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Added the visual briefing assistant (#893)
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@@ -0,0 +1,42 @@
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@inherits MSGComponentBase
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<MudExpansionPanels Class="mb-4" Elevation="0">
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<MudExpansionPanel Text="@this.BuildProgressTitle" Expanded="@(this.Build?.Status is not VisualBriefingBuildStatus.COMPLETED)">
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<MudStepperWithoutActions ActiveIndex="@this.BuildStepperIndex" ReadOnly="@true">
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<ChildContent>
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@for (var index = 0; index < STAGE_GROUPS.Length; index++)
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{
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var stepIndex = index;
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<MudStep Title="@this.StepTitle(stepIndex)" Completed="@this.BuildGroupCompleted(stepIndex)" HasError="@this.BuildGroupStopped(stepIndex)">
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<MudStack Spacing="1" Class="mt-2">
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<MudText Typo="Typo.body2">@this.BuildGroupSummary(stepIndex)</MudText>
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@if (this.BuildGroupRunning(stepIndex))
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{
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<MudProgressLinear Color="Color.Primary" Indeterminate="true"/>
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<MudText Typo="Typo.body2">@string.Format(T("{0} in progress..."), this.StepTitle(stepIndex))</MudText>
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}
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@if (this.BuildGroupStopped(stepIndex))
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{
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<MudAlert Severity="Severity.Error" Dense="true">
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@this.BuildGroupFailure(stepIndex)
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</MudAlert>
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@if (this.Build?.Status is VisualBriefingBuildStatus.FAILED or VisualBriefingBuildStatus.CANCELED)
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{
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<MudButton Variant="Variant.Filled"
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Color="Color.Primary"
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StartIcon="@Icons.Material.Filled.PlayArrow"
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Disabled="@this.Disabled"
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OnClick="@this.OnResume">
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@T("Resume build")
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</MudButton>
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}
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}
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</MudStack>
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</MudStep>
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}
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</ChildContent>
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</MudStepperWithoutActions>
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</MudExpansionPanel>
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</MudExpansionPanels>
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