
</MudStack>
|
||||
<MudText Typo="Typo.subtitle2" Class="mb-2">
|
||||
@T("Override Model Limits")
|
||||
</MudText>
|
||||
<MudJustifiedText Typo="Typo.body2" Class="mb-4">
|
||||
@T("Where the stored numbers do not match your installation, state yours here. This matters most for self-hosted models: they run with whatever their operator configured, which the model card cannot know.")
|
||||
</MudJustifiedText>
|
||||
<MudStack Class="mb-4" Spacing="2">
|
||||
<MudPaper Outlined="@true" Class="pa-3">
|
||||
<MudNumericField T="int?"
|
||||
Value="@this.capabilityOverrides.ContextWindowTokens"
|
||||
ValueChanged="@this.SetContextWindowOverride"
|
||||
Label="@T("Context window in tokens")"
|
||||
HelperText="@this.ContextWindowHelperText"
|
||||
Placeholder="@this.AutomaticContextWindowPlaceholder"
|
||||
Variant="Variant.Outlined"
|
||||
Margin="Margin.Dense"
|
||||
Min="1"
|
||||
HideSpinButtons="@true"
|
||||
Clearable="@true"
|
||||
Disabled="@this.IsEnterpriseConfiguration"
|
||||
Adornment="Adornment.Start"
|
||||
AdornmentIcon="@Icons.Material.Filled.Straighten"
|
||||
AdornmentColor="Color.Info" />
|
||||
</MudPaper>
|
||||
<MudPaper Outlined="@true" Class="pa-3">
|
||||
<MudText Typo="Typo.body2">
|
||||
@T("Images")
|
||||
</MudText>
|
||||
<MudText Typo="Typo.caption" Color="Color.Secondary">
|
||||
@this.ImageLimitsEffectiveLabel
|
||||
</MudText>
|
||||
<MudStack Row="@true" Spacing="3" Wrap="Wrap.Wrap" Class="border-dashed border rounded-lg pa-3 mt-3">
|
||||
<MudNumericField T="int?"
|
||||
Value="@this.capabilityOverrides.MaxImagesPerMessage"
|
||||
ValueChanged="@this.SetMaxImagesPerMessageOverride"
|
||||
Label="@T("Per message")"
|
||||
Placeholder="@this.AutomaticImageLimitPlaceholder(this.GetAutomaticModelProfile().Images.MaxPerMessage)"
|
||||
Variant="Variant.Outlined"
|
||||
Margin="Margin.Dense"
|
||||
Min="0"
|
||||
Clearable="@true"
|
||||
Disabled="@this.IsEnterpriseConfiguration" />
|
||||
<MudNumericField T="int?"
|
||||
Value="@this.capabilityOverrides.MaxImagesPerRequest"
|
||||
ValueChanged="@this.SetMaxImagesPerRequestOverride"
|
||||
Label="@T("Per request")"
|
||||
Placeholder="@this.AutomaticImageLimitPlaceholder(this.GetAutomaticModelProfile().Images.MaxPerRequest)"
|
||||
Variant="Variant.Outlined"
|
||||
Margin="Margin.Dense"
|
||||
Min="0"
|
||||
Clearable="@true"
|
||||
Disabled="@this.IsEnterpriseConfiguration" />
|
||||
</MudStack>
|
||||
<MudText Typo="Typo.caption" Color="Color.Secondary" Class="mt-2">
|
||||
@T("Vendors state one of the two, the other, or neither. Whichever is smaller decides how many images one message may carry; an empty field states nothing.")
|
||||
</MudText>
|
||||
</MudPaper>
|
||||
</MudStack>
|
||||
<MudJustifiedText Typo="Typo.body2" Class="mb-4">
|
||||
@string.Format(T("The current model uses the {0}."), this.GetCurrentModelApiLabel())
|
||||
</MudJustifiedText>
|
||||
@@ -251,6 +309,7 @@
|
||||
<MudJustifiedText Typo="Typo.body1" Class="mt-4 mb-3">
|
||||
@T("For better token estimates, you can configure a custom tokenizer for this provider.")
