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AI-Studio/app/MindWork AI Studio/Tools/Rust/ModelImageErrorCode.cs
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namespace AIStudio.Tools.Rust;
/// <summary>
/// Why the Rust runtime could not prepare an image for an AI model.
/// </summary>
/// <remarks>
/// UNKNOWN comes first on purpose. The converter for the enums of the runtime falls back to the
/// default value for a code it does not know, e.g., from a newer runtime, and such a code must
/// never read as a prepared image.
/// </remarks>
public enum ModelImageErrorCode
{
/// <summary>
/// The runtime answered with a code this version does not know, or it could not be asked at all.
/// </summary>
UNKNOWN,
/// <summary>
/// No failure happened: the image was prepared.
/// </summary>
NONE,
//
// Codes reported by the Rust runtime:
//
FILE_NOT_FOUND,
/// <summary>
/// The file exists, but could not be opened, e.g., for lack of permission.
/// </summary>
FILE_NOT_READABLE,
/// <summary>
/// AI Studio cannot decode this image format, e.g., HEIC, AVIF, or SVG.
/// </summary>
UNSUPPORTED_FORMAT,
/// <summary>
/// The content of the file does not match its file extension.
/// </summary>
CONTENT_MISMATCH,
/// <summary>
/// The file is damaged or uses a variant of its format which cannot be decoded.
/// </summary>
NOT_DECODABLE,
/// <summary>
/// Decoding the image would need more memory than the runtime allows.
/// </summary>
TOO_MANY_PIXELS,
/// <summary>
/// Not even the smallest size and lowest quality the runtime accepts fit into the byte budget.
/// </summary>
BUDGET_NOT_REACHABLE,
/// <summary>
/// Any failure in the runtime which does not carry a code of its own.
/// </summary>
INTERNAL,
}