Optimizations
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@ -11,6 +11,6 @@ namespace CubicNoise
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public NoiseTypes Type { get; set; } = NoiseTypes.UNKNOWN;
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public Dictionary<IParameterName, int> IntParameters { get; set; }
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public IReadOnlyDictionary<IParameterName, int> IntParameters { get; set; }
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}
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}
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@ -10,7 +10,7 @@ namespace CubicNoise
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{
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private readonly INoiseEngine engine;
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private NoiseEngine(NoiseTypes type, int seed, Dictionary<IParameterName, int> intParameters)
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private NoiseEngine(NoiseTypes type, int seed, IReadOnlyDictionary<IParameterName, int> intParameters)
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{
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this.engine = type switch
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{
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