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Improved data security for chat threads (#317)
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371731ac13
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@@ -24,7 +24,7 @@
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IsLastContentBlock="@isLastBlock"
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IsSecondToLastBlock="@isSecondLastBlock"
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RegenerateFunc="@this.RegenerateBlock"
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RegenerateEnabled="@(() => this.IsProviderSelected)"
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RegenerateEnabled="@(() => this.IsProviderSelected && this.ChatThread.IsLLMProviderAllowed(this.Provider))"
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EditLastBlockFunc="@this.EditLastBlock"
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EditLastUserBlockFunc="@this.EditLastUserBlock"/>
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}
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@@ -46,7 +46,7 @@
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Adornment="Adornment.End"
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AdornmentIcon="@Icons.Material.Filled.Send"
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OnAdornmentClick="() => this.SendMessage()"
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ReadOnly="!this.IsProviderSelected || this.isStreaming"
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Disabled="@this.IsInputForbidden()"
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Immediate="@true"
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OnKeyUp="this.InputKeyEvent"
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UserAttributes="@USER_INPUT_ATTRIBUTES"
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@@ -113,6 +113,14 @@
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{
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<DataSourceSelection @ref="@this.dataSourceSelectionComponent" PopoverTriggerMode="PopoverTriggerMode.BUTTON" PopoverButtonClasses="ma-3" LLMProvider="@this.Provider" DataSourceOptions="@this.GetCurrentDataSourceOptions()" DataSourceOptionsChanged="@(async options => await this.SetCurrentDataSourceOptions(options))" DataSourcesAISelected="@this.GetAgentSelectedDataSources()"/>
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}
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@if (!this.ChatThread.IsLLMProviderAllowed(this.Provider))
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{
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<MudTooltip Text="The selected provider is not allowed in this chat due to data security reasons." Placement="@TOOLBAR_TOOLTIP_PLACEMENT">
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<MudIconButton Icon="@Icons.Material.Filled.Error" Color="Color.Error"/>
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</MudTooltip>
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}
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<MudIconButton />
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</MudToolBar>
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</FooterContent>
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</InnerScrolling>
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@@ -340,6 +340,20 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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this.earlyDataSourceOptions = updatedOptions;
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}
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private bool IsInputForbidden()
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{
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if (!this.IsProviderSelected)
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return true;
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if(this.isStreaming)
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return true;
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if(!this.ChatThread.IsLLMProviderAllowed(this.Provider))
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return true;
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return false;
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}
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private async Task InputKeyEvent(KeyboardEventArgs keyEvent)
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{
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if(this.dataSourceSelectionComponent?.IsVisible ?? false)
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@@ -374,6 +388,9 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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if (!this.IsProviderSelected)
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return;
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if(!this.ChatThread.IsLLMProviderAllowed(this.Provider))
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return;
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// We need to blur the focus away from the input field
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// to be able to clear the field:
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await this.inputField.BlurAsync();
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@@ -776,6 +793,9 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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if(this.ChatThread is null)
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return;
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if(!this.ChatThread.IsLLMProviderAllowed(this.Provider))
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return;
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this.ChatThread.Remove(aiBlock, removeForRegenerate: true);
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this.hasUnsavedChanges = true;
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this.StateHasChanged();
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