Fixed manual chat saving during streaming (#657)
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This commit is contained in:
Thorsten Sommer authored and GitHub committed 2026-02-08 17:27:33 +01:00
1 parent 50d4e7e6dc
commit 4eb58eb56d
3 files changed
+6 -1

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@@ -66,7 +66,7 @@
@if (this.SettingsManager.ConfigurationData.Workspace.StorageBehavior is WorkspaceStorageBehavior.STORE_CHATS_MANUALLY)
{
<MudTooltip Text="@T("Save chat")" Placement="@TOOLBAR_TOOLTIP_PLACEMENT">
<MudIconButton Icon="@Icons.Material.Filled.Save" OnClick="@(() => this.SaveThread())" Disabled="@(!this.CanThreadBeSaved)"/>
<MudIconButton Icon="@Icons.Material.Filled.Save" OnClick="@(() => this.SaveThread())" Disabled="@(!this.CanThreadBeSaved || this.isStreaming)"/>
</MudTooltip>
}
@@ -912,6 +912,10 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
break;
case Event.CHAT_STREAMING_DONE:
// Streaming mutates the last AI block over time.
// In manual storage mode, a save during streaming must not
// mark the final streamed state as already persisted.
this.hasUnsavedChanges = true;
if(this.autoSaveEnabled)
await this.SaveThread();
break;