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Improved the readability of descriptions inside the ERI server assistant (#291)
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@@ -3,12 +3,12 @@
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@using MudExtensions
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@inherits AssistantBaseCore
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<MudText Typo="Typo.body1" Class="mb-3">
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<MudJustifiedText Typo="Typo.body1" Class="mb-3">
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You can imagine it like this: Hypothetically, when Wikipedia implemented the ERI, it would vectorize
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all pages using an embedding method. All of Wikipedia’s data would remain with Wikipedia, including the
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vector database (decentralized approach). Then, any AI Studio user could add Wikipedia as a data source to
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significantly reduce the hallucination of the LLM in knowledge questions.
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</MudText>
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</MudJustifiedText>
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<MudText Typo="Typo.body1">
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<b>Related links:</b>
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@@ -25,10 +25,10 @@
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ERI server presets
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</MudText>
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<MudText Typo="Typo.body1" Class="mb-3">
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<MudJustifiedText Typo="Typo.body1" Class="mb-3">
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Here you have the option to save different configurations for various ERI servers and switch between them. This is useful if
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you are responsible for multiple ERI servers.
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</MudText>
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</MudJustifiedText>
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@if(this.SettingsManager.ConfigurationData.ERI.ERIServers.Count is 0)
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{
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@@ -59,26 +59,26 @@ else
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@if(this.AreServerPresetsBlocked)
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{
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<MudText Typo="Typo.body1" Class="mb-3 mt-3">
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<MudJustifiedText Typo="Typo.body1" Class="mb-3 mt-3">
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Hint: to allow this assistant to manage multiple presets, you must enable the preselection of values in the settings.
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</MudText>
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</MudJustifiedText>
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}
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<MudText Typo="Typo.h4" Class="mb-3 mt-6">
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Auto save
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</MudText>
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<MudText Typo="Typo.body1" Class="mb-3">
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<MudJustifiedText Typo="Typo.body1" Class="mb-3">
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The ERI specification will change over time. You probably want to keep your ERI server up to date. This means you might want to
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regenerate the code for your ERI server. To avoid having to make all inputs each time, all your inputs and decisions can be
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automatically saved. Would you like this?
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</MudText>
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</MudJustifiedText>
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@if(this.AreServerPresetsBlocked)
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{
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<MudText Typo="Typo.body1" Class="mb-3">
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<MudJustifiedText Typo="Typo.body1" Class="mb-3">
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Hint: to allow this assistant to automatically save your changes, you must enable the preselection of values in the settings.
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</MudText>
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</MudJustifiedText>
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}
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<MudTextSwitch Label="Should we automatically save any input made?" Disabled="@this.AreServerPresetsBlocked" @bind-Value="@this.autoSave" LabelOn="Yes, please save my inputs" LabelOff="No, I will enter everything again or configure it manually in the settings" />
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@@ -204,18 +204,18 @@ else
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Embedding settings
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</MudText>
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<MudText Typo="Typo.body1" Class="mb-2">
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<MudJustifiedText Typo="Typo.body1" Class="mb-2">
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You will likely use one or more embedding methods to encode the meaning of your data into a typically high-dimensional vector
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space. In this case, you will use a vector database to store and search these vectors (called embeddings). However, you don't
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have to use embedding methods. When your retrieval method works without any embedding, you can ignore this section. An example: You
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store files on a file server, and your retrieval method works exclusively with file names in the file system, so you don't
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need embeddings.
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</MudText>
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</MudJustifiedText>
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<MudText Typo="Typo.body1" Class="mb-3">
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<MudJustifiedText Typo="Typo.body1" Class="mb-3">
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You can specify more than one embedding method. This can be useful when you want to use different embeddings for different queries
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or data types. For example, one embedding for texts, another for images, and a third for videos, etc.
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</MudText>
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</MudJustifiedText>
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@if (!this.IsNoneERIServerSelected)
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{
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@@ -258,12 +258,12 @@ else
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Data retrieval settings
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</MudText>
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<MudText Typo="Typo.body1" Class="mb-2">
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<MudJustifiedText Typo="Typo.body1" Class="mb-2">
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For your ERI server, you need to retrieve data that matches a chat or prompt in some way. We call this the retrieval process.
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You must describe at least one such process. You may offer several retrieval processes from which users can choose. This allows
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you to test with beta users which process works better. Or you might generally want to give users the choice so they can select
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the process that best suits their circumstances.
