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Improved internal plugin maintenance (#436)
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@ -16,7 +16,27 @@ public static partial class PluginFactory
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return;
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}
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// A plugin update might remove some resources. Even worse, a plugin
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// might have changed its name, etc. Thus, we delete the internal
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// plugin directories before copying the new resources:
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LOG.LogInformation("Try to delete the internal plugins directory for maintenance.");
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if (Directory.Exists(INTERNAL_PLUGINS_ROOT))
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{
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try
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{
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Directory.Delete(INTERNAL_PLUGINS_ROOT, true);
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LOG.LogInformation("Successfully deleted the internal plugins directory for maintenance.");
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}
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catch (Exception e)
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{
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LOG.LogError($"Could not delete the internal plugins directory for maintenance: {INTERNAL_PLUGINS_ROOT}. Error: {e}");
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}
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}
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LOG.LogInformation("Start ensuring internal plugins.");
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if(!Directory.Exists(INTERNAL_PLUGINS_ROOT))
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Directory.CreateDirectory(INTERNAL_PLUGINS_ROOT);
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foreach (var plugin in Enum.GetValues<InternalPlugin>())
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{
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LOG.LogInformation($"Ensure plugin: {plugin}");
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@ -1,5 +1,6 @@
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# v0.9.42, build 217 (2025-05-xx xx:xx UTC)
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- Improved the model selection for OpenAI by removing all `o1-pro` models. These models cannot be used right now, since OpenAI introduced a new API, which is not yet supported by MindWork AI Studio.
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- Improved the internal plugin maintenance so that removed resources are now removed from the file system.
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- Fixed an issue where empty lines in source code were being ignored by the Markdown renderer. Thanks My Nihongo for fixing this bug in the `MudBlazor.Markdown` repository.
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- Fixed the localization assistant not being able to load the localization file when used in the release app.
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- Upgraded .NET dependencies.
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