Refactored
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				| @ -4,7 +4,7 @@ using System.Threading.Tasks; | ||||
| 
 | ||||
| namespace FastRng.Double.Distributions | ||||
| { | ||||
|     public sealed class CauchyLorentz : IDistribution | ||||
|     public sealed class CauchyLorentzX0 : IDistribution | ||||
|     { | ||||
|         private const double CONSTANT = 0.31; | ||||
|         private const double SCALE = 0.1; | ||||
| @ -19,7 +19,7 @@ namespace FastRng.Double.Distributions | ||||
|             set | ||||
|             { | ||||
|                 this.random = value; | ||||
|                 this.fitter = new ShapeFitter(CauchyLorentz.ShapeFunction, this.random, 50, 0.98); | ||||
|                 this.fitter = new ShapeFitter(CauchyLorentzX0.ShapeFunction, this.random, 100); | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
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