package ICCC import ( "fmt" "github.com/SommerEngineering/Ocean/ICCC/Scheme" "github.com/SommerEngineering/Ocean/Log" LM "github.com/SommerEngineering/Ocean/Log/Meta" "github.com/SommerEngineering/Ocean/Shutdown" "gopkg.in/mgo.v2/bson" "time" ) // Internal function for the timer logic thread. func cacheTimerLogic(waiting bool) { // Case: This server goes down now. if Shutdown.IsDown() { return } // Define the query and get the iterator: lastCount := cacheListenerDatabase.Len() selection := bson.D{{`IsActive`, true}} entriesIterator := collectionListener.Find(selection).Iter() entry := Scheme.Listener{} cacheListenerDatabaseLock.Lock() // Re-init the cache: cacheListenerDatabase.Init() // Loop over all entries for entriesIterator.Next(&entry) { cacheListenerDatabase.PushBack(entry) } cacheListenerDatabaseLock.Unlock() Log.LogShort(senderName, LM.CategorySYSTEM, LM.LevelINFO, LM.MessageNameEXECUTE, `The listener cache was refreshed with the values from the database.`, fmt.Sprintf(`last count=%d`, lastCount), fmt.Sprintf(`new count=%d`, cacheListenerDatabase.Len())) // In case, that this function runs at a thread, we want to wait: if waiting { nextDuration := time.Duration(5) * time.Minute if cacheListenerDatabase.Len() == 0 { nextDuration = time.Duration(10) * time.Second } time.Sleep(nextDuration) } }