package Meta type Level byte const ( LevelWARN = Level(iota) // Level: Warning LevelDEBUG = Level(iota) // Level: Debug LevelERROR = Level(iota) // Level: Error LevelINFO = Level(iota) // Level: Information LevelTALKATIVE = Level(iota) // Level: Talkative (even more events as debug) LevelSECURITY = Level(iota) // Level: Security ) // Formats a level as string. func (lvl Level) Format() (result string) { switch lvl { case LevelDEBUG: result = `L:DEBUG` case LevelERROR: result = `L:ERROR` case LevelINFO: result = `L:INFO` case LevelSECURITY: result = `L:SECURITY` case LevelTALKATIVE: result = `L:TALKATIVE` case LevelWARN: result = `L:WARN` default: result = `L:N/A` } return } // Parse a level from a string. func ParseLevel(lvl string) (value Level) { switch lvl { case `L:DEBUG`: value = LevelDEBUG case `L:ERROR`: value = LevelERROR case `L:INFO`: value = LevelINFO case `L:SECURITY`: value = LevelSECURITY case `L:TALKATIVE`: value = LevelTALKATIVE case `L:WARN`: value = LevelWARN default: value = LevelERROR } return }