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Add German localization (#430)
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@@ -1,9 +1,9 @@
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@using AIStudio.Settings
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@inherits MSGComponentBase
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@if (this.SelectionMode is DataSourceSelectionMode.SELECTION_MODE)
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{
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<div class="d-flex">
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<MudTooltip Text="Select the data you want to use here." Placement="Placement.Top">
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<MudTooltip Text="@T("Select the data you want to use here.")" Placement="Placement.Top">
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@if (this.PopoverTriggerMode is PopoverTriggerMode.ICON)
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{
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<MudIconButton Icon="@Icons.Material.Filled.Source" Class="@this.PopoverButtonClasses" OnClick="@(() => this.ToggleDataSourceSelection())"/>
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@@ -11,7 +11,7 @@
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else
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{
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<MudButton Variant="Variant.Filled" StartIcon="@Icons.Material.Filled.Source" Class="@this.PopoverButtonClasses" OnClick="@(() => this.ToggleDataSourceSelection())">
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Select data
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@T("Select data")
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</MudButton>
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}
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</MudTooltip>
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@@ -22,9 +22,11 @@
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<CardHeaderContent>
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<PreviewPrototype/>
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<MudStack Row="true" AlignItems="AlignItems.Center">
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<MudText Typo="Typo.h5">Data Source Selection</MudText>
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<MudText Typo="Typo.h5">
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@T("Data Source Selection")
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</MudText>
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<MudSpacer/>
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<MudTooltip Text="Manage your data sources" Placement="Placement.Top">
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<MudTooltip Text="@T("Manage your data sources")" Placement="Placement.Top">
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<MudIconButton Variant="Variant.Filled" Icon="@Icons.Material.Filled.Settings" OnClick="@this.OpenSettingsDialog"/>
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</MudTooltip>
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</MudStack>
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@@ -40,57 +42,52 @@
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else if (this.SettingsManager.ConfigurationData.DataSources.Count == 0)
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{
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<MudJustifiedText Typo="Typo.body1" Class="mb-3">
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You haven't configured any data sources. To grant the AI access to your data, you need to
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add such a source. However, if you wish to use data from your device, you first have to set up
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a so-called embedding. This embedding is necessary so the AI can effectively search your data,
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find and retrieve the correct information required for each task. In addition to local data,
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you can also incorporate your company's data. To do so, your company must provide the data through
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an ERI (External Retrieval Interface).
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@T("You haven't configured any data sources. To grant the AI access to your data, you need to add such a source. However, if you wish to use data from your device, you first have to set up a so-called embedding. This embedding is necessary so the AI can effectively search your data, find and retrieve the correct information required for each task. In addition to local data, you can also incorporate your company's data. To do so, your company must provide the data through an ERI (External Retrieval Interface).")
