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Refactor UI_TEXT_CONTENT table generation into a new LuaTable utility class
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@ -126,32 +126,8 @@ public sealed partial class CollectI18NKeysCommand
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"""
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);
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//
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// Add the UI_TEXT_CONTENT table:
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//
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sb.AppendLine("UI_TEXT_CONTENT = {}");
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foreach (var kvp in keyValuePairs.OrderBy(x => x.Key))
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{
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var key = kvp.Key;
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var value = kvp.Value.Replace("\n", " ").Trim();
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// Remove the "UI_TEXT_CONTENT." prefix from the key:
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const string UI_TEXT_CONTENT = "UI_TEXT_CONTENT.";
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var keyWithoutPrefix = key.StartsWith(UI_TEXT_CONTENT, StringComparison.OrdinalIgnoreCase) ? key[UI_TEXT_CONTENT.Length..] : key;
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// Replace all dots in the key with colons:
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keyWithoutPrefix = keyWithoutPrefix.Replace(".", "::");
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// Add a comment with the original text content:
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sb.AppendLine();
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sb.AppendLine($"-- {value}");
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// Add the assignment to the UI_TEXT_CONTENT table:
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sb.AppendLine($"""
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UI_TEXT_CONTENT["{keyWithoutPrefix}"] = "{EscapeLuaString(value)}"
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""");
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}
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LuaTable.Create(ref sb, "UI_TEXT_CONTENT", keyValuePairs);
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return sb.ToString();
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}
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40
app/SharedTools/LuaTable.cs
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40
app/SharedTools/LuaTable.cs
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@ -0,0 +1,40 @@
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using System.Text;
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namespace SharedTools;
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public static class LuaTable
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{
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public static string Create(ref StringBuilder sb, string tableVariableName, IReadOnlyDictionary<string, string> keyValuePairs, CancellationToken cancellationToken = default)
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{
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//
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// Add the UI_TEXT_CONTENT table:
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//
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sb.AppendLine($$"""{{tableVariableName}} = {}""");
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foreach (var kvp in keyValuePairs.OrderBy(x => x.Key))
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{
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if (cancellationToken.IsCancellationRequested)
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return sb.ToString();
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var key = kvp.Key;
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var value = kvp.Value.Replace("\n", " ").Trim();
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// Remove the "UI_TEXT_CONTENT." prefix from the key:
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const string UI_TEXT_CONTENT = "UI_TEXT_CONTENT.";
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var keyWithoutPrefix = key.StartsWith(UI_TEXT_CONTENT, StringComparison.OrdinalIgnoreCase) ? key[UI_TEXT_CONTENT.Length..] : key;
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// Replace all dots in the key with colons:
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keyWithoutPrefix = keyWithoutPrefix.Replace(".", "::");
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// Add a comment with the original text content:
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sb.AppendLine();
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sb.AppendLine($"-- {value}");
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// Add the assignment to the UI_TEXT_CONTENT table:
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sb.AppendLine($"""
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UI_TEXT_CONTENT["{keyWithoutPrefix}"] = "{LuaTools.EscapeLuaString(value)}"
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""");
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}
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return sb.ToString();
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}
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}
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