NoiseEngine/CubicNoise/EngineParameters.cs

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using System;
using System.Collections.Generic;
using System.Text;
using CubicNoise.Contracts;
namespace CubicNoise
{
public sealed class EngineParameters
{
public int Seed { get; set; } = new Random().Next();
public NoiseTypes Type { get; set; } = NoiseTypes.UNKNOWN;
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public IReadOnlyDictionary<IParameterName, int> IntParameters { get; set; }
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}
}