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								namespace UI_WinForms.Dialogs;
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								public partial class InputDialog : Form
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								{
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								    public readonly record struct Options(
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								        string Message,
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								        string Title,
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								        string Placeholder = "",
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								        string PreloadedText = "",
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								        string OkButtonText = "Ok",
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								        string CancelButtonText = "Cancel",
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								        bool ShowQuestionCheckbox = false,
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								        string QuestionCheckboxText = "",
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								        bool QuestionCheckboxState = false
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								    );
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								    private InputDialog()
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								    {
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								        this.InitializeComponent();
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								    }
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								    public static InputResult Show(Options options)
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								    {
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								        using var inputDialog = new InputDialog();
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								        inputDialog.labelHead.Text = options.Message;
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								        inputDialog.Text = options.Title;
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								        inputDialog.textBoxInput.PlaceholderText = options.Placeholder;
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								        inputDialog.textBoxInput.Text = options.PreloadedText;
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								        inputDialog.buttonOk.Text = options.OkButtonText;
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								        inputDialog.buttonCancel.Text = options.CancelButtonText;
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								        inputDialog.checkBoxQuestion.Visible = options.ShowQuestionCheckbox;
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								        inputDialog.checkBoxQuestion.Text = options.QuestionCheckboxText;
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								        inputDialog.checkBoxQuestion.Checked = options.QuestionCheckboxState;
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								        // Ensure, that the text box is focused on load:
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								        inputDialog.textBoxInput.Select();
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								        return new InputResult(
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								            inputDialog.ShowDialog(),
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								            inputDialog.textBoxInput.Text,
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								            inputDialog.checkBoxQuestion.Checked
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								        );
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								    }
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								    private void textBoxInput_KeyUp(object sender, KeyEventArgs e)
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								    {
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								        if (e.KeyCode is Keys.Enter or Keys.Return)
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								            this.buttonOk.PerformClick();
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								    }
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								    private void buttonOk_Click(object sender, EventArgs e)
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								    {
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								        if(this.DesignMode)
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								            return;
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								        if (!string.IsNullOrWhiteSpace(this.textBoxInput.Text))
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								        {
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								            this.DialogResult = DialogResult.OK;
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								            this.Close();
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								        }
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								    }
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								    public readonly record struct InputResult(DialogResult DialogResult, string Text, bool AnswerToQuestion);
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								}
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