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	Added a method to retrieve the Rust runtime directory
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				@ -28,6 +28,13 @@ public static class Environment
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        return Path.GetFullPath(directory);
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					        return Path.GetFullPath(directory);
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    }
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					    }
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					    public static string GetRustRuntimeDirectory()
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					    {
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					        var currentDirectory = Directory.GetCurrentDirectory();
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					        var directory = Path.Combine(currentDirectory, "..", "..", "runtime");
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					        return Path.GetFullPath(directory);
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					    }
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    public static string GetMetadataPath()
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					    public static string GetMetadataPath()
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    {
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					    {
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        var currentDirectory = Directory.GetCurrentDirectory();
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					        var currentDirectory = Directory.GetCurrentDirectory();
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