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</MudJustifiedText>
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<MudStack StretchItems="StretchItems.None" AlignItems="AlignItems.Start">
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<MudButton Variant="Variant.Filled" OnClick="this.OpenSettingsDialog" StartIcon="@Icons.Material.Filled.Settings">
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Manage Data Sources
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@T("Manage Data Sources")
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</MudButton>
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<MudButton Variant="Variant.Filled" Href="https://mindworkai.org/#eri---external-retrieval-interface" Target="_blank" StartIcon="@Icons.Material.Filled.Settings">
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Read more about ERI
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@T("Read more about ERI")
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</MudButton>
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</MudStack>
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}
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else if (this.showDataSourceSelection)
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{
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<MudTextSwitch Label="Are data sources enabled?" Value="@this.areDataSourcesEnabled" LabelOn="Yes, I want to use data sources." LabelOff="No, I don't want to use data sources." ValueChanged="@this.EnabledChanged"/>
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<MudTextSwitch Label="Are data sources enabled?" Value="@this.areDataSourcesEnabled" LabelOn="@T("Yes, I want to use data sources.")" LabelOff="@T("No, I don't want to use data sources.")" ValueChanged="@this.EnabledChanged"/>
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@if (this.areDataSourcesEnabled)
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{
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<MudTextSwitch Label="AI-based data source selection" Value="@this.aiBasedSourceSelection" LabelOn="Yes, let the AI decide which data sources are needed." LabelOff="No, I manually decide which data source to use." ValueChanged="@this.AutoModeChanged"/>
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<MudTextSwitch Label="@T("AI-based data source selection")" Value="@this.aiBasedSourceSelection" LabelOn="@T("Yes, let the AI decide which data sources are needed.")" LabelOff="@T("No, I manually decide which data source to use.")" ValueChanged="@this.AutoModeChanged"/>
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@if (this.SettingsManager.ConfigurationData.AgentRetrievalContextValidation.EnableRetrievalContextValidation)
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{
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<MudTextSwitch Label="AI-based data validation" Value="@this.aiBasedValidation" LabelOn="Yes, let the AI validate & filter the retrieved data." LabelOff="No, use all data retrieved from the data sources." ValueChanged="@this.ValidationModeChanged"/>
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<MudTextSwitch Label="@T("AI-based data validation")" Value="@this.aiBasedValidation" LabelOn="@T("Yes, let the AI validate & filter the retrieved data.")" LabelOff="@T("No, use all data retrieved from the data sources.")" ValueChanged="@this.ValidationModeChanged"/>
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}
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@switch (this.aiBasedSourceSelection)
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{
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case true when this.availableDataSources.Count == 0:
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<MudText Typo="Typo.body1" Class="mb-3">
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Your data sources cannot be used with the LLM provider you selected due to data privacy, or they are currently unavailable.
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@T("Your data sources cannot be used with the LLM provider you selected due to data privacy, or they are currently unavailable.")
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</MudText>
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break;
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case true when this.DataSourcesAISelected.Count == 0:
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<MudText Typo="Typo.body1" Class="mb-3">
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The AI evaluates each of your inputs to determine whether and which data sources are necessary. Currently, the AI has not selected any source.
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@T("The AI evaluates each of your inputs to determine whether and which data sources are necessary. Currently, the AI has not selected any source.")
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</MudText>
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break;
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case false when this.availableDataSources.Count == 0:
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<MudText Typo="Typo.body1" Class="mb-3">
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Your data sources cannot be used with the LLM provider you selected due to data privacy, or they are currently unavailable.
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@T("Your data sources cannot be used with the LLM provider you selected due to data privacy, or they are currently unavailable.")
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</MudText>
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break;
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case false:
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<MudField Label="Available Data Sources" Variant="Variant.Outlined" Class="mb-3" Disabled="@this.aiBasedSourceSelection">
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<MudField Label="@T("Available Data Sources")" Variant="Variant.Outlined" Class="mb-3" Disabled="@this.aiBasedSourceSelection">
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<MudList T="IDataSource" SelectionMode="@this.GetListSelectionMode()" @bind-SelectedValues:get="@this.selectedDataSources" @bind-SelectedValues:set="@(x => this.SelectionChanged(x))" Style="max-height: 14em;">
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@foreach (var source in this.availableDataSources)
