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36 lines
1.1 KiB
C#
36 lines
1.1 KiB
C#
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namespace AIStudio.Models;
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/// <summary>
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/// States how a model reasons.
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/// </summary>
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/// <remarks>
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/// This is the resolved answer to a question the capability flags could only ask three times at
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/// once. A model reasons in exactly one of these ways, so one value says it, and the combinations
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/// which contradict each other cannot be written down any more.
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///
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/// The user interface has always thought in these terms: the expert dialog offers "no reasoning",
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/// "can be enabled", "on by default", and "always on", and used to recompute them from three flags
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/// on every render.
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/// </remarks>
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public enum ReasoningSupport
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{
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/// <summary>
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/// The model does not reason. This is the answer for everything we have no statement about.
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/// </summary>
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NONE,
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/// <summary>
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/// The model can reason, but only when the request asks it to.
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/// </summary>
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OPTIONAL,
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/// <summary>
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/// The model reasons unless the request turns it off.
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/// </summary>
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ON_BY_DEFAULT,
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/// <summary>
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/// The model always reasons. There is no way to turn it off.
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/// </summary>
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ALWAYS,
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}
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