Refactored
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@ -4,7 +4,7 @@ using System.Threading.Tasks;
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namespace FastRng.Double.Distributions
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{
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public sealed class CauchyLorentz : IDistribution
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public sealed class CauchyLorentzX0 : IDistribution
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{
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private const double CONSTANT = 0.31;
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private const double SCALE = 0.1;
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@ -19,7 +19,7 @@ namespace FastRng.Double.Distributions
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set
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{
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this.random = value;
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this.fitter = new ShapeFitter(CauchyLorentz.ShapeFunction, this.random, 50, 0.98);
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this.fitter = new ShapeFitter(CauchyLorentzX0.ShapeFunction, this.random, 100);
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}
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}
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