Add more text content to the I18N system (#486)

This commit is contained in:
Thorsten Sommer authored and GitHub committed 2025-05-28 23:14:05 +02:00
1 parent e3c272b0c4
commit 1d31fd9a22
29 files changed
+2316 -278

No files matched your search

@@ -6,22 +6,22 @@
{
var codingContext = this.codingContexts[contextIndex];
var index = contextIndex;
<ExpansionPanel HeaderText="@codingContext.Id" HeaderIcon="@Icons.Material.Filled.Code" ShowEndButton="@true" EndButtonColor="Color.Error" EndButtonIcon="@Icons.Material.Filled.Delete" EndButtonTooltip="Delete context" EndButtonClickAsync="@(() => this.DeleteContext(index))">
<ExpansionPanel HeaderText="@codingContext.Id" HeaderIcon="@Icons.Material.Filled.Code" ShowEndButton="@true" EndButtonColor="Color.Error" EndButtonIcon="@Icons.Material.Filled.Delete" EndButtonTooltip="@T("Delete context")" EndButtonClickAsync="@(() => this.DeleteContext(index))">
<CodingContextItem @bind-CodingContext="@codingContext"/>
</ExpansionPanel>
}
</MudExpansionPanels>
<MudButton Variant="Variant.Filled" OnClick="() => this.AddCodingContext()" Class="mb-3">
Add context
@T("Add context")
</MudButton>
<MudStack Row="@false" Class="mb-3">
<MudTextSwitch Label="Do you want to provide compiler messages?" @bind-Value="@this.provideCompilerMessages" LabelOn="Yes, provide compiler messages" LabelOff="No, there are no compiler messages" />
<MudTextSwitch Label="@T("Do you want to provide compiler messages?")" @bind-Value="@this.provideCompilerMessages" LabelOn="@T("Yes, provide compiler messages")" LabelOff="@T("No, there are no compiler messages")" />
@if (this.provideCompilerMessages)
{
<MudTextField T="string" @bind-Text="@this.compilerMessages" Validation="@this.ValidatingCompilerMessages" AdornmentIcon="@Icons.Material.Filled.Error" Adornment="Adornment.Start" Label="Compiler messages" Variant="Variant.Outlined" Lines="6" AutoGrow="@true" MaxLines="12" Class="mb-3" UserAttributes="@USER_INPUT_ATTRIBUTES"/>
<MudTextField T="string" @bind-Text="@this.compilerMessages" Validation="@this.ValidatingCompilerMessages" AdornmentIcon="@Icons.Material.Filled.Error" Adornment="Adornment.Start" Label="@T("Compiler messages")" Variant="Variant.Outlined" Lines="6" AutoGrow="@true" MaxLines="12" Class="mb-3" UserAttributes="@USER_INPUT_ATTRIBUTES"/>
}
</MudStack>
<MudTextField T="string" @bind-Text="@this.questions" Validation="@this.ValidateQuestions" AdornmentIcon="@Icons.Material.Filled.QuestionMark" Adornment="Adornment.Start" Label="Your question(s)" Variant="Variant.Outlined" Lines="6" AutoGrow="@true" MaxLines="12" Class="mb-3" UserAttributes="@USER_INPUT_ATTRIBUTES"/>
<MudTextField T="string" @bind-Text="@this.questions" Validation="@this.ValidateQuestions" AdornmentIcon="@Icons.Material.Filled.QuestionMark" Adornment="Adornment.Start" Label="@T("Your question(s)")" Variant="Variant.Outlined" Lines="6" AutoGrow="@true" MaxLines="12" Class="mb-3" UserAttributes="@USER_INPUT_ATTRIBUTES"/>
<ProviderSelection @bind-ProviderSettings="@this.providerSettings" ValidateProvider="@this.ValidatingProvider"/>
@@ -8,14 +8,9 @@ public partial class AssistantCoding : AssistantBaseCore<SettingsDialogCoding>
{
public override Tools.Components Component => Tools.Components.CODING_ASSISTANT;
protected override string Title => "Coding Assistant";
protected override string Title => T("Coding Assistant");
protected override string Description =>
"""
This coding assistant supports you in writing code. Provide some coding context by copying and pasting
your code into the input fields. You might assign an ID to your code snippet to easily reference it later.
