Personal Code Review

This commit is contained in:
Peer Hogeterp committed 2026-09-22 14:43:59 +02:00
1 parent 601fe727ba
commit 34774531fd
11 files changed
+95 -15

No files matched your search

@@ -791,11 +791,25 @@ public partial class Workspaces : MSGComponentBase
if (this.AIJobService.IsChatGenerationActive(chat.ChatId) || this.MediaTranscriptionService.IsBusy(mediaOwner))
return;
//
// Copying the chat which is open right now takes its in-memory state, so whatever the user
// has not saved yet ends up in the copy while the original keeps the state it was stored
// with. Copying any other chat replaces the open one, so its unsaved changes are gone.
// Both outcomes are surprising enough to deserve their own wording.
//
var openChat = this.CurrentChatThread;
var isCopyOfOpenChat = openChat is not null && openChat.ChatId == chat.ChatId;
if (await MessageBus.INSTANCE.SendMessageUseFirstResult<bool, bool>(this, Event.HAS_CHAT_UNSAVED_CHANGES))
{
var dialogParameters = new DialogParameters<ConfirmDialog>
{
{ x => x.Message, T("Are you sure you want to load another chat? All unsaved changes will be lost.") },
{
x => x.Message, isCopyOfOpenChat switch
{
true => T("Do you want to copy this chat? Your unsaved changes move into the copy, and the original chat keeps the state it was last saved with."),
false => T("Do you want to copy this chat? The copy is opened afterwards, so all unsaved changes of the chat you have open right now will be lost."),
}
},
};
var dialogReference = await this.DialogService.ShowAsync<ConfirmDialog>(T("Copy Chat"), dialogParameters, DialogOptions.FULLSCREEN);
@@ -804,7 +818,7 @@ public partial class Workspaces : MSGComponentBase
return;
}
var sourceChat = this.CurrentChatThread is { } currentChat && currentChat.ChatId == chat.ChatId ? currentChat : chat;
var sourceChat = isCopyOfOpenChat ? openChat! : chat;
var copy = await WorkspaceBehaviour.CopyChatAsync(sourceChat);
await this.LoadTreeItemsAsync(startPrefetch: false);