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Manage global shortcuts (#635)
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@@ -70,6 +70,9 @@ public sealed class PluginConfiguration(bool isInternal, LuaState state, PluginT
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// Config: hide some assistants?
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ManagedConfiguration.TryProcessConfiguration(x => x.App, x => x.HiddenAssistants, this.Id, settingsTable, dryRun);
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// Config: global voice recording shortcut
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ManagedConfiguration.TryProcessConfiguration(x => x.App, x => x.ShortcutVoiceRecording, this.Id, settingsTable, dryRun);
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// Handle configured LLM providers:
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PluginConfigurationObject.TryParse(PluginConfigurationObjectType.LLM_PROVIDER, x => x.Providers, x => x.NextProviderNum, mainTable, this.Id, ref this.configObjects, dryRun);
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@@ -181,6 +181,10 @@ public static partial class PluginFactory
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if(ManagedConfiguration.IsConfigurationLeftOver(x => x.App, x => x.HiddenAssistants, AVAILABLE_PLUGINS))
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wasConfigurationChanged = true;
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// Check for the voice recording shortcut:
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if(ManagedConfiguration.IsConfigurationLeftOver(x => x.App, x => x.ShortcutVoiceRecording, AVAILABLE_PLUGINS))
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wasConfigurationChanged = true;
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if (wasConfigurationChanged)
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{
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await SETTINGS_MANAGER.StoreSettings();
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@@ -0,0 +1,3 @@
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namespace AIStudio.Tools.Rust;
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public sealed record RegisterShortcutRequest(Shortcut Id, string Shortcut);
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@@ -0,0 +1,17 @@
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namespace AIStudio.Tools.Rust;
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/// <summary>
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/// Identifies a global keyboard shortcut.
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/// </summary>
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public enum Shortcut
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{
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/// <summary>
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/// Null pattern - no shortcut assigned or unknown shortcut.
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/// </summary>
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NONE = 0,
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/// <summary>
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/// Toggles voice recording on/off.
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/// </summary>
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VOICE_RECORDING_TOGGLE,
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}
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@@ -0,0 +1,3 @@
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namespace AIStudio.Tools.Rust;
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public sealed record ShortcutResponse(bool Success, string ErrorMessage);
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@@ -0,0 +1,3 @@
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namespace AIStudio.Tools.Rust;
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public sealed record ShortcutValidationResponse(bool IsValid, string ErrorMessage, bool HasConflict, string ConflictDescription);
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@@ -0,0 +1,10 @@
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namespace AIStudio.Tools.Rust;
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/// <summary>
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/// Result of validating a keyboard shortcut.
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/// </summary>
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/// <param name="IsValid">Whether the shortcut syntax is valid.</param>
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/// <param name="ErrorMessage">Error message if not valid.</param>
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/// <param name="HasConflict">Whether the shortcut conflicts with another registered shortcut.</param>
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/// <param name="ConflictDescription">Description of the conflict, if any.</param>
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public sealed record ShortcutValidationResult(bool IsValid, string ErrorMessage, bool HasConflict, string ConflictDescription);
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@@ -5,4 +5,41 @@ namespace AIStudio.Tools.Rust;
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/// </summary>
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/// <param name="EventType">The type of the Tauri event.</param>
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/// <param name="Payload">The payload of the Tauri event.</param>
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public readonly record struct TauriEvent(TauriEventType EventType, List<string> Payload);
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public readonly record struct TauriEvent(TauriEventType EventType, List<string> Payload)
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{
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/// <summary>
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/// Attempts to parse the first payload element as a shortcut.
