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using System.Collections.Concurrent ;
using System.Collections.Frozen ;
using AIStudio.Models.Hosting ;
using AIStudio.Models.Matching ;
using AIStudio.Provider ;
namespace AIStudio.Models.Registry ;
/// <summary>
/// Everything the app knows about models, as one question with one answer.
/// </summary>
/// <remarks>
/// Four things happen to a name here, and the order they happen in is the whole design. The host
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/// takes off whatever wrapping the provider put around the name, so that a rule can be written once
/// instead of once per provider. The rules answer the bare name, and the most specific of them
/// wins, computed rather than written down. The family which won may then work something out of the
/// name that no rule can express. And the host says what the way there took away.
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///
/// Nothing in here reaches for application state, so a test can build a registry and ask it
/// questions without the app ever having started.
/// </remarks>
public sealed class ModelRegistry
{
/// <summary>
/// The registry over everything this assembly declares.
/// </summary>
/// <remarks>
/// Built once, on first use. The families and hosts it is built from were collected while
/// compiling, so nothing is searched for at startup.
/// </remarks>
private static readonly Lazy < ModelRegistry > THE_ONE = new (() => Build ( ModelRegistrations . CreateFamilies (), ModelRegistrations . CreateHosts ()));
private readonly FrozenDictionary < string , ModelFamily > familiesByName ;
/// <summary>
/// The answers already worked out, so that a name is measured against the rules once.
/// </summary>
/// <remarks>
/// This is the reason the whole rebuild is worth doing at all. The question is asked from
/// components which re-render on every streamed chunk, and the expert dialog asks it about a
/// dozen times per render. A profile cannot be changed after it was built, so handing the same
/// one to every caller is safe -- unlike the old code, which handed out a list and had one
/// caller quietly change it.
/// </remarks>
private readonly ConcurrentDictionary <( LLMProviders Provider , string ModelId ), ModelProfile > answered = new ();
private ModelRegistry ( IReadOnlyList < ModelFamily > families , ModelFamilyIndex rules , ModelHostIndex hosts , FrozenDictionary < string , ModelFamily > familiesByName )
{
this . familiesByName = familiesByName ;
this . Families = families ;
this . Rules = rules ;
this . Hosts = hosts ;
}
/// <summary>
/// The registry the app uses.
/// </summary>
public static ModelRegistry Shared => THE_ONE . Value ;
/// <summary>
/// Every family, in the order the generated registration lists them.
/// </summary>
public IReadOnlyList < ModelFamily > Families { get ; }
/// <summary>
/// Every rule of every family, indexed by the name parts they mention.
/// </summary>
public ModelFamilyIndex Rules { get ; }
/// <summary>
/// Which host answers for which provider.
/// </summary>
public ModelHostIndex Hosts { get ; }
/// <summary>
/// Builds a registry over a set of families and hosts.
/// </summary>
/// <param name="families">The families, in any order.</param>
/// <param name="hosts">The hosts, in any order.</param>
/// <returns>The registry.</returns>
/// <exception cref="InvalidOperationException">When two families share a name.</exception>
public static ModelRegistry Build ( IEnumerable < ModelFamily > families , IEnumerable < IModelHost > hosts )
{
var stated = families . ToArray ();
var byName = new Dictionary < string , ModelFamily >( StringComparer . Ordinal );
foreach ( var family in stated )
{
//
// A family is found again by the name its rules were written under. Two families
// sharing one -- which two namespaces make possible -- would send the refinement of one
// to the other, and nothing else would ever say so.
//
if ( byName . TryGetValue ( family . Name , out var alreadyThere ))
throw new InvalidOperationException ( $"Both {alreadyThere.GetType().FullName} and {family.GetType().FullName} are called {family.Name}. A family is found again by that name, so two of them cannot share it." );
byName [ family . Name ] = family ;
}
var rules = ModelFamilyIndex . Build ( stated . SelectMany ( family => family . Rules ));
return new ( stated , rules , ModelHostIndex . Build ( hosts ), byName . ToFrozenDictionary ( StringComparer . Ordinal ));
}
/// <summary>
/// Says what is known about a model at a provider.
/// </summary>
/// <param name="provider">Who serves the model.</param>
/// <param name="modelId">The model ID exactly as that provider reports it.</param>
/// <returns>The profile, which knows nothing when no rule knows the name.</returns>
public ModelProfile Profile ( LLMProviders provider , string modelId )
{
if ( NothingCanBeSaid ( provider , modelId ))
return ModelProfile . UNKNOWN ;
return this . answered . GetOrAdd (( provider , modelId ), static ( key , registry ) => registry . Explain ( key . Provider , key . ModelId ). Profile , this );
}
/// <summary>
/// Says what is known about a model, and how the answer came about.
/// </summary>
/// <remarks>
/// The same answer as the profile, with the rules that produced it. This is what the
/// verification run reads, and what a test asks when it wants to know why a model came out the
/// way it did. It is not cached: it allocates, and nobody asks it in a render loop.
/// </remarks>
/// <param name="provider">Who serves the model.</param>
/// <param name="modelId">The model ID exactly as that provider reports it.</param>
/// <returns>The resolution, including the profile as the provider serves it.</returns>
public ModelResolution Explain ( LLMProviders provider , string modelId )
{
if ( NothingCanBeSaid ( provider , modelId ))
return ModelResolution . NOTHING ;
var id = new ModelId ( modelId );
var bare = this . Hosts . Unwrap ( id , provider , out var declaredVendor );
var resolution = this . Rules . Explain ( bare , provider , declaredVendor ?? ModelVendor . UNKNOWN );
//
// Only the family which chose the model refines it. A modifier adjusts an answer; it does
// not know which model it is adjusting, so it has nothing to work out of the name.
//
var refined = this . FamilyOf ( resolution . Selector )?. Refine ( bare , resolution . Profile ) ?? resolution . Profile ;
return resolution with { Profile = this . Hosts . ApplyTransport ( refined , provider ) };
}
/// <summary>
/// Whether there is a question here at all.
/// </summary>
/// <remarks>
/// Without a provider there is nothing to reach the model through, so nothing can be said about
/// how it could be used -- which is also what the rules it replaces answered. An empty ID is
/// what a provider reports before anybody picked a model.
/// </remarks>
/// <param name="provider">Who serves the model.</param>
/// <param name="modelId">The model ID.</param>
/// <returns>True, when there is nothing to answer.</returns>
private static bool NothingCanBeSaid ( LLMProviders provider , string modelId ) => provider is LLMProviders . NONE || string . IsNullOrWhiteSpace ( modelId );
/// <summary>
/// The family a rule was written in.
/// </summary>
/// <param name="selector">The rule which chose the model.</param>
/// <returns>The family, or nothing when no rule chose.</returns>
private ModelFamily ? FamilyOf ( ModelRule ? selector ) => selector is null ? null : this . familiesByName . GetValueOrDefault ( selector . Origin );
}