Added icons

This commit is contained in:
Thorsten Sommer 2022-06-06 22:05:18 +02:00
parent da049e37f8
commit d1f6b3af13
Signed by: tsommer
GPG Key ID: 371BBA77A02C0108
7 changed files with 182 additions and 97 deletions

View File

@ -59,5 +59,55 @@ namespace UI_WinForms.Resources {
resourceCulture = value; resourceCulture = value;
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_browse_folder_512 {
get {
object obj = ResourceManager.GetObject("icons8_browse_folder_512", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_document_512 {
get {
object obj = ResourceManager.GetObject("icons8_document_512", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_language_512 {
get {
object obj = ResourceManager.GetObject("icons8_language_512", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_new_window_512 {
get {
object obj = ResourceManager.GetObject("icons8_new_window_512", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_open_file_under_cursor_512 {
get {
object obj = ResourceManager.GetObject("icons8_open_file_under_cursor_512", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
} }
} }

View File

@ -1,101 +1,136 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<root> <root>
<!-- <!--
Microsoft ResX Schema Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
Version 1.3 mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
The primary goals of this format is to allow a simple XML format : using a System.ComponentModel.TypeConverter
that is mostly human readable. The generation and parsing of the : and then encoded with base64 encoding.
various data types are done through the TypeConverter classes -->
associated with the data types. <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
Example: <xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
... ado.net/XML headers & schema ... <xsd:choice maxOccurs="unbounded">
<resheader name="resmimetype">text/microsoft-resx</resheader> <xsd:element name="metadata">
<resheader name="version">1.3</resheader> <xsd:complexType>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> <xsd:sequence>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> <xsd:element name="value" type="xsd:string" minOccurs="0" />
<data name="Name1">this is my long string</data> </xsd:sequence>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> <xsd:attribute name="name" use="required" type="xsd:string" />
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> <xsd:attribute name="type" type="xsd:string" />
[base64 mime encoded serialized .NET Framework object] <xsd:attribute name="mimetype" type="xsd:string" />
</data> <xsd:attribute ref="xml:space" />
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> </xsd:complexType>
[base64 mime encoded string representing a byte array form of the .NET Framework object] </xsd:element>
</data> <xsd:element name="assembly">
<xsd:complexType>
There are any number of "resheader" rows that contain simple <xsd:attribute name="alias" type="xsd:string" />
name/value pairs. <xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
Each data row contains a name, and value. The row also contains a </xsd:element>
type or mimetype. Type corresponds to a .NET class that support <xsd:element name="data">
text/value conversion through the TypeConverter architecture. <xsd:complexType>
Classes that don't support this are serialized and stored with the <xsd:sequence>
mimetype set. <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
The mimetype is used for serialized objects, and tells the </xsd:sequence>
ResXResourceReader how to depersist the object. This is currently not <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
extensible. For a given mimetype the value must be set accordingly: <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
Note - application/x-microsoft.net.object.binary.base64 is the format <xsd:attribute ref="xml:space" />
that the ResXResourceWriter will generate, however the reader can </xsd:complexType>
read any of the formats listed below. </xsd:element>
<xsd:element name="resheader">
mimetype: application/x-microsoft.net.object.binary.base64 <xsd:complexType>
value : The object must be serialized with <xsd:sequence>
: System.Serialization.Formatters.Binary.BinaryFormatter <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
: and then encoded with base64 encoding. </xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
mimetype: application/x-microsoft.net.object.soap.base64 </xsd:complexType>
value : The object must be serialized with </xsd:element>
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter </xsd:choice>
: and then encoded with base64 encoding. </xsd:complexType>
</xsd:element>
mimetype: application/x-microsoft.net.object.bytearray.base64 </xsd:schema>
value : The object must be serialized into a byte array <resheader name="resmimetype">
: using a System.ComponentModel.TypeConverter <value>text/microsoft-resx</value>
: and then encoded with base64 encoding. </resheader>
--> <resheader name="version">
<value>2.0</value>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> </resheader>
<xsd:element name="root" msdata:IsDataSet="true"> <resheader name="reader">
<xsd:complexType> <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
<xsd:choice maxOccurs="unbounded"> </resheader>
<xsd:element name="data"> <resheader name="writer">
<xsd:complexType> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
<xsd:sequence> </resheader>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> <data name="icons8_browse_folder_512" type="System.Resources.ResXFileRef, System.Windows.Forms">
</xsd:sequence> <value>icons8-browse-folder-512.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> </data>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> <data name="icons8_document_512" type="System.Resources.ResXFileRef, System.Windows.Forms">
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> <value>icons8-document-512.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</xsd:complexType> </data>
</xsd:element> <data name="icons8_language_512" type="System.Resources.ResXFileRef, System.Windows.Forms">
<xsd:element name="resheader"> <value>icons8-language-512.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
<xsd:complexType> </data>
<xsd:sequence> <data name="icons8_new_window_512" type="System.Resources.ResXFileRef, System.Windows.Forms">
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> <value>icons8-new-window-512.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</xsd:sequence> </data>
<xsd:attribute name="name" type="xsd:string" use="required" /> <data name="icons8_open_file_under_cursor_512" type="System.Resources.ResXFileRef, System.Windows.Forms">
</xsd:complexType> <value>icons8-open-file-under-cursor-512.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</xsd:element> </data>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>1.3</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root> </root>

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