Basic implementation of the workspace component

This commit is contained in:
Thorsten Sommer 2024-07-09 20:25:48 +02:00
parent b57d7d56ea
commit 12fdcc9d8f
Signed by: tsommer
GPG Key ID: 371BBA77A02C0108
7 changed files with 232 additions and 2 deletions

View File

@ -0,0 +1,3 @@
namespace AIStudio.Components.Blocks;
public interface ITreeItem<out T>;

View File

@ -0,0 +1,3 @@
namespace AIStudio.Components.Blocks;
public readonly record struct TreeButton<T>(WorkspaceBranch Branch, int Depth, string Text, string Icon) : ITreeItem<T>;

View File

@ -0,0 +1,3 @@
namespace AIStudio.Components.Blocks;
public readonly record struct TreeDivider<T> : ITreeItem<T>;

View File

@ -0,0 +1,18 @@
namespace AIStudio.Components.Blocks;
public class TreeItemData<T> : ITreeItem<T>
{
public WorkspaceBranch Branch { get; init; } = WorkspaceBranch.NONE;
public int Depth { get; init; }
public string Text { get; init; } = string.Empty;
public string Icon { get; init; } = string.Empty;
public T? Value { get; init; }
public bool Expandable { get; init; } = true;
public HashSet<ITreeItem<T>> Children { get; } = [];
}

View File

@ -0,0 +1,9 @@
namespace AIStudio.Components.Blocks;
public enum WorkspaceBranch
{
NONE,
WORKSPACES,
TEMPORARY_CHATS,
}

View File

@ -1 +1,41 @@
<MudText Typo="Typo.body1">TODO</MudText>
<MudTreeView T="ITreeItem<string>" ServerData="@this.LoadServerData" Items="@this.initialTreeItems" MultiSelection="@false" Hover="@true" ExpandOnClick="@true">
<ItemTemplate Context="item">
@switch (item)
{
case TreeDivider<string>:
<li style="min-height: 1em;">
<MudDivider Style="margin-top: 1em; width: 90%; border-width: 3pt;"/>
</li>
break;
case TreeItemData<string> treeItem:
<MudTreeViewItem T="ITreeItem<string>" Icon="@treeItem.Icon" Value="@item" LoadingIconColor="@Color.Info" CanExpand="@treeItem.Expandable" Items="@treeItem.Children">
<BodyContent>
<div style="display: grid; grid-template-columns: 1fr auto; align-items: center; width: 100%">
<MudText Style="justify-self: start;">@treeItem.Text</MudText>
@if (treeItem.Value is not "root" and not "temp")
{
<div style="justify-self: end;">
<MudIconButton Icon="@Icons.Material.Filled.Edit" Size="Size.Medium" Color="Color.Inherit"/>
<MudIconButton Icon="@Icons.Material.Filled.Delete" Size="Size.Medium" Color="Color.Inherit"/>
</div>
}
</div>
</BodyContent>
</MudTreeViewItem>
break;
case TreeButton<string> treeButton:
<li>
<div class="mud-treeview-item-content" style="background-color: unset;">
<div class="mud-treeview-item-arrow"></div>
<MudButton StartIcon="@treeButton.Icon" Variant="Variant.Filled">
@treeButton.Text
</MudButton>
</div>
</li>
break;
}
</ItemTemplate>
</MudTreeView>