When you have compiler messages, you can paste them into the input fields to get help with debugging as well.
""";
protected override string Description => T("This coding assistant supports you in writing code. Provide some coding context by copying and pasting your code into the input fields. You might assign an ID to your code snippet to easily reference it later. When you have compiler messages, you can paste them into the input fields to get help with debugging as well.");
protected override string SystemPrompt =>
"""
@@ -30,7 +25,7 @@ public partial class AssistantCoding : AssistantBaseCore<SettingsDialogCoding>
protected override IReadOnlyList<IButtonData> FooterButtons => [];
protected override string SubmitText => "Get Support";
protected override string SubmitText => T("Get Support");
protected override Func<Task> SubmitAction => this.GetSupport;
@@ -80,7 +75,7 @@ public partial class AssistantCoding : AssistantBaseCore<SettingsDialogCoding>
return null;
if(string.IsNullOrWhiteSpace(checkCompilerMessages))
return "Please provide the compiler messages.";
return T("Please provide the compiler messages.");
return null;
}
@@ -88,7 +83,7 @@ public partial class AssistantCoding : AssistantBaseCore<SettingsDialogCoding>
private string? ValidateQuestions(string checkQuestions)
{
if(string.IsNullOrWhiteSpace(checkQuestions))
return "Please provide your questions.";
return T("Please provide your questions.");
return null;
}
@@ -97,7 +92,7 @@ public partial class AssistantCoding : AssistantBaseCore<SettingsDialogCoding>
{
this.codingContexts.Add(new()
{
Id = $"Context {this.codingContexts.Count + 1}",
Id = string.Format(T("Context {0}"), this.codingContexts.Count + 1),
Language = this.SettingsManager.ConfigurationData.Coding.PreselectOptions ? this.SettingsManager.ConfigurationData.Coding.PreselectedProgrammingLanguage : default,
OtherLanguage = this.SettingsManager.ConfigurationData.Coding.PreselectOptions ? this.SettingsManager.ConfigurationData.Coding.PreselectedOtherProgrammingLanguage : string.Empty,
});
@@ -1,14 +1,18 @@
<MudTextField T="string" @bind-Text="@this.CodingContext.Id" AdornmentIcon="@Icons.Material.Filled.Numbers" Adornment="Adornment.Start" Label="(Optional) Identifier" Variant="Variant.Outlined" Margin="Margin.Dense" UserAttributes="@USER_INPUT_ATTRIBUTES" Class="mb-3"/>
@inherits MSGComponentBase
<MudTextField T="string" @bind-Text="@this.CodingContext.Id" AdornmentIcon="@Icons.Material.Filled.Numbers" Adornment="Adornment.Start" Label="@T("(Optional) Identifier")" Variant="Variant.Outlined" Margin="Margin.Dense" UserAttributes="@USER_INPUT_ATTRIBUTES" Class="mb-3"/>
<MudStack Row="@true" Class="mb-3">
<MudSelect T="CommonCodingLanguages" @bind-Value="@this.CodingContext.Language" AdornmentIcon="@Icons.Material.Filled.Code" Adornment="Adornment.Start" Label="Language" Variant="Variant.Outlined" Margin="Margin.Dense">
<MudSelect T="CommonCodingLanguages" @bind-Value="@this.CodingContext.Language" AdornmentIcon="@Icons.Material.Filled.Code" Adornment="Adornment.Start" Label="@T("Language")" Variant="Variant.Outlined" Margin="Margin.Dense">
@foreach (var language in Enum.GetValues<CommonCodingLanguages>())
{