|
||||
</MudJustifiedText>
|
||||
<TokenizerHint LLMProvider="@this.DataLLMProvider" Model="@this.DataModel"/>
|
||||
<PathDropZone IdPrefix="tokenizer" Disabled="@(() => this.IsEnterpriseConfiguration)" OnPathsDropped="@this.OnTokenizerPathsDropped">
|
||||
<MudStack Row="@true" Spacing="3" Class="mb-3" StretchItems="StretchItems.None" AlignItems="AlignItems.Center">
|
||||
<MudTextField
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
|
||||
using AIStudio.Components;
|
||||
using AIStudio.Models;
|
||||
using AIStudio.Provider;
|
||||
using AIStudio.Provider.HuggingFace;
|
||||
using AIStudio.Tools.Rust;
|
||||
@@ -163,6 +165,16 @@ public partial class ProviderDialog : MSGComponentBase, ISecretId
|
||||
private bool usesLegacySystemModelFallback;
|
||||
private bool showExpertSettings;
|
||||
private ProviderCapabilityOverrides capabilityOverrides = new();
|
||||
|
||||
/// <summary>
|
||||
/// The culture the numbers of this dialog are written in.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// AI Studio's language is a setting of its own and does not move the thread's culture along
|
||||
/// with it. Without this, a German who chose German would read a context window of 131,072
|
||||
/// tokens as a number a thousand times smaller.
|
||||
/// </remarks>
|
||||
private CultureInfo currentCulture = CultureInfo.InvariantCulture;
|
||||
|
||||
// We get the form reference from Blazor code to validate it manually:
|
||||
private MudForm form = null!;
|
||||
@@ -226,7 +238,11 @@ public partial class ProviderDialog : MSGComponentBase, ISecretId
|
||||
{
|
||||
// Call the base initialization first so that the I18N is ready:
|
||||
await base.OnInitializedAsync();
|
||||
|
||||
|
||||
// The numbers of the expert settings are written the way the chosen language writes them:
|
||||
var activeLanguagePlugin = await this.SettingsManager.GetActiveLanguagePlugin();
|
||||
this.currentCulture = CommonTools.DeriveActiveCultureOrInvariant(activeLanguagePlugin.IETFTag);
|
||||
|
||||
// Configure the spellchecking for the instance name input:
|
||||
this.SettingsManager.InjectSpellchecking(SPELLCHECK_ATTRIBUTES);
|
||||
|
||||
@@ -663,33 +679,29 @@ public partial class ProviderDialog : MSGComponentBase, ISecretId
|
||||
if (alwaysReasoning is null && optionalReasoning is null && reasoningByDefault is null)
|
||||
return ReasoningOverrideMode.AUTOMATIC;
|
||||
|
||||
var capabilities = this.GetCurrentModelCapabilities();
|
||||
if (capabilities.Contains(Capability.ALWAYS_REASONING))
|
||||
return ReasoningOverrideMode.ALWAYS_ON;
|
||||
|
||||
if (capabilities.Contains(Capability.REASONING_BY_DEFAULT))
|
||||
return ReasoningOverrideMode.ON_BY_DEFAULT;
|
||||
|
||||
if (capabilities.Contains(Capability.OPTIONAL_REASONING))
|
||||
return ReasoningOverrideMode.CAN_BE_ENABLED;
|
||||
|
||||
return ReasoningOverrideMode.NO_REASONING;
|
||||
return ModeOf(this.GetCurrentModelProfile().Reasoning);
|
||||
}
|
||||
|
||||
private ReasoningOverrideMode GetAutomaticReasoningOverrideMode()
|
||||
private ReasoningOverrideMode GetAutomaticReasoningOverrideMode() => ModeOf(this.GetAutomaticModelProfile().Reasoning);
|
||||
|
||||
/// <summary>
|
||||
/// Which of the choices in this dialog a reasoning state is.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The five entries of the list were always this one answer, only written as three flags and
|
||||
/// read back by asking for them in the right order. Now they are the same four words plus
|
||||
/// "automatic", which is the absence of a statement rather than a state a model can be in.
