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Manage global shortcuts (#635)
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@@ -0,0 +1,109 @@
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using AIStudio.Dialogs;
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using AIStudio.Tools.Rust;
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using AIStudio.Tools.Services;
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using Microsoft.AspNetCore.Components;
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using DialogOptions = AIStudio.Dialogs.DialogOptions;
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namespace AIStudio.Components;
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/// <summary>
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/// A configuration component for capturing and displaying keyboard shortcuts.
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/// </summary>
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public partial class ConfigurationShortcut : ConfigurationBaseCore
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{
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[Inject]
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private IDialogService DialogService { get; init; } = null!;
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[Inject]
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private RustService RustService { get; init; } = null!;
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/// <summary>
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/// The current shortcut value.
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/// </summary>
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[Parameter]
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public Func<string> Shortcut { get; set; } = () => string.Empty;
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/// <summary>
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/// An action which is called when the shortcut was changed.
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/// </summary>
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[Parameter]
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public Action<string> ShortcutUpdate { get; set; } = _ => { };
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/// <summary>
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/// The name/identifier of the shortcut (used for conflict detection and registration).
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/// </summary>
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[Parameter]
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public Shortcut ShortcutId { get; init; }
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/// <summary>
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/// The icon to display.
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/// </summary>
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[Parameter]
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public string Icon { get; set; } = Icons.Material.Filled.Keyboard;
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/// <summary>
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/// The color of the icon.
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/// </summary>
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[Parameter]
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public Color IconColor { get; set; } = Color.Default;
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#region Overrides of ConfigurationBase
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protected override bool Stretch => true;
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protected override Variant Variant => Variant.Outlined;
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protected override string Label => this.OptionDescription;
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#endregion
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private string GetDisplayShortcut()
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{
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var shortcut = this.Shortcut();
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if (string.IsNullOrWhiteSpace(shortcut))
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return string.Empty;
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// Convert internal format to display format:
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return shortcut
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.Replace("CmdOrControl", OperatingSystem.IsMacOS() ? "Cmd" : "Ctrl")
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.Replace("CommandOrControl", OperatingSystem.IsMacOS() ? "Cmd" : "Ctrl");
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}
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private async Task OpenDialog()
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{
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// Suspend shortcut processing while the dialog is open, so the user can
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// press the current shortcut to re-enter it without triggering the action:
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await this.RustService.SuspendShortcutProcessing();
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try
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{
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var dialogParameters = new DialogParameters<ShortcutDialog>
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{
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{ x => x.InitialShortcut, this.Shortcut() },
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{ x => x.ShortcutId, this.ShortcutId },
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};
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var dialogReference = await this.DialogService.ShowAsync<ShortcutDialog>(
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this.T("Configure Keyboard Shortcut"),
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dialogParameters,
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DialogOptions.FULLSCREEN);
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var dialogResult = await dialogReference.Result;
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if (dialogResult is null || dialogResult.Canceled)
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return;
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if (dialogResult.Data is string newShortcut)
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{
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this.ShortcutUpdate(newShortcut);
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await this.SettingsManager.StoreSettings();
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await this.InformAboutChange();
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}
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}
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finally
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{
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// Resume the shortcut processing when the dialog is closed:
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await this.RustService.ResumeShortcutProcessing();
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}
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}
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}
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