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{
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@@ -104,7 +101,7 @@
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case true:
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<MudExpansionPanels MultiExpansion="@false" Class="mt-3" Style="max-height: 14em;">
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<ExpansionPanel HeaderIcon="@Icons.Material.Filled.TouchApp" HeaderText="Available Data Sources">
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<ExpansionPanel HeaderIcon="@Icons.Material.Filled.TouchApp" HeaderText="@T("Available Data Sources")">
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<MudList T="IDataSource" SelectionMode="MudBlazor.SelectionMode.SingleSelection" SelectedValues="@this.selectedDataSources" Style="max-height: 14em;">
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@foreach (var source in this.availableDataSources)
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{
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@@ -114,7 +111,7 @@
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}
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</MudList>
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</ExpansionPanel>
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<ExpansionPanel HeaderIcon="@Icons.Material.Filled.Filter" HeaderText="AI-Selected Data Sources">
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<ExpansionPanel HeaderIcon="@Icons.Material.Filled.Filter" HeaderText="@T("AI-Selected Data Sources")">
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<MudList T="DataSourceAgentSelected" SelectionMode="MudBlazor.SelectionMode.MultiSelection" ReadOnly="@true" SelectedValues="@this.GetSelectedDataSourcesWithAI()" Style="max-height: 14em;">
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@foreach (var source in this.DataSourcesAISelected)
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{
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@@ -141,7 +138,7 @@
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</MudCardContent>
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<MudCardActions>
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<MudButton Variant="Variant.Filled" OnClick="@(() => this.HideDataSourceSelection())">
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Close
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@T("Close")
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</MudButton>
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</MudCardActions>
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</MudCard>
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@@ -152,7 +149,9 @@ else if (this.SelectionMode is DataSourceSelectionMode.CONFIGURATION_MODE)
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{
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<MudPaper Class="pa-3 mb-8 mt-3 border-dashed border rounded-lg">
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<PreviewPrototype/>
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<MudText Typo="Typo.h5">Data Source Selection</MudText>
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<MudText Typo="Typo.h5">
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@T("Data Source Selection")
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</MudText>
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@if (!string.IsNullOrWhiteSpace(this.ConfigurationHeaderMessage))
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{
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@@ -161,12 +160,12 @@ else if (this.SelectionMode is DataSourceSelectionMode.CONFIGURATION_MODE)
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</MudText>
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}
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<MudTextSwitch Label="Are data sources enabled?" Value="@this.areDataSourcesEnabled" LabelOn="Yes, I want to use data sources." LabelOff="No, I don't want to use data sources." ValueChanged="@this.EnabledChanged"/>
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<MudTextSwitch Label="@T("Are data sources enabled?")" Value="@this.areDataSourcesEnabled" LabelOn="@T("Yes, I want to use data sources.")" LabelOff="@T("No, I don't want to use data sources.")" ValueChanged="@this.EnabledChanged"/>
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@if (this.areDataSourcesEnabled)
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{
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<MudTextSwitch Label="AI-based data source selection" Value="@this.aiBasedSourceSelection" LabelOn="Yes, let the AI decide which data sources are needed." LabelOff="No, I manually decide which data source to use." ValueChanged="@this.AutoModeChanged"/>
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<MudTextSwitch Label="AI-based data validation" Value="@this.aiBasedValidation" LabelOn="Yes, let the AI validate & filter the retrieved data." LabelOff="No, use all data retrieved from the data sources." ValueChanged="@this.ValidationModeChanged"/>
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<MudField Label="Available Data Sources" Variant="Variant.Outlined" Class="mb-3" Disabled="@this.aiBasedSourceSelection">
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<MudTextSwitch Label="@T("AI-based data source selection")" Value="@this.aiBasedSourceSelection" LabelOn="@T("Yes, let the AI decide which data sources are needed.")" LabelOff="@T("No, I manually decide which data source to use.")" ValueChanged="@this.AutoModeChanged"/>
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<MudTextSwitch Label="@T("AI-based data validation")" Value="@this.aiBasedValidation" LabelOn="@T("Yes, let the AI validate & filter the retrieved data.")" LabelOff="@T("No, use all data retrieved from the data sources.")" ValueChanged="@this.ValidationModeChanged"/>
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<MudField Label="@T("Available Data Sources")" Variant="Variant.Outlined" Class="mb-3" Disabled="@this.aiBasedSourceSelection">
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<MudList T="IDataSource" SelectionMode="@this.GetListSelectionMode()" @bind-SelectedValues:get="@this.selectedDataSources" @bind-SelectedValues:set="@(x => this.SelectionChanged(x))">
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@foreach (var source in this.availableDataSources)
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{
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