Fixed culture setting handling for non-continuous indices
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@ -288,29 +288,30 @@ public static class AppSettings
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#region Number of cultures
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private static int CACHE_NUMBER_OF_CULTURES = -1;
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private static List<int> CACHE_CULTURES_INDICES = new();
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public static async Task<int> GetNumberCultures()
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public static async Task<List<int>> GetCultureIndices()
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{
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// When possible, use the cache:
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if (CACHE_NUMBER_OF_CULTURES > -1)
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return CACHE_NUMBER_OF_CULTURES;
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if (CACHE_CULTURES_INDICES.Count > 0)
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return CACHE_CULTURES_INDICES;
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// Get the database:
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await using var db = ProcessorMeta.ServiceProvider.GetRequiredService<DataContext>();
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// Count the number of cultures:
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var count = await db.Settings.CountAsync(n => n.Code.StartsWith(SettingNames.CULTURE));
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var list = await db.Settings.Where(n => n.Code.StartsWith(SettingNames.CULTURE)).OrderBy(n => n.IntegerValue).Select(n => n.IntegerValue).ToListAsync();
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// We have at least one default culture:
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if(count == 0)
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if(list.Count == 0)
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{
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CACHE_NUMBER_OF_CULTURES = 1;
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return 1;
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// Add the default culture, which is en-US:
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await AppSettings.SetCultureCode(1, "en-US");
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}
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CACHE_NUMBER_OF_CULTURES = count;
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return count;
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else
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CACHE_CULTURES_INDICES = list;
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return CACHE_CULTURES_INDICES;
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}
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#endregion
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@ -377,9 +378,8 @@ public static class AppSettings
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await db.Settings.AddAsync(setting);
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await db.SaveChangesAsync();
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// Update the number of cultures cache:
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if(CACHE_NUMBER_OF_CULTURES > -1)
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CACHE_NUMBER_OF_CULTURES++;
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// Update the list of cultures indices:
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CACHE_CULTURES_INDICES.Add(index);
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}
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}
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@ -392,15 +392,15 @@ public static class AppSettings
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public static async Task<List<CultureInfo>> GetCultureInfos()
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{
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// Get the number of cultures:
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var numberOfCultures = await AppSettings.GetNumberCultures();
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var cultureIndices = await AppSettings.GetCultureIndices();
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// Get the culture codes:
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var cultureInfos = new List<CultureInfo>();
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for (var i = 1; i <= numberOfCultures; i++)
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foreach (var cultureIndex in cultureIndices)
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cultureInfos.Add(new CultureInfo
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{
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Code = await AppSettings.GetCultureCode(i),
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Index = i,
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Code = await AppSettings.GetCultureCode(cultureIndex),
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Index = cultureIndex,
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});
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return cultureInfos;
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@ -153,23 +153,27 @@ public sealed partial class Setting : UserControl
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private static IEnumerable<Task<Setting>> ShowCultureSettingsAsync()
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{
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var isFirstCulture = true; // We need this flag to distinguish the first task from the others.
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var numberOfCultures = int.MaxValue; // There is always at least one culture, which is the default culture. We update this value later, out of the tasks.
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while (numberOfCultures > 0)
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var cultureIndices = new List<int>(new []{ -1 });
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while (cultureIndices.Count > 0)
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{
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var innerLoopIndex = numberOfCultures; // needed to avoid closure issues.
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var innerLoopIndex = cultureIndices.Last(); // needed to avoid closure issues.
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yield return Task.Run(async () =>
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{
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var localCultureIndex = innerLoopIndex;
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// Get the total number of cultures. We cannot do this in the outer loop,
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// because we cannot await there. The AppSettings is caching the answer, though.
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var numberCultures = await AppSettings.GetNumberCultures();
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// Get a list of culture indices. Thus, we know the number of cultures. We cannot do this in the outer loop,
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// because we cannot await there. The AppSettings is caching the answer, though. The list of indices is ordered
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// ascending.
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var localCultureIndices = await AppSettings.GetCultureIndices();
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// Update the number of cultures in the outer loop for the first call:
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if(isFirstCulture)
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{
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localCultureIndex = numberCultures;
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numberOfCultures = numberCultures;
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localCultureIndex = localCultureIndices.Last();
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innerLoopIndex = localCultureIndices.Last();
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cultureIndices.Clear();
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cultureIndices.AddRange(localCultureIndices);
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isFirstCulture = false;
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}
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@ -196,7 +200,7 @@ public sealed partial class Setting : UserControl
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});
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});
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numberOfCultures--;
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cultureIndices.Remove(innerLoopIndex);
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}
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}
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@ -19,11 +19,11 @@ public partial class Settings : UserControl
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private async void buttonAddCulture_Click(object sender, EventArgs e)
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{
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// Get the current number of cultures:
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var numberCultures = await AppSettings.GetNumberCultures();
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// Get the current indices of cultures:
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var cultureIndices = await AppSettings.GetCultureIndices();
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// Add a new culture:
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await AppSettings.SetCultureCode(++numberCultures, string.Empty);
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await AppSettings.SetCultureCode(cultureIndices.Max() + 1, string.Empty);
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// Reload all settings:
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await this.LoadAllSettings();
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