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Added the visual briefing assistant (#893)
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using AIStudio.Chat;
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namespace AIStudio.Assistants.VisualBriefing;
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/// <summary>
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/// Holds prepared source inputs and owns their temporary optimized attachment files.
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/// </summary>
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internal sealed class VisualBriefingPreparedSources : IAsyncDisposable
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{
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/// <summary>
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/// Gets or initializes the temporary directory.
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/// </summary>
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internal string TemporaryDirectory { get; init; } = string.Empty;
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/// <summary>
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/// Gets or initializes model attachments.
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/// </summary>
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internal IReadOnlyList<FileAttachment> Attachments { get; init; } = [];
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/// <summary>
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/// Gets or initializes transcript sections keyed by stable source ID.
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/// </summary>
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internal IReadOnlyDictionary<Guid, string> Transcripts { get; init; } = new Dictionary<Guid, string>();
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/// <summary>
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/// Gets or initializes prepared visual assets.
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/// </summary>
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internal IReadOnlyDictionary<string, PreparedVisualBriefingAsset> Assets { get; init; } = new Dictionary<string, PreparedVisualBriefingAsset>(StringComparer.Ordinal);
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/// <summary>
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/// Gets or initializes the current source fingerprint.
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/// </summary>
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internal string SourceFingerprint { get; init; } = string.Empty;
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/// <summary>
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/// Deletes temporary optimized attachment files on a best-effort basis.
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/// </summary>
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/// <returns>A completed value task.</returns>
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public ValueTask DisposeAsync()
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{
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try
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{
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if (!string.IsNullOrWhiteSpace(this.TemporaryDirectory) &&
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Directory.Exists(this.TemporaryDirectory))
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Directory.Delete(this.TemporaryDirectory, recursive: true);
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}
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catch
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{
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// Temporary optimized visual assets are cleaned up best effort.
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}
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return ValueTask.CompletedTask;
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}
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}
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