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/// </summary>
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/// <param name="shortcut">The parsed shortcut name if successful.</param>
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/// <returns>True if parsing was successful, false otherwise.</returns>
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public bool TryGetShortcut(out Shortcut shortcut)
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{
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shortcut = default;
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if(this.EventType != TauriEventType.GLOBAL_SHORTCUT_PRESSED)
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return false;
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if (this.Payload.Count == 0)
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return false;
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// Try standard enum parsing (handles PascalCase and numeric values):
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if (Enum.TryParse(this.Payload[0], ignoreCase: true, out shortcut))
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return true;
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// Try parsing snake_case format (e.g., "voice_recording_toggle"):
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return TryParseSnakeCase(this.Payload[0], out shortcut);
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}
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/// <summary>
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/// Tries to parse a snake_case string into a ShortcutName enum value.
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/// </summary>
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private static bool TryParseSnakeCase(string value, out Shortcut shortcut)
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{
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shortcut = default;
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// Convert snake_case to UPPER_SNAKE_CASE for enum matching:
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var upperSnakeCase = value.ToUpperInvariant();
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// Try to match against enum names (which are in UPPER_SNAKE_CASE):
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return Enum.TryParse(upperSnakeCase, ignoreCase: false, out shortcut);
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}
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};
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@@ -8,11 +8,13 @@ public enum TauriEventType
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NONE,
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PING,
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UNKNOWN,
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WINDOW_FOCUSED,
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WINDOW_NOT_FOCUSED,
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FILE_DROP_HOVERED,
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FILE_DROP_DROPPED,
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FILE_DROP_CANCELED,
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GLOBAL_SHORTCUT_PRESSED,
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}
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@@ -0,0 +1,3 @@
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namespace AIStudio.Tools.Rust;
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public sealed record ValidateShortcutRequest(string Shortcut);
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@@ -0,0 +1,111 @@
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using AIStudio.Settings;
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using AIStudio.Settings.DataModel;
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using AIStudio.Tools.Rust;
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using Microsoft.AspNetCore.Components;
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namespace AIStudio.Tools.Services;
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public sealed class GlobalShortcutService : BackgroundService, IMessageBusReceiver
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{
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private static bool IS_INITIALIZED;
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private readonly ILogger<GlobalShortcutService> logger;
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private readonly SettingsManager settingsManager;
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private readonly MessageBus messageBus;
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private readonly RustService rustService;
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public GlobalShortcutService(
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ILogger<GlobalShortcutService> logger,
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SettingsManager settingsManager,
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MessageBus messageBus,
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RustService rustService)
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{
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this.logger = logger;
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this.settingsManager = settingsManager;
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this.messageBus = messageBus;
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this.rustService = rustService;
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this.messageBus.RegisterComponent(this);
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this.ApplyFilters([], [Event.CONFIGURATION_CHANGED]);
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}
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protected override async Task ExecuteAsync(CancellationToken stoppingToken)
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{
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// Wait until the app is fully initialized:
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while (!stoppingToken.IsCancellationRequested && !IS_INITIALIZED)
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await Task.Delay(TimeSpan.FromSeconds(1), stoppingToken);
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// Register shortcuts on startup:
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await this.RegisterAllShortcuts();
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}
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public override async Task StopAsync(CancellationToken cancellationToken)
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{
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this.messageBus.Unregister(this);
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await base.StopAsync(cancellationToken);
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}
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#region IMessageBusReceiver
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public async Task ProcessMessage<T>(ComponentBase? sendingComponent, Event triggeredEvent, T? data)
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{
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switch (triggeredEvent)
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{
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case Event.CONFIGURATION_CHANGED:
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await this.RegisterAllShortcuts();
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break;
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}
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}
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public Task<TResult?> ProcessMessageWithResult<TPayload, TResult>(ComponentBase? sendingComponent, Event triggeredEvent, TPayload? data) => Task.FromResult<TResult?>(default);
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#endregion
