Added a link to the Godot project
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@ -608,7 +608,7 @@ public sealed partial class Setting : UserControl
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SettingName: () => "Generator: Godot",
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SettingName: () => "Generator: Godot",
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ChangeNeedsRestart: false,
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ChangeNeedsRestart: false,
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SettingExplanation: () => "When enabled, Godot translation files are generated. Requires a Godot 3.5 or newer project.",
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SettingExplanation: () => "When enabled, Godot translation files are generated. Requires a Godot 3.5 or newer project.",
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SettingExplanationLink: () => (string.Empty, string.Empty),
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SettingExplanationLink: () => ("https://godotengine.org/", "Godot"),
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SetupDataControl: (changeTrigger) =>
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SetupDataControl: (changeTrigger) =>
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{
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{
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// Set up an checkbox:
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// Set up an checkbox:
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@ -636,7 +636,7 @@ public sealed partial class Setting : UserControl
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SettingName: () => "Generator: Godot Destination Path",
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SettingName: () => "Generator: Godot Destination Path",
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ChangeNeedsRestart: false,
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ChangeNeedsRestart: false,
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SettingExplanation: () => "The destination path for the Godot translation files. You might use environment variables like %USERPROFILE%.",
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SettingExplanation: () => "The destination path for the Godot translation files. You might use environment variables like %USERPROFILE%.",
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SettingExplanationLink: () => (string.Empty, string.Empty),
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SettingExplanationLink: () => ("https://godotengine.org/", "Godot"),
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SetupDataControl: (changeTrigger) =>
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SetupDataControl: (changeTrigger) =>
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{
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{
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// Set up a horizontal layout:
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// Set up a horizontal layout:
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