17 lines
507 B
C#
17 lines
507 B
C#
using System;
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namespace FastRng.Float.Distributions
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{
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public sealed class CauchyLorentzX0 : Distribution
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{
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private const float CONSTANT = 0.31f;
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private const float SCALE = 0.1f;
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private const float MEDIAN = 0.0f;
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public CauchyLorentzX0(IRandom rng) : base(rng)
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{
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}
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private protected override float ShapeFunction(float x) => CONSTANT * (1.0f / (MathF.PI * SCALE)) * ((SCALE * SCALE) / (MathF.Pow(x - MEDIAN, 2f) + (SCALE * SCALE)));
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}
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} |