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Add workspaces & persistent chats (#23)
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@@ -10,8 +10,8 @@
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<MudTooltip Text="Home" Placement="Placement.Right">
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<MudNavLink Href="/" Match="NavLinkMatch.All" Icon="@Icons.Material.Filled.Home">Home</MudNavLink>
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</MudTooltip>
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<MudTooltip Text="Chats" Placement="Placement.Right">
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<MudNavLink Href="/chat" Icon="@Icons.Material.Filled.Chat">Chats</MudNavLink>
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<MudTooltip Text="Chat" Placement="Placement.Right">
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<MudNavLink Href="/chat" Icon="@Icons.Material.Filled.Chat">Chat</MudNavLink>
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</MudTooltip>
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<MudTooltip Text="Supporters" Placement="Placement.Right">
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<MudNavLink Href="/supporters" Icon="@Icons.Material.Filled.Favorite" IconColor="Color.Error">Supporters</MudNavLink>
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@@ -3,6 +3,7 @@ using AIStudio.Settings;
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using AIStudio.Tools;
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using Microsoft.AspNetCore.Components;
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using Microsoft.AspNetCore.Components.Routing;
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using DialogOptions = AIStudio.Components.CommonDialogs.DialogOptions;
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@@ -27,6 +28,9 @@ public partial class MainLayout : LayoutComponentBase, IMessageBusReceiver
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[Inject]
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private ISnackbar Snackbar { get; init; } = null!;
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[Inject]
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private NavigationManager NavigationManager { get; init; } = null!;
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public string AdditionalHeight { get; private set; } = "0em";
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@@ -40,6 +44,8 @@ public partial class MainLayout : LayoutComponentBase, IMessageBusReceiver
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protected override async Task OnInitializedAsync()
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{
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this.NavigationManager.RegisterLocationChangingHandler(this.OnLocationChanging);
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//
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// We use the Tauri API (Rust) to get the data and config directories
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// for this app.
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@@ -49,7 +55,8 @@ public partial class MainLayout : LayoutComponentBase, IMessageBusReceiver
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// Store the directories in the settings manager:
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SettingsManager.ConfigDirectory = configDir;
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SettingsManager.DataDirectory = dataDir;
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SettingsManager.DataDirectory = Path.Join(dataDir, "data");
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Directory.CreateDirectory(SettingsManager.DataDirectory);
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// Ensure that all settings are loaded:
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await this.SettingsManager.LoadSettings();
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@@ -60,6 +67,7 @@ public partial class MainLayout : LayoutComponentBase, IMessageBusReceiver
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// Set the js runtime for the update service:
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UpdateService.SetBlazorDependencies(this.JsRuntime, this.Snackbar);
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TemporaryChatService.Initialize();
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await base.OnInitializedAsync();
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}
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@@ -91,6 +99,11 @@ public partial class MainLayout : LayoutComponentBase, IMessageBusReceiver
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}
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}
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public Task<TResult?> ProcessMessageWithResult<TPayload, TResult>(ComponentBase? sendingComponent, Event triggeredEvent, TPayload? data)
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{
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return Task.FromResult<TResult?>(default);
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}
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#endregion
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private async Task DismissUpdate()
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@@ -145,4 +158,26 @@ public partial class MainLayout : LayoutComponentBase, IMessageBusReceiver
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this.StateHasChanged();
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await this.Rust.InstallUpdate(this.JsRuntime);
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}
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private async ValueTask OnLocationChanging(LocationChangingContext context)
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{
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if (await MessageBus.INSTANCE.SendMessageUseFirstResult<bool, bool>(this, Event.HAS_CHAT_UNSAVED_CHANGES))
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{
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var dialogParameters = new DialogParameters
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{
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{ "Message", "Are you sure you want to leave the chat page? All unsaved changes will be lost." },
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};
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var dialogReference = await this.DialogService.ShowAsync<ConfirmDialog>("Leave Chat Page", dialogParameters, DialogOptions.FULLSCREEN);
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var dialogResult = await dialogReference.Result;
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if (dialogResult.Canceled)
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{
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context.PreventNavigation();
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return;
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}
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// User accepted to leave the chat page, reset the chat state:
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await MessageBus.INSTANCE.SendMessage<bool>(this, Event.RESET_CHAT_STATE);
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}
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}
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}
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