|
||||
/// </remarks>
|
||||
/// <param name="reasoning">How the model reasons.</param>
|
||||
/// <returns>The choice standing for it.</returns>
|
||||
private static ReasoningOverrideMode ModeOf(ReasoningSupport reasoning) => reasoning switch
|
||||
{
|
||||
var capabilities = this.GetAutomaticModelCapabilities();
|
||||
if (capabilities.Contains(Capability.ALWAYS_REASONING))
|
||||
return ReasoningOverrideMode.ALWAYS_ON;
|
||||
ReasoningSupport.ALWAYS => ReasoningOverrideMode.ALWAYS_ON,
|
||||
ReasoningSupport.ON_BY_DEFAULT => ReasoningOverrideMode.ON_BY_DEFAULT,
|
||||
ReasoningSupport.OPTIONAL => ReasoningOverrideMode.CAN_BE_ENABLED,
|
||||
|
||||
if (capabilities.Contains(Capability.REASONING_BY_DEFAULT))
|
||||
return ReasoningOverrideMode.ON_BY_DEFAULT;
|
||||
|
||||
if (capabilities.Contains(Capability.OPTIONAL_REASONING))
|
||||
return ReasoningOverrideMode.CAN_BE_ENABLED;
|
||||
|
||||
return ReasoningOverrideMode.NO_REASONING;
|
||||
}
|
||||
_ => ReasoningOverrideMode.NO_REASONING,
|
||||
};
|
||||
|
||||
private void SetReasoningOverrideMode(ReasoningOverrideMode mode)
|
||||
{
|
||||
@@ -746,11 +758,7 @@ public partial class ProviderDialog : MSGComponentBase, ISecretId
|
||||
|
||||
private bool HasCapabilityOverride(Capability capability) => this.capabilityOverrides.GetOverride(capability) is not null;
|
||||
|
||||
private bool IsCapabilityEnabled(Capability capability)
|
||||
{
|
||||
var capabilities = this.GetCurrentModelCapabilities();
|
||||
return capabilities.Contains(capability);
|
||||
}
|
||||
private bool IsCapabilityEnabled(Capability capability) => this.GetCurrentModelProfile().Has(capability);
|
||||
|
||||
private string GetCapabilityEffectiveLabel(Capability capability)
|
||||
{
|
||||
@@ -761,21 +769,107 @@ public partial class ProviderDialog : MSGComponentBase, ISecretId
|
||||
return isEnabled ? T("Enabled (Auto)") : T("Disabled (Auto)");
|
||||
}
|
||||
|
||||
private List<Capability> GetCurrentModelCapabilities()
|
||||
/// <summary>
|
||||
/// States how many tokens this installation reads and writes.
|
||||
/// </summary>
|
||||
/// <param name="tokens">The number of tokens, or null to go back to the automatic answer.</param>
|
||||
private void SetContextWindowOverride(int? tokens) => this.capabilityOverrides = this.capabilityOverrides with { ContextWindowTokens = tokens };
|
||||
|
||||
/// <summary>
|
||||
/// States how many images one message may carry here.
|
||||
/// </summary>
|
||||
/// <param name="images">The number of images, or null to go back to the automatic answer.</param>
|
||||
private void SetMaxImagesPerMessageOverride(int? images) => this.capabilityOverrides = this.capabilityOverrides with { MaxImagesPerMessage = images };
|
||||
|
||||
/// <summary>
|
||||
/// States how many images one request may carry here.
|
||||
/// </summary>
|
||||
/// <param name="images">The number of images, or null to go back to the automatic answer.</param>
|
||||
private void SetMaxImagesPerRequestOverride(int? images) => this.capabilityOverrides = this.capabilityOverrides with { MaxImagesPerRequest = images };
|
||||
|
||||
/// <summary>
|
||||
/// What an empty window field shows.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Written without separators, unlike the number in the helper text next to it: this one stands
|
||||
/// inside the field a person types into, and what they see there has to be what they may type.
|
||||
/// </remarks>
|
||||
private string AutomaticContextWindowPlaceholder
|
||||
{
|
||||
var currentProviderSettings = this.CreateProviderSettings();
|
||||
return currentProviderSettings.GetModelCapabilities();
|
||||
get
|
||||
{
|
||||
var context = this.GetAutomaticModelProfile().Context;
|
||||
return context.IsKnown ? context.DefaultTokens.ToString(CultureInfo.InvariantCulture) : string.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
private List<Capability> GetAutomaticModelCapabilities() => this.DataLLMProvider.GetModelCapabilities(this.GetSelectedModel());
|
||||
/// <summary>
|
||||
/// What an empty image field shows.
|
||||
/// </summary>
|
||||
/// <param name="limit">The limit the rules worked out, if any.</param>
|
||||
/// <returns>The number, or nothing where nobody stated one.</returns>
|
||||
private string AutomaticImageLimitPlaceholder(int? limit) => limit?.ToString(CultureInfo.InvariantCulture) ?? string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// What the window field says below itself.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// It names the automatic answer rather than the one in effect, because the number in effect is
|
||||
/// already in the field. What a person cannot otherwise see is what they would go back to.
