Implemented list of culture info & DeepL source culture
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@ -2,6 +2,7 @@
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public static class SettingNames
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{
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public static readonly string DEEPL_SOURCE_CULTURE = "DeepL Source Culture";
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public static readonly string CULTURE = "Culture";
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public static readonly string DEEPL_ACTION = "DeepL Action";
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public static readonly string DEEPL_API_KEY = "DeepL API Key";
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@ -215,6 +215,73 @@ public static class AppSettings
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#endregion
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#region DeepL Source Culture
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private static int CACHE_DEEPL_SOURCE_CULTURE = -1;
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private static bool CACHE_DEEPL_SOURCE_CULTURE_IS_LOADED = false;
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public static async Task SetDeepLSourceCulture(int cultureIndex)
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{
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// Update the cache:
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CACHE_DEEPL_SOURCE_CULTURE = cultureIndex;
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CACHE_DEEPL_SOURCE_CULTURE_IS_LOADED = true;
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// Get the database:
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await using var db = ProcessorMeta.ServiceProvider.GetRequiredService<DataContext>();
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// Check, if the setting is already set:
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if (await db.Settings.FirstOrDefaultAsync(n => n.Code == SettingNames.DEEPL_SOURCE_CULTURE) is {} existingSetting)
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{
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existingSetting.IntegerValue = cultureIndex;
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await db.SaveChangesAsync();
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}
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// Does not exist, so create it:
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else
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{
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var setting = new Setting
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{
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Code = SettingNames.DEEPL_SOURCE_CULTURE,
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IntegerValue = cultureIndex,
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};
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await db.Settings.AddAsync(setting);
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await db.SaveChangesAsync();
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}
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}
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public static async Task<int> GetDeepLSourceCultureIndex()
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{
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// Check the cache:
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if (CACHE_DEEPL_SOURCE_CULTURE_IS_LOADED)
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return CACHE_DEEPL_SOURCE_CULTURE;
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// Get the database:
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await using var db = ProcessorMeta.ServiceProvider.GetRequiredService<DataContext>();
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// Check, if the setting is already set:
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if (await db.Settings.FirstOrDefaultAsync(n => n.Code == SettingNames.DEEPL_SOURCE_CULTURE) is { } existingSetting)
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return existingSetting.IntegerValue;
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// Does not exist, so create it:
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var setting = new Setting
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{
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Code = SettingNames.DEEPL_SOURCE_CULTURE,
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IntegerValue = -1,
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};
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await db.Settings.AddAsync(setting);
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await db.SaveChangesAsync();
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var cultureIndex = setting.IntegerValue;
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CACHE_DEEPL_SOURCE_CULTURE = cultureIndex;
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CACHE_DEEPL_SOURCE_CULTURE_IS_LOADED = true;
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return cultureIndex;
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}
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#endregion
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#endregion
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#region Translation Settings
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@ -318,5 +385,28 @@ public static class AppSettings
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#endregion
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#region Get a list of cultures
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public readonly record struct CultureInfo(string Code, int Index);
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public static async Task<List<CultureInfo>> GetCultureInfos()
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{
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// Get the number of cultures:
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var numberOfCultures = await AppSettings.GetNumberCultures();
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// Get the culture codes:
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var cultureInfos = new List<CultureInfo>();
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for (var i = 1; i <= numberOfCultures; i++)
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cultureInfos.Add(new CultureInfo
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{
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Code = await AppSettings.GetCultureCode(i),
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Index = i,
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});
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return cultureInfos;
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}
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#endregion
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#endregion
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}
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