AI-Studio/app/MindWork AI Studio/Dialogs/SingleInputDialog.razor.cs

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using AIStudio.Components;
using Microsoft.AspNetCore.Components;
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using Microsoft.AspNetCore.Components.Web;
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namespace AIStudio.Dialogs;
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public partial class SingleInputDialog : MSGComponentBase
{
[CascadingParameter]
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private IMudDialogInstance MudDialog { get; set; } = null!;
[Parameter]
public string Message { get; set; } = string.Empty;
[Parameter]
public string UserInput { get; set; } = string.Empty;
[Parameter]
public string ConfirmText { get; set; } = "OK";
[Parameter]
public Color ConfirmColor { get; set; } = Color.Error;
[Parameter]
public bool AllowEmptyInput { get; set; }
[Parameter]
public string InputHeaderText { get; set; } = string.Empty;
[Parameter]
public string EmptyInputErrorMessage { get; set; } = string.Empty;
private static readonly Dictionary<string, object?> USER_INPUT_ATTRIBUTES = new();
private MudForm form = null!;
#region Overrides of ComponentBase
protected override async Task OnInitializedAsync()
{
// Configure the spellchecking for the user input:
this.SettingsManager.InjectSpellchecking(USER_INPUT_ATTRIBUTES);
await base.OnInitializedAsync();
}
#endregion
private string GetInputHeaderText => string.IsNullOrWhiteSpace(this.InputHeaderText) ? T("Your Input") : this.InputHeaderText;
private string? ValidateUserInput(string? value)
{
if (!this.AllowEmptyInput && string.IsNullOrWhiteSpace(value))
return string.IsNullOrWhiteSpace(this.EmptyInputErrorMessage) ? T("Please enter a value.") : this.EmptyInputErrorMessage;
return null;
}
private void Cancel() => this.MudDialog.Cancel();
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private async Task HandleUserInputKeyDown(KeyboardEventArgs keyEvent)
{
var key = keyEvent.Key.ToLowerInvariant();
var code = keyEvent.Code.ToLowerInvariant();
if (key is not "enter" && code is not "enter" and not "numpadenter")
return;
if (keyEvent is { AltKey: true } or { CtrlKey: true } or { MetaKey: true })
return;
await this.Confirm();
}
private async Task Confirm()
{
await this.form.Validate();
if(!this.form.IsValid)
return;
this.MudDialog.Close(DialogResult.Ok(this.UserInput));
}
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}