|
||||
/// </remarks>
|
||||
private string ContextWindowHelperText
|
||||
{
|
||||
get
|
||||
{
|
||||
var context = this.GetAutomaticModelProfile().Context;
|
||||
return context.IsKnown
|
||||
? string.Format(T("Detected: {0} tokens. Leave the field empty to use that."), context.DefaultTokens.ToString("N0", this.currentCulture))
|
||||
: T("Nobody has stated a window for this model. Left empty, the chat counts the tokens of a conversation without saying what they may grow to.");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// What the two image fields say above themselves.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The number in effect, not the two the person typed: which of them decides is the one thing
|
||||
/// two fields cannot show on their own, and it is the one the chat and the Visual Briefing go by.
|
||||
/// </remarks>
|
||||
private string ImageLimitsEffectiveLabel
|
||||
{
|
||||
get
|
||||
{
|
||||
var allowed = this.GetCurrentModelProfile().Images.MaxInOneMessage;
|
||||
return allowed is { } count
|
||||
? string.Format(T("At most {0} images at once."), count.ToString("N0", this.currentCulture))
|
||||
: T("No limit known, so AI Studio does not stop anybody from attaching more.");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// What the model can do as this provider instance is configured, the person's own settings included.
|
||||
/// </summary>
|
||||
/// <returns>The profile.</returns>
|
||||
private ModelProfile GetCurrentModelProfile() => this.CreateProviderSettings().GetModelProfile();
|
||||
|
||||
/// <summary>
|
||||
/// What holds without anybody switching anything, which is what each field shows as its automatic answer.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The rules, plus whatever the provider itself stated when the model list was loaded a moment
|
||||
/// ago. A self-hosted engine is the case this matters for: it reports the window it was started
|
||||
/// with, and that is the number a person gets by leaving the field below empty.
|
||||
/// </remarks>
|
||||
/// <returns>The profile.</returns>
|
||||
private ModelProfile GetAutomaticModelProfile() => this.CreateProviderSettings().GetAutomaticModelProfile();
|
||||
|
||||
private string GetCurrentModelApiLabel()
|
||||
{
|
||||
var capabilities = this.GetCurrentModelCapabilities();
|
||||
if (capabilities.Contains(Capability.RESPONSES_API))
|
||||
var profile = this.GetCurrentModelProfile();
|
||||
if (profile.Has(Capability.RESPONSES_API))
|
||||
return "Responses API";
|
||||
|
||||
if (capabilities.Contains(Capability.CHAT_COMPLETION_API))
|
||||
if (profile.Has(Capability.CHAT_COMPLETION_API))
|
||||
return "Chat Completions API";
|
||||
|
||||
return "Unknown";
|
||||
|
||||
@@ -2,13 +2,26 @@
|
||||
|
||||
<MudDialog>
|
||||
<DialogContent>
|
||||
@* A drop anywhere in this dialog belongs to the dialog, not to the page behind it: *@
|
||||
<PathDropZone IsArea="@true"
|
||||
IdPrefix="review-attachments"
|
||||
OnPathsDropped="@this.DropCallback"
|
||||
Disabled="@this.IsZoneDisabled"
|
||||
Context="isDropTarget">
|
||||
<MudJustifiedText Typo="Typo.body1" Class="mb-3">
|
||||
@T("Here you can see all attached files. Files that can no longer be found (deleted, renamed, or moved) are marked with a warning icon and a strikethrough name. You can remove any attachment using the trash can icon.")
|
||||
</MudJustifiedText>
|
||||
|
||||
@if (this.CanAttach)
|
||||
{
|
||||
<MudJustifiedText Typo="Typo.body1" Class="mb-3">
|
||||
@T("You can drag more files into this window to attach them right away.")
