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20 lines
1018 B
C#
20 lines
1018 B
C#
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namespace AIStudio.Tools.Rust;
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/// <summary>Successful terminal result returned by Rust media normalization.</summary>
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/// <param name="OutputPath">Committed normalized output path.</param>
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/// <param name="OutputFormat">Stable normalized container used for provider uploads.</param>
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/// <param name="OutputCodec">Stable normalized audio codec used for provider uploads.</param>
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/// <param name="DetectedFormat">Detected container diagnostic.</param>
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/// <param name="DetectedCodec">Selected codec diagnostic.</param>
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/// <param name="DurationMs">Normalized duration in milliseconds.</param>
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/// <param name="PassThrough">Whether the source was copied unchanged.</param>
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/// <param name="HasAudibleSignal">Whether the normalized audio exceeds the practical-silence threshold.</param>
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public sealed record MediaJobResult(
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string OutputPath,
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string OutputFormat,
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string OutputCodec,
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string DetectedFormat,
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string DetectedCodec,
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ulong DurationMs,
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bool PassThrough,
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bool HasAudibleSignal);
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