2020-01-11 18:32:40 +00:00
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using System;
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using System.Collections.Generic;
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using System.Text;
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using CubicNoise.Contracts;
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namespace CubicNoise
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{
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public sealed class EngineParameters
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{
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public int Seed { get; set; } = new Random().Next();
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public NoiseTypes Type { get; set; } = NoiseTypes.UNKNOWN;
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2020-01-11 22:38:15 +00:00
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public IReadOnlyDictionary<IParameterName, int> IntParameters { get; set; }
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2020-01-11 18:32:40 +00:00
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}
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}
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