|
||||
</MudJustifiedText>
|
||||
}
|
||||
|
||||
<MudDivider Class="mt-3 mb-3"/>
|
||||
|
||||
<div style="max-height: 50vh; overflow-y: auto; overflow-x: hidden; padding-right: 8px;">
|
||||
<div class="@this.AttachmentListClass(isDropTarget)" style="max-height: 50vh; overflow-y: auto; overflow-x: hidden;">
|
||||
@if (!this.DocumentPaths.Any())
|
||||
{
|
||||
<MudJustifiedText Typo="Typo.body1" Class="mt-3">
|
||||
@@ -18,7 +31,7 @@
|
||||
|
||||
@{
|
||||
var currentFolder = string.Empty;
|
||||
foreach (var fileAttachment in this.DocumentPaths)
|
||||
foreach (var fileAttachment in this.OrderedAttachments)
|
||||
{
|
||||
var folderPath = Path.GetDirectoryName(fileAttachment.FilePath);
|
||||
if (folderPath != currentFolder)
|
||||
@@ -91,6 +104,7 @@
|
||||
}
|
||||
}
|
||||
</div>
|
||||
</PathDropZone>
|
||||
</DialogContent>
|
||||
<DialogActions>
|
||||
<MudButton OnClick="@this.Close" Variant="Variant.Filled" Color="Color.Primary">
|
||||
|
||||
@@ -16,18 +16,123 @@ public partial class ReviewAttachmentsDialog : MSGComponentBase
|
||||
[Parameter]
|
||||
public HashSet<FileAttachment> DocumentPaths { get; set; } = new();
|
||||
|
||||
/// <summary>
|
||||
/// Attaches the files the user drops onto this dialog, and answers which of them it attached.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Null when this dialog only shows attachments, which is the case for a message that was
|
||||
/// already sent: there is nothing left to attach to. Without this, the dialog behaves as it
|
||||
/// always did and swallows every drop.
|
||||
/// </remarks>
|
||||
[Parameter]
|
||||
public Func<List<string>, Task<IReadOnlyList<FileAttachment>>>? AttachPaths { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Decides, at the moment a drop arrives, whether attaching is possible right now.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Asked rather than passed as a value, because the answer changes while this dialog is open:
|
||||
/// dropping a media file here starts a transcription, and nothing else may be attached until
|
||||
/// that one is through.
|
||||
/// </remarks>
|
||||
[Parameter]
|
||||
public Func<bool>? IsAttachingUnavailable { get; set; }
|
||||
|
||||
[Inject]
|
||||
private IDialogService DialogService { get; set; } = null!;
|
||||
|
||||
private void Close() => this.MudDialog.Close(DialogResult.Ok(this.DocumentPaths));
|
||||
|
||||
public static async Task<HashSet<FileAttachment>> OpenDialogAsync(IDialogService dialogService, params HashSet<FileAttachment> documentPaths)
|
||||
/// <summary>Whether this dialog takes files at all, which decides what it says and shows.</summary>
|
||||
private bool CanAttach => this.AttachPaths is not null;
|
||||
|
||||
private bool IsZoneDisabled() => this.IsAttachingUnavailable?.Invoke() ?? false;
|
||||
|
||||
/// <summary>
|
||||
/// Binds the drop zone only when there is something to attach to. An area which reports a
|
||||
/// delegate claims the role of its own default target, and claiming it without being able to
|
||||
/// use it would swallow drops with no reason the user could see.
|
||||
/// </summary>
|
||||
private EventCallback<List<string>> DropCallback => this.AttachPaths is null
|
||||
? default
|
||||
: EventCallback.Factory.Create<List<string>>(this, this.PathsDropped);
|
||||
|
||||
/// <summary>
|
||||
/// Marks the list of attachments while a file hovers over this dialog, so it is visible where
|
||||
/// the file would land. The frame keeps its width in both states; only its color changes, or
|
||||
/// the list would jump by a few pixels with every drag.
|
||||
/// </summary>
|
||||
/// <param name="isDropTarget">Whether this dialog is the target of the drop being aimed right now.</param>
|
||||
private string AttachmentListClass(bool isDropTarget)
|
||||
{
|
||||
if (!this.CanAttach)
|
||||
return "pa-2";
|
||||
|
||||
return isDropTarget && !this.IsZoneDisabled()
|
||||
? "border-dashed border-2 rounded-lg pa-2 mud-border-primary"
|
||||
: "border-dashed border-2 rounded-lg pa-2 mud-border-lines-default";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The attachments, sorted by their folder and, within it, by their file name.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The list below starts a new heading whenever the folder changes from one attachment to the
|
||||
/// next, which names every folder exactly once -- but only as long as the attachments of a
|
||||
/// folder arrive together. The set behind them keeps no order of its own to guarantee that:
|
||||
/// removing one attachment already scrambles it, and one attached while this dialog is open
|
||||
/// lands at its end, giving its folder a second heading further down. Sorting here is what that
|
||||
/// list assumes anyway.
