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Added a way to switch off tools you never need (#1115)
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@@ -2,11 +2,12 @@
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<ExpansionPanel HeaderIcon="@Icons.Material.Filled.Build" HeaderText="@T("Tool Settings")">
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<MudText Typo="Typo.body1" Class="mb-4">
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@T("Configure global settings for each tool.")
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@T("Configure global settings for each tool.") @T("Switch off the tools you never need: they then appear in no tool selection, and the AI cannot use them.")
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</MudText>
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<MudTable Items="@this.items" Hover="@true" Dense="@true">
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<HeaderContent>
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<MudTh>@T("Enabled")</MudTh>
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<MudTh>@T("Icon")</MudTh>
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<MudTh>@T("Name")</MudTh>
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<MudTh>@T("Description")</MudTh>
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@@ -15,6 +16,11 @@
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<MudTh>@T("Settings")</MudTh>
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</HeaderContent>
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<RowTemplate>
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<MudTd>
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<MudTooltip Text="@this.GetSwitchTooltip(context)">
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<MudSwitch T="bool" Value="@context.IsActive" ValueChanged="@(isOn => this.SwitchToolOnOrOff(context, isOn))" Disabled="@IsSwitchLocked(context)" Color="Color.Primary" />
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</MudTooltip>
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</MudTd>
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<MudTd>
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<MudIcon Icon="@context.Icon" Color="Color.Info" />
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</MudTd>
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@@ -35,7 +41,14 @@
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</MudMenu>
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</MudTd>
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<MudTd>
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@if (!context.IsActive)
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@if (IsSwitchedOffByUser(context))
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{
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@* Whether its settings are complete does not matter while nobody can use the tool: *@
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<MudTooltip Text="@T("You switched off this tool. It appears in no tool selection, and the AI cannot use it.")">
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<MudIcon Icon="@Icons.Material.Filled.VisibilityOff" Color="Color.Default" />
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</MudTooltip>
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}
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else if (!context.IsActive)
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{
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<MudTooltip Text="@T("This tool has been disabled by your organization.")">
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<MudIcon Icon="@Icons.Material.Filled.Lock" Color="Color.Error" />
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