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</MudText>
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</MudJustifiedText>
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@if (!this.IsNoneERIServerSelected)
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{
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@@ -299,13 +299,13 @@ else
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Add Retrieval Process
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</MudButton>
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<MudText Typo="Typo.body1" Class="mb-1">
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<MudJustifiedText Typo="Typo.body1" Class="mb-1">
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You can integrate additional libraries. Perhaps you want to evaluate the prompts in advance using a machine learning method or analyze them with a text
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mining approach? Or maybe you want to preprocess images in the prompts? For such advanced scenarios, you can specify which libraries you want to use here.
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It's best to describe which library you want to integrate for which purpose. This way, the LLM that writes the ERI server for you can try to use these
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libraries effectively. This should result in less rework being necessary. If you don't know the necessary libraries, you can instead attempt to describe
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the intended use. The LLM can then attempt to choose suitable libraries. However, hallucinations can occur, and fictional libraries might be selected.
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</MudText>
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</MudJustifiedText>
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<MudTextField Disabled="@this.IsNoneERIServerSelected" T="string" @bind-Text="@this.additionalLibraries" Label="(Optional) Additional libraries" HelperText="Do you want to include additional libraries? Then name them and briefly describe what you want to achieve with them." Variant="Variant.Outlined" Margin="Margin.Normal" Lines="3" AutoGrow="@true" MaxLines="12" UserAttributes="@USER_INPUT_ATTRIBUTES" Class="mb-3"/>
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@@ -313,17 +313,17 @@ else
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Provider selection for generation
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</MudText>
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<MudText Typo="Typo.body1" Class="mb-2">
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<MudJustifiedText Typo="Typo.body1" Class="mb-2">
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The task of writing the ERI server for you is very complex. Therefore, a very powerful LLM is needed to successfully accomplish this task.
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Small local models will probably not be sufficient. Instead, try using a large cloud-based or a large self-hosted model.
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</MudText>
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</MudJustifiedText>
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<MudText Typo="Typo.body1" Class="mb-2">
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<MudJustifiedText Typo="Typo.body1" Class="mb-2">
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<b>Important:</b> The LLM may need to generate many files. This reaches the request limit of most providers. Typically, only a certain number
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of requests can be made per minute, and only a maximum number of tokens can be generated per minute. AI Studio automatically considers this.
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<b>However, generating all the files takes a certain amount of time.</b> Local or self-hosted models may work without these limitations
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and can generate responses faster. AI Studio dynamically adapts its behavior and always tries to achieve the fastest possible data processing.
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</MudText>
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</MudJustifiedText>
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<ProviderSelection @bind-ProviderSettings="@this.providerSettings" ValidateProvider="@this.ValidatingProvider"/>
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@@ -331,19 +331,19 @@ else
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Write code to file system
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</MudText>
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<MudText Typo="Typo.body1" Class="mb-2">
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<MudJustifiedText Typo="Typo.body1" Class="mb-2">
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AI Studio can save the generated code to the file system. You can select a base folder for this. AI Studio ensures that no files are created
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outside of this base folder. Furthermore, we recommend that you create a Git repository in this folder. This way, you can see what changes the
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AI has made in which files.
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</MudText>
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</MudJustifiedText>
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<MudText Typo="Typo.body1" Class="mb-2">
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<MudJustifiedText Typo="Typo.body1" Class="mb-2">
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When you rebuild / re-generate the ERI server code, AI Studio proceeds as follows: All files generated last time will be deleted. All
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other files you have created remain. Then, the AI generates the new files. <b>But beware:</b> It may happen that the AI generates a
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file this time that you manually created last time. In this case, your manually created file will then be overwritten. Therefore,
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you should always create a Git repository and commit or revert all changes before using this assistant. With a diff visualization,
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you can immediately see where the AI has made changes. It is best to use an IDE suitable for your selected language for this purpose.
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</MudText>
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</MudJustifiedText>
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<MudTextSwitch Label="Should we write the generated code to the file system?" Disabled="@this.IsNoneERIServerSelected" @bind-Value="@this.writeToFilesystem" LabelOn="Yes, please write or update all generated code to the file system" LabelOff="No, just show me the code" />
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<SelectDirectory Label="Base directory where to write the code" @bind-Directory="@this.baseDirectory" Disabled="@(this.IsNoneERIServerSelected || !this.writeToFilesystem)" DirectoryDialogTitle="Select the target directory for the ERI server" Validation="@this.ValidateDirectory" />
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