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private async Task RegisterAllShortcuts()
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{
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this.logger.LogInformation("Registering global shortcuts.");
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foreach (var shortcutId in Enum.GetValues<Shortcut>())
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{
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if(shortcutId is Shortcut.NONE)
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continue;
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var shortcut = this.GetShortcutValue(shortcutId);
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var isEnabled = this.IsShortcutAllowed(shortcutId);
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if (isEnabled && !string.IsNullOrWhiteSpace(shortcut))
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{
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var success = await this.rustService.UpdateGlobalShortcut(shortcutId, shortcut);
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if (success)
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this.logger.LogInformation("Global shortcut '{ShortcutId}' ({Shortcut}) registered.", shortcutId, shortcut);
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else
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this.logger.LogWarning("Failed to register global shortcut '{ShortcutId}' ({Shortcut}).", shortcutId, shortcut);
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}
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else
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{
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// Disable the shortcut when empty or feature is disabled:
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await this.rustService.UpdateGlobalShortcut(shortcutId, string.Empty);
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}
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}
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this.logger.LogInformation("Global shortcuts registration completed.");
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}
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private string GetShortcutValue(Shortcut name) => name switch
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{
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Shortcut.VOICE_RECORDING_TOGGLE => this.settingsManager.ConfigurationData.App.ShortcutVoiceRecording,
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_ => string.Empty,
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};
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private bool IsShortcutAllowed(Shortcut name) => name switch
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{
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// Voice recording is a preview feature:
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Shortcut.VOICE_RECORDING_TOGGLE => PreviewFeatures.PRE_SPEECH_TO_TEXT_2026.IsEnabled(this.settingsManager),
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// Other shortcuts are always allowed:
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_ => true,
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};
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public static void Initialize() => IS_INITIALIZED = true;
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}
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@@ -0,0 +1,112 @@
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using System.Text;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace AIStudio.Tools.Services;
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/// <summary>
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/// Converts enum values for Rust communication.
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/// </summary>
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/// <remarks>
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/// Rust expects PascalCase enum values (e.g., "VoiceRecordingToggle"),
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/// while .NET uses UPPER_SNAKE_CASE (e.g., "VOICE_RECORDING_TOGGLE").
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/// This converter handles the bidirectional conversion.
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/// </remarks>
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public sealed class RustEnumConverter : JsonConverter<object>
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{
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private static readonly ILogger<RustEnumConverter> LOG = Program.LOGGER_FACTORY.CreateLogger<RustEnumConverter>();
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public override bool CanConvert(Type typeToConvert) => typeToConvert.IsEnum;
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public override object? Read(ref Utf8JsonReader reader, Type enumType, JsonSerializerOptions options)
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{
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if (reader.TokenType == JsonTokenType.String)
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{
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var text = reader.GetString();
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text = ConvertToUpperSnakeCase(text);
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if (Enum.TryParse(enumType, text, out var result))
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return result;
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}
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LOG.LogWarning($"Cannot read '{reader.GetString()}' as '{enumType.Name}' enum; token type: {reader.TokenType}");
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return Activator.CreateInstance(enumType);
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}
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public override object ReadAsPropertyName(ref Utf8JsonReader reader, Type enumType, JsonSerializerOptions options)
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{
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if (reader.TokenType == JsonTokenType.PropertyName)
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{
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var text = reader.GetString();
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text = ConvertToUpperSnakeCase(text);
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if (Enum.TryParse(enumType, text, out var result))
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return result;
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}
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LOG.LogWarning($"Cannot read '{reader.GetString()}' as '{enumType.Name}' enum; token type: {reader.TokenType}");
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return Activator.CreateInstance(enumType)!;
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}
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public override void Write(Utf8JsonWriter writer, object value, JsonSerializerOptions options)
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{
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writer.WriteStringValue(ConvertToPascalCase(value.ToString()));
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}
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public override void WriteAsPropertyName(Utf8JsonWriter writer, object value, JsonSerializerOptions options)
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{
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writer.WritePropertyName(ConvertToPascalCase(value.ToString()));
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}
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/// <summary>
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/// Converts UPPER_SNAKE_CASE to PascalCase.
