Add more text content to the I18N system (#486)

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Thorsten Sommer authored and GitHub committed 2025-05-28 23:14:05 +02:00
1 parent e3c272b0c4
commit 1d31fd9a22
29 files changed
+2316 -278

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@@ -2,35 +2,35 @@
@using AIStudio.Settings
@inherits AssistantBaseCore<AIStudio.Dialogs.Settings.SettingsDialogI18N>
<EnumSelection T="CommonLanguages" NameFunc="@(language => language.NameSelecting())" @bind-Value="@this.selectedTargetLanguage" ValidateSelection="@this.ValidatingTargetLanguage" Icon="@Icons.Material.Filled.Translate" Label="Target language" AllowOther="@true" OtherValue="CommonLanguages.OTHER" @bind-OtherInput="@this.customTargetLanguage" ValidateOther="@this.ValidateCustomLanguage" LabelOther="Custom target language" SelectionUpdated="_ => this.OnChangedLanguage()" />
<ConfigurationSelect OptionDescription="Language plugin used for comparision" SelectedValue="@(() => this.selectedLanguagePluginId)" Data="@ConfigurationSelectDataFactory.GetLanguagesData()" SelectionUpdate="@(async void (id) => await this.OnLanguagePluginChanged(id))" OptionHelp="Select the language plugin used for comparision."/>
<EnumSelection T="CommonLanguages" NameFunc="@(language => language.NameSelecting())" @bind-Value="@this.selectedTargetLanguage" ValidateSelection="@this.ValidatingTargetLanguage" Icon="@Icons.Material.Filled.Translate" Label="@T("Target language")" AllowOther="@true" OtherValue="CommonLanguages.OTHER" @bind-OtherInput="@this.customTargetLanguage" ValidateOther="@this.ValidateCustomLanguage" LabelOther="@T("Custom target language")" SelectionUpdated="_ => this.OnChangedLanguage()" />
<ConfigurationSelect OptionDescription="@T("Language plugin used for comparision")" SelectedValue="@(() => this.selectedLanguagePluginId)" Data="@ConfigurationSelectDataFactory.GetLanguagesData()" SelectionUpdate="@(async void (id) => await this.OnLanguagePluginChanged(id))" OptionHelp="@T("Select the language plugin used for comparision.")"/>
@if (this.isLoading)
{
<MudText Typo="Typo.body1" Class="mb-6">
The data is being loaded, please wait...
@T("The data is being loaded, please wait...")
</MudText>
} else if (!this.isLoading && !string.IsNullOrWhiteSpace(this.loadingIssue))
{
<MudText Typo="Typo.body1" Class="mb-6">
While loading the I18N data, an issue occurred: @this.loadingIssue
@T("While loading the I18N data, an issue occurred:") @this.loadingIssue
</MudText>
}
else if (!this.isLoading && string.IsNullOrWhiteSpace(this.loadingIssue))
{
<MudText Typo="Typo.h6">
Added Content (@this.addedContent.Count entries)
@this.AddedContentText
</MudText>
<MudTable Items="@this.addedContent" Hover="@true" Filter="@this.FilterFunc" Class="border-dashed border rounded-lg mb-6">
<ToolBarContent>
<MudTextField @bind-Value="@this.searchString" Immediate="true" Placeholder="Search" Adornment="Adornment.Start" AdornmentIcon="@Icons.Material.Filled.Search" IconSize="Size.Medium" Class="mt-0"/>
<MudTextField @bind-Value="@this.searchString" Immediate="true" Placeholder="@T("Search")" Adornment="Adornment.Start" AdornmentIcon="@Icons.Material.Filled.Search" IconSize="Size.Medium" Class="mt-0"/>
</ToolBarContent>
<ColGroup>
<col/>
<col/>
</ColGroup>
<HeaderContent>
<MudTh>Key</MudTh>
<MudTh>Text</MudTh>
<MudTh>@T("Key")</MudTh>
<MudTh>@T("Text")</MudTh>
</HeaderContent>
<RowTemplate>
<MudTd>
@@ -48,19 +48,19 @@ else if (!this.isLoading && string.IsNullOrWhiteSpace(this.loadingIssue))
</MudTable>
<MudText Typo="Typo.h6">
Removed Content (@this.removedContent.Count entries)
@this.RemovedContentText
</MudText>
<MudTable Items="@this.removedContent" Hover="@true" Filter="@this.FilterFunc" Class="border-dashed border rounded-lg mb-6">
<ToolBarContent>
<MudTextField @bind-Value="@this.searchString" Immediate="true" Placeholder="Search" Adornment="Adornment.Start" AdornmentIcon="@Icons.Material.Filled.Search" IconSize="Size.Medium" Class="mt-0"/>
<MudTextField @bind-Value="@this.searchString" Immediate="true" Placeholder="@T("Search")" Adornment="Adornment.Start" AdornmentIcon="@Icons.Material.Filled.Search" IconSize="Size.Medium" Class="mt-0"/>
</ToolBarContent>
<ColGroup>
<col/>
<col/>
</ColGroup>
<HeaderContent>
<MudTh>Key</MudTh>
<MudTh>Text</MudTh>
<MudTh>@T("Key")</MudTh>
<MudTh>@T("Text")</MudTh>
</HeaderContent>
<RowTemplate>
<MudTd>
@@ -80,7 +80,7 @@ else if (!this.isLoading && string.IsNullOrWhiteSpace(this.loadingIssue))
@if (this.selectedTargetLanguage is CommonLanguages.EN_US)
{
<MudJustifiedText Typo="Typo.body1" Class="mb-6">
Please note: neither is a translation needed nor performed for English (USA). Anyway, you might want to generate the related Lua code.
@T("Please note: neither is a translation needed nor performed for English (USA). Anyway, you might want to generate the related Lua code.")
</MudJustifiedText>
}
else
@@ -92,19 +92,19 @@ else if (!this.isLoading && string.IsNullOrWhiteSpace(this.loadingIssue))
{
<hr style="width: 100%; border-width: 0.25ch;" class="mt-6 mb-6"/>
<MudText Typo="Typo.h6">
Localized Content (@this.localizedContent.Count entries of @this.NumTotalItems)
@this.LocalizedContentText
</MudText>
<MudTable Items="@this.localizedContent" Hover="@true" Filter="@this.FilterFunc" Class="border-dashed border rounded-lg mb-6">
<ToolBarContent>
<MudTextField @bind-Value="@this.searchString" Immediate="true" Placeholder="Search" Adornment="Adornment.Start" AdornmentIcon="@Icons.Material.Filled.Search" IconSize="Size.Medium" Class="mt-0"/>
<MudTextField @bind-Value="@this.searchString" Immediate="true" Placeholder="@T("Search")" Adornment="Adornment.Start" AdornmentIcon="@Icons.Material.Filled.Search" IconSize="Size.Medium" Class="mt-0"/>
</ToolBarContent>
<ColGroup>
<col/>
<col/>
</ColGroup>
<HeaderContent>
<MudTh>Key</MudTh>
<MudTh>Text</MudTh>
<MudTh>@T("Key")</MudTh>
<MudTh>@T("Text")</MudTh>
</HeaderContent>
<RowTemplate>
<MudTd>