<MudSelectItem Value="@language">@language.Name()</MudSelectItem>
<MudSelectItem Value="@language">
@language.Name()
</MudSelectItem>
}
</MudSelect>
@if (this.CodingContext.Language is CommonCodingLanguages.OTHER)
{
<MudTextField T="string" @bind-Text="@this.CodingContext.OtherLanguage" Validation="@this.ValidatingOtherLanguage" Label="Other language" Variant="Variant.Outlined" Margin="Margin.Dense" UserAttributes="@USER_INPUT_ATTRIBUTES"/>
<MudTextField T="string" @bind-Text="@this.CodingContext.OtherLanguage" Validation="@this.ValidatingOtherLanguage" Label="@T("Other language")" Variant="Variant.Outlined" Margin="Margin.Dense" UserAttributes="@USER_INPUT_ATTRIBUTES"/>
}
</MudStack>
<MudTextField T="string" @bind-Text="@this.CodingContext.Code" Validation="@this.ValidatingCode" AdornmentIcon="@Icons.Material.Filled.DocumentScanner" Adornment="Adornment.Start" Label="Your code" Variant="Variant.Outlined" Lines="6" AutoGrow="@true" MaxLines="12" Class="mb-3" UserAttributes="@USER_INPUT_ATTRIBUTES" />
<MudTextField T="string" @bind-Text="@this.CodingContext.Code" Validation="@this.ValidatingCode" AdornmentIcon="@Icons.Material.Filled.DocumentScanner" Adornment="Adornment.Start" Label="@T("Your code")" Variant="Variant.Outlined" Lines="6" AutoGrow="@true" MaxLines="12" Class="mb-3" UserAttributes="@USER_INPUT_ATTRIBUTES" />
@@ -1,19 +1,16 @@
using AIStudio.Settings;
using AIStudio.Components;
using Microsoft.AspNetCore.Components;
namespace AIStudio.Assistants.Coding;
public partial class CodingContextItem : ComponentBase
public partial class CodingContextItem : MSGComponentBase
{
[Parameter]
public CodingContext CodingContext { get; set; } = new();
[Parameter]
public EventCallback<CodingContext> CodingContextChanged { get; set; }
[Inject]
protected SettingsManager SettingsManager { get; set; } = null!;
private static readonly Dictionary<string, object?> USER_INPUT_ATTRIBUTES = new();
@@ -32,7 +29,7 @@ public partial class CodingContextItem : ComponentBase
private string? ValidatingCode(string code)
{
if(string.IsNullOrWhiteSpace(code))
return $"{this.CodingContext.Id}: Please provide your input.";
return string.Format(T("{0}: Please provide your input."), this.CodingContext.Id);
return null;
}
@@ -43,7 +40,7 @@ public partial class CodingContextItem : ComponentBase
return null;
if(string.IsNullOrWhiteSpace(language))
return "Please specify the language.";
return T("Please specify the language.");
return null;
}
@@ -2,9 +2,11 @@
public static class CommonCodingLanguageExtensions
{
private static string TB(string fallbackEN) => Tools.PluginSystem.I18N.I.T(fallbackEN, typeof(CommonCodingLanguageExtensions).Namespace, nameof(CommonCodingLanguageExtensions));
public static string Name(this CommonCodingLanguages language) => language switch
{
CommonCodingLanguages.NONE => "None",
CommonCodingLanguages.NONE => TB("None"),
CommonCodingLanguages.BASH => "Bash",
CommonCodingLanguages.BLAZOR => ".NET Blazor",
@@ -37,7 +39,7 @@ public static class CommonCodingLanguageExtensions
CommonCodingLanguages.TYPESCRIPT => "TypeScript",
CommonCodingLanguages.XML => "XML",
CommonCodingLanguages.OTHER => "Other",
_ => "Unknown"
CommonCodingLanguages.OTHER => TB("Other"),
_ => TB("Unknown")
};
}