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/// </summary>
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/// <param name="text">The text to convert (e.g., "VOICE_RECORDING_TOGGLE").</param>
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/// <returns>The converted text as PascalCase (e.g., "VoiceRecordingToggle").</returns>
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private static string ConvertToPascalCase(string? text)
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{
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if (string.IsNullOrWhiteSpace(text))
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return string.Empty;
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var parts = text.Split('_', StringSplitOptions.RemoveEmptyEntries);
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var sb = new StringBuilder();
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foreach (var part in parts)
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{
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if (part.Length == 0)
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continue;
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// First character uppercase, rest lowercase:
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sb.Append(char.ToUpperInvariant(part[0]));
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if (part.Length > 1)
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sb.Append(part[1..].ToLowerInvariant());
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}
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return sb.ToString();
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}
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/// <summary>
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/// Converts a string to UPPER_SNAKE_CASE.
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/// </summary>
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/// <param name="text">The text to convert.</param>
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/// <returns>The converted text as UPPER_SNAKE_CASE.</returns>
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private static string ConvertToUpperSnakeCase(string? text)
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{
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if (string.IsNullOrWhiteSpace(text))
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return string.Empty;
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var sb = new StringBuilder(text.Length);
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var lastCharWasLowerCase = false;
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foreach (var c in text)
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{
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if (char.IsUpper(c) && lastCharWasLowerCase)
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sb.Append('_');
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sb.Append(char.ToUpperInvariant(c));
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lastCharWasLowerCase = char.IsLower(c);
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}
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return sb.ToString();
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}
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}
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@@ -0,0 +1,140 @@
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// ReSharper disable NotAccessedPositionalProperty.Local
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using AIStudio.Tools.Rust;
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namespace AIStudio.Tools.Services;
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public sealed partial class RustService
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{
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/// <summary>
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/// Registers or updates a global keyboard shortcut.
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/// </summary>
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/// <param name="shortcutId">The identifier for the shortcut.</param>
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/// <param name="shortcut">The shortcut string in Tauri format (e.g., "CmdOrControl+1"). Use empty string to disable.</param>
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/// <returns>True if the shortcut was registered successfully, false otherwise.</returns>
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public async Task<bool> UpdateGlobalShortcut(Shortcut shortcutId, string shortcut)
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{
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try
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{
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var request = new RegisterShortcutRequest(shortcutId, shortcut);
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var response = await this.http.PostAsJsonAsync("/shortcuts/register", request, this.jsonRustSerializerOptions);
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if (!response.IsSuccessStatusCode)
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{
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this.logger?.LogError("Failed to register global shortcut '{ShortcutId}' due to network error: {StatusCode}", shortcutId, response.StatusCode);
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return false;
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}
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var result = await response.Content.ReadFromJsonAsync<ShortcutResponse>(this.jsonRustSerializerOptions);
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if (result is null || !result.Success)
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{
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this.logger?.LogError("Failed to register global shortcut '{ShortcutId}': {Error}", shortcutId, result?.ErrorMessage ?? "Unknown error");
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return false;
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}
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this.logger?.LogInformation("Global shortcut '{ShortcutId}' registered successfully with key '{Shortcut}'.", shortcutId, shortcut);
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return true;
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}
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catch (Exception ex)
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{
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this.logger?.LogError(ex, "Exception while registering global shortcut '{ShortcutId}'.", shortcutId);
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return false;
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}
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}
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/// <summary>
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/// Validates a shortcut string without registering it.
