AI-Studio/app/MindWork AI Studio/Tools/PluginSystem/ILanguagePlugin.cs

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namespace AIStudio.Tools.PluginSystem;
/// <summary>
/// Represents a contract for a language plugin.
/// </summary>
public interface ILanguagePlugin
{
/// <summary>
/// Tries to get a text from the language plugin.
/// </summary>
/// <remarks>
/// When the key does not exist, the value will be an empty string.
/// Please note that the key is case-sensitive. Furthermore, the keys
/// are in the format "root::key". That means that the keys are
/// hierarchical and separated by "::".
/// </remarks>
/// <param name="key">The key to use to get the text.</param>
/// <param name="value">The desired text.</param>
/// <param name="logWarning">When true, a warning will be logged if the key does not exist.</param>
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/// <returns>True if the key exists, false otherwise.</returns>
public bool TryGetText(string key, out string value, bool logWarning = false);
/// <summary>
/// Gets the IETF tag of the language plugin.
/// </summary>
public string IETFTag { get; }
/// <summary>
/// Gets the name of the language.
/// </summary>
public string LangName { get; }
/// <summary>
/// Get all keys and texts from the language plugin.
/// </summary>
public IReadOnlyDictionary<string, string> Content { get; }
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}