mirror of
https://github.com/MindWorkAI/AI-Studio.git
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66 lines
3.6 KiB
C#
66 lines
3.6 KiB
C#
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using AIStudio.Tools.PluginSystem.Assistants.Icons;
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namespace AIStudio.Tools.PluginSystem.Assistants.DataModel;
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internal static class AssistantComponentPropHelper
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{
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public static string ReadString(Dictionary<string, object> props, string key)
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{
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if (props.TryGetValue(key, out var value))
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return value.ToString() ?? string.Empty;
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return string.Empty;
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}
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public static void WriteString(Dictionary<string, object> props, string key, string value) => props[key] = value;
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public static int ReadInt(Dictionary<string, object> props, string key, int fallback = 0)
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{
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return props.TryGetValue(key, out var value) && int.TryParse(value.ToString(), out var i) ? i : fallback;
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}
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public static void WriteInt(Dictionary<string, object> props, string key, int value) => props[key] = value;
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public static int? ReadNullableInt(Dictionary<string, object> props, string key)
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{
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return props.TryGetValue(key, out var value) && int.TryParse(value.ToString(), out var i) ? i : null;
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}
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public static void WriteNullableInt(Dictionary<string, object> props, string key, int? value)
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{
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if (value.HasValue)
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props[key] = value.Value;
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else
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props.Remove(key);
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}
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public static bool ReadBool(Dictionary<string, object> props, string key, bool fallback = false)
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{
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return props.TryGetValue(key, out var value) && bool.TryParse(value.ToString(), out var b) ? b : fallback;
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}
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public static void WriteBool(Dictionary<string, object> props, string key, bool value) => props[key] = value;
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public static void WriteObject(Dictionary<string, object> props, string key, object? value)
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{
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if (value is null)
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props.Remove(key);
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else
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props[key] = value;
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}
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public static Color GetColor(string value, Color fallback) => Enum.TryParse<Color>(value, out var color) ? color : fallback;
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public static Variant GetVariant(string value, Variant fallback) => Enum.TryParse<Variant>(value, out var variant) ? variant : fallback;
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public static Adornment GetAdornment(string value, Adornment fallback) => Enum.TryParse<Adornment>(value, out var adornment) ? adornment : fallback;
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public static string GetIconSvg(string value) => MudBlazorIconRegistry.TryGetSvg(value.TrimStart('@'), out var svg) ? svg : string.Empty;
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public static Size GetComponentSize(string value, Size fallback) => Enum.TryParse<Size>(value, out var size) ? size : fallback;
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public static Justify? GetJustify(string value) => Enum.TryParse<Justify>(value, out var justify) ? justify : null;
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public static AlignItems? GetItemsAlignment(string value) => Enum.TryParse<AlignItems>(value, out var alignment) ? alignment : null;
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public static Align GetAlignment(string value, Align fallback = Align.Inherit) => Enum.TryParse<Align>(value, out var alignment) ? alignment : fallback;
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public static Typo GetTypography(string value, Typo fallback = Typo.body1) => Enum.TryParse<Typo>(value, out var typo) ? typo : fallback;
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public static Wrap? GetWrap(string value) => Enum.TryParse<Wrap>(value, out var wrap) ? wrap : null;
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public static StretchItems? GetStretching(string value) => Enum.TryParse<StretchItems>(value, out var stretch) ? stretch : null;
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public static Breakpoint GetBreakpoint(string value, Breakpoint fallback) => Enum.TryParse<Breakpoint>(value, out var breakpoint) ? breakpoint : fallback;
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public static PickerVariant GetPickerVariant(string pickerValue, PickerVariant fallback) => Enum.TryParse<PickerVariant>(pickerValue, out var variant) ? variant : fallback;
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}
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