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/// </summary>
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/// <param name="shortcut">The shortcut string to validate.</param>
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/// <returns>A validation result indicating if the shortcut is valid and any conflicts.</returns>
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public async Task<ShortcutValidationResult> ValidateShortcut(string shortcut)
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{
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try
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{
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var request = new ValidateShortcutRequest(shortcut);
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var response = await this.http.PostAsJsonAsync("/shortcuts/validate", request, this.jsonRustSerializerOptions);
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if (!response.IsSuccessStatusCode)
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{
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this.logger?.LogError("Failed to validate shortcut due to network error: {StatusCode}", response.StatusCode);
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return new ShortcutValidationResult(false, "Network error during validation", false, string.Empty);
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}
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var result = await response.Content.ReadFromJsonAsync<ShortcutValidationResponse>(this.jsonRustSerializerOptions);
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if (result is null)
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return new ShortcutValidationResult(false, "Invalid response from server", false, string.Empty);
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return new ShortcutValidationResult(result.IsValid, result.ErrorMessage, result.HasConflict, result.ConflictDescription);
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}
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catch (Exception ex)
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{
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this.logger?.LogError(ex, "Exception while validating shortcut.");
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return new ShortcutValidationResult(false, ex.Message, false, string.Empty);
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}
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||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Suspends shortcut processing. The shortcuts remain registered, but events are not sent.
|
||||
/// This is useful when opening a dialog to configure shortcuts, so the user can
|
||||
/// press the current shortcut to re-enter it without triggering the action.
|
||||
/// </summary>
|
||||
/// <returns>True if successful, false otherwise.</returns>
|
||||
public async Task<bool> SuspendShortcutProcessing()
|
||||
{
|
||||
try
|
||||
{
|
||||
var response = await this.http.PostAsync("/shortcuts/suspend", null);
|
||||
if (!response.IsSuccessStatusCode)
|
||||
{
|
||||
this.logger?.LogError("Failed to suspend the shortcut processing due to network error: {StatusCode}.", response.StatusCode);
|
||||
return false;
|
||||
}
|
||||
|
||||
var result = await response.Content.ReadFromJsonAsync<ShortcutResponse>(this.jsonRustSerializerOptions);
|
||||
if (result is null || !result.Success)
|
||||
{
|
||||
this.logger?.LogError("Failed to suspend shortcut processing: {Error}", result?.ErrorMessage ?? "Unknown error");
|
||||
return false;
|
||||
}
|
||||
|
||||
this.logger?.LogDebug("Shortcut processing suspended.");
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
this.logger?.LogError(ex, "Exception while suspending shortcut processing.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resumes the shortcut processing after it was suspended.
|
||||
/// </summary>
|
||||
/// <returns>True if successful, false otherwise.</returns>
|
||||
public async Task<bool> ResumeShortcutProcessing()
|
||||
{
|
||||
try
|
||||
{
|
||||
var response = await this.http.PostAsync("/shortcuts/resume", null);
|
||||
if (!response.IsSuccessStatusCode)
|
||||
{
|
||||
this.logger?.LogError("Failed to resume shortcut processing due to network error: {StatusCode}.", response.StatusCode);
|
||||
return false;
|
||||
}
|
||||
|
||||
var result = await response.Content.ReadFromJsonAsync<ShortcutResponse>(this.jsonRustSerializerOptions);
|
||||
if (result is null || !result.Success)
|
||||
{
|
||||
this.logger?.LogError("Failed to resume shortcut processing: {Error}", result?.ErrorMessage ?? "Unknown error");
|
||||
return false;
|
||||
}
|
||||
|
||||
this.logger?.LogDebug("Shortcut processing resumed.");
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
this.logger?.LogError(ex, "Exception while resuming shortcut processing.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,6 @@
|
||||
using System.Security.Cryptography;
|
||||
using System.Text.Json;
|
||||
|
||||
using AIStudio.Settings;
|
||||
using AIStudio.Tools.PluginSystem;
|
||||
|
||||
using Version = System.Version;
|
||||
@@ -22,7 +21,10 @@ public sealed partial class RustService : BackgroundService
|
||||
private readonly JsonSerializerOptions jsonRustSerializerOptions = new()
|
||||
{
|
||||
PropertyNamingPolicy = JsonNamingPolicy.SnakeCaseLower,
|
||||
Converters = { new TolerantEnumConverter() },
|
||||
Converters =
|
||||
{
|
||||
new RustEnumConverter(),
|
||||
},
|
||||
};
|
||||
|
||||
private ILogger<RustService>? logger;
|
||||
|
||||
Reference in new issue
Block a user