View File

@ -1,7 +1,161 @@
using Microsoft.AspNetCore.Components;
using AIStudio.Chat;
using AIStudio.Settings;
using Microsoft.AspNetCore.Components;
namespace AIStudio.Components.Blocks;
public partial class Workspaces : ComponentBase
{
[Inject]
private SettingsManager SettingsManager { get; set; } = null!;
[Parameter]
public ChatThread? CurrentChatThread { get; set; }
private readonly HashSet<ITreeItem<string>> initialTreeItems = new();
#region Overrides of ComponentBase
protected override async Task OnInitializedAsync()
{
//
// Notice: In order to get the server-based loading to work, we need to respect the following rules:
// - We must have initial tree items
// - Those initial tree items cannot have children
// - When assigning the tree items to the MudTreeViewItem component, we must set the Value property to the value of the item
//
this.initialTreeItems.Add(new TreeItemData<string>
{
Depth = 0,
Branch = WorkspaceBranch.WORKSPACES,
Text = "Workspaces",
Icon = Icons.Material.Filled.Folder,
Expandable = true,
Value = "root",
});
this.initialTreeItems.Add(new TreeDivider<string>());
this.initialTreeItems.Add(new TreeItemData<string>
{
Depth = 0,
Branch = WorkspaceBranch.TEMPORARY_CHATS,
Text = "Temporary chats",
Icon = Icons.Material.Filled.Timer,
Expandable = true,
Value = "temp",
});
await base.OnInitializedAsync();
}
#endregion
private Task<HashSet<ITreeItem<string>>> LoadServerData(ITreeItem<string>? parent)
{
switch (parent)
{
case TreeItemData<string> item:
switch (item.Branch)
{
case WorkspaceBranch.WORKSPACES:
var workspaceChildren = new HashSet<ITreeItem<string>>();
if (item.Depth == 0)
{
//
// Search for workspace folders in the data directory:
//
// Get the workspace root directory:
var workspaceDirectories = Path.Join(SettingsManager.DataDirectory, "workspaces");
// Ensure the directory exists:
Directory.CreateDirectory(workspaceDirectories);
// Enumerate the workspace directories:
foreach (var workspaceDirPath in Directory.EnumerateDirectories(workspaceDirectories))
{
workspaceChildren.Add(new TreeItemData<string>
{
Depth = item.Depth + 1,
Branch = WorkspaceBranch.WORKSPACES,
Text = Path.GetFileName(workspaceDirPath),
Icon = Icons.Material.Filled.Description,
Expandable = true,
Value = workspaceDirPath,
});
}
workspaceChildren.Add(new TreeButton<string>(WorkspaceBranch.WORKSPACES, item.Depth + 1, "Add workspace",Icons.Material.Filled.Add));
}
else if (item.Depth == 1)
{
//
// Search for workspace chats in the workspace directory:
//
// Get the workspace directory:
var workspaceDirPath = item.Value;
if(workspaceDirPath is null)
return Task.FromResult(new HashSet<ITreeItem<string>>());
// Enumerate the workspace directory:
foreach (var chatPath in Directory.EnumerateDirectories(workspaceDirPath))
{
workspaceChildren.Add(new TreeItemData<string>
{
Depth = item.Depth + 1,
Branch = WorkspaceBranch.WORKSPACES,
Text = Path.GetFileNameWithoutExtension(chatPath),
Icon = Icons.Material.Filled.Chat,
Expandable = false,
Value = chatPath,
});
}
workspaceChildren.Add(new TreeButton<string>(WorkspaceBranch.WORKSPACES, item.Depth + 1, "Add chat",Icons.Material.Filled.Add));
}
return Task.FromResult(workspaceChildren);
case WorkspaceBranch.TEMPORARY_CHATS:
var tempChildren = new HashSet<ITreeItem<string>>();
//
// Search for workspace folders in the data directory:
//
// Get the workspace root directory:
var temporaryDirectories = Path.Join(SettingsManager.DataDirectory, "tempChats");
// Ensure the directory exists:
Directory.CreateDirectory(temporaryDirectories);
// Enumerate the workspace directories:
foreach (var tempChatDirPath in Directory.EnumerateDirectories(temporaryDirectories))
{
tempChildren.Add(new TreeItemData<string>
{
Depth = item.Depth + 1,
Branch = WorkspaceBranch.TEMPORARY_CHATS,
Text = Path.GetFileName(tempChatDirPath),
Icon = Icons.Material.Filled.Timer,
Expandable = false,
Value = tempChatDirPath,
});
}
return Task.FromResult(tempChildren);
}
return Task.FromResult(new HashSet<ITreeItem<string>>());
default:
return Task.FromResult(new HashSet<ITreeItem<string>>());
}
}
}