Draft: Resolve "Migrate app to use Godot for the UI" #93
							
								
								
									
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								I18N Commander/App/scenes/BtnIcon.cs
									
									
									
									
									
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										10
									
								
								I18N Commander/App/scenes/BtnIcon.cs
									
									
									
									
									
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							@ -0,0 +1,10 @@
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using Godot;
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namespace App.scenes;
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public partial class BtnIcon : Control
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{
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    [Export]
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    [ExportGroup("Data")]
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    public string Text { get; set; } = string.Empty;
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}
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@ -1,9 +0,0 @@
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using Godot;
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using System;
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public partial class btn_icon : Control
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{
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    [Export(PropertyHint.TypeString, "The text to display on the button.")]
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    [ExportGroup("Data")]
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    public string Text { get; set; } = string.Empty;
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}
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@ -1,6 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://d0x0yv7nevod7"]
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[ext_resource type="Script" path="res://scenes/btn_icon.cs" id="1_7lwon"]
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[ext_resource type="Script" path="res://scenes/BtnIcon.cs" id="1_b787p"]
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[node name="btn_icon" type="Control"]
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layout_mode = 3
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@ -9,7 +9,7 @@ anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_7lwon")
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script = ExtResource("1_b787p")
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[node name="margin" type="MarginContainer" parent="."]
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layout_mode = 0
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