|
||||
/// </remarks>
|
||||
private IEnumerable<FileAttachment> OrderedAttachments => this.DocumentPaths
|
||||
.OrderBy(attachment => Path.GetDirectoryName(attachment.FilePath) ?? string.Empty, StringComparer.OrdinalIgnoreCase)
|
||||
.ThenBy(attachment => attachment.FileName, StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
/// <summary>
|
||||
/// Attaches what the user dropped onto this dialog and answers which files that became.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Every drop takes this way, the ones aimed at the document preview above this dialog
|
||||
/// included. That is why the list is refreshed here and nowhere else.
|
||||
/// </remarks>
|
||||
/// <param name="paths">The dropped paths, in the order the runtime delivered them.</param>
|
||||
/// <returns>The files which were attached, in the order they were dropped.</returns>
|
||||
private async Task<IReadOnlyList<FileAttachment>> AttachPathsAsync(List<string> paths)
|
||||
{
|
||||
if (this.AttachPaths is null)
|
||||
return [];
|
||||
|
||||
var attached = await this.AttachPaths(paths);
|
||||
this.StateHasChanged();
|
||||
|
||||
//
|
||||
// The list scrolls, so a newly attached file may well sit outside the visible part of it.
|
||||
// Saying so is cheaper than scrolling there, and the snackbar is skipped by the hit test,
|
||||
// so it never gets in the way of the next drop.
|
||||
//
|
||||
if (attached.Count > 0)
|
||||
await this.MessageBus.SendSuccess(new(Icons.Material.Filled.AttachFile, attached.Count is 1
|
||||
? string.Format(T("Attached {0}."), attached[0].FileName)
|
||||
: string.Format(T("Attached {0} files."), attached.Count)));
|
||||
|
||||
return attached;
|
||||
}
|
||||
|
||||
private async Task PathsDropped(List<string> paths) => await this.AttachPathsAsync(paths);
|
||||
|
||||
public static async Task<HashSet<FileAttachment>> OpenDialogAsync(IDialogService dialogService, HashSet<FileAttachment> documentPaths, Func<List<string>, Task<IReadOnlyList<FileAttachment>>>? attachPaths = null, Func<bool>? isAttachingUnavailable = null)
|
||||
{
|
||||
var dialogParameters = new DialogParameters<ReviewAttachmentsDialog>
|
||||
{
|
||||
{ x => x.DocumentPaths, documentPaths }
|
||||
};
|
||||
|
||||
if (attachPaths is not null)
|
||||
dialogParameters.Add(x => x.AttachPaths, attachPaths);
|
||||
|
||||
if (isAttachingUnavailable is not null)
|
||||
dialogParameters.Add(x => x.IsAttachingUnavailable, isAttachingUnavailable);
|
||||
|
||||
var dialogReference = await dialogService.ShowAsync<ReviewAttachmentsDialog>(TB("Your attached files"), dialogParameters, DialogOptions.FULLSCREEN);
|
||||
var dialogResult = await dialogReference.Result;
|
||||
if (dialogResult is null || dialogResult.Canceled)
|
||||
@@ -58,6 +163,19 @@ public partial class ReviewAttachmentsDialog : MSGComponentBase
|
||||
{ x => x.Document, fileAttachment },
|
||||
};
|
||||
|
||||
//
|
||||
// Give the preview our own way of attaching, so a file dropped onto it lands in this list
|
||||
// as well. Not when we cannot attach anything ourselves: the preview would then claim every
|
||||
// drop and do nothing with it.
|
||||
//
|
||||
if (this.CanAttach)
|
||||
{
|
||||
dialogParameters.Add(x => x.AttachPaths, this.AttachPathsAsync);
|
||||
|
||||
if (this.IsAttachingUnavailable is not null)
|
||||
dialogParameters.Add(x => x.IsAttachingUnavailable, this.IsAttachingUnavailable);
|
||||
}
|
||||
|
||||
await this.DialogService.ShowAsync<DocumentCheckDialog>(T("Document Preview"), dialogParameters, DialogOptions.FULLSCREEN);
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user