Added possibility to clone an existing ExaArray.
Closes thorsten/ExaArray#2 (comment)
This commit is contained in:
		
							parent
							
								
									8c0722be44
								
							
						
					
					
						commit
						7f56894efe
					
				
							
								
								
									
										35
									
								
								ExaArray/ExaArray1D.Factories.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										35
									
								
								ExaArray/ExaArray1D.Factories.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,35 @@
 | 
			
		||||
using System;
 | 
			
		||||
 | 
			
		||||
namespace Exa
 | 
			
		||||
{
 | 
			
		||||
    public partial class ExaArray1D<T>
 | 
			
		||||
    {
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Creates a new ExaArray1D from another. 
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <remarks>
 | 
			
		||||
        /// When <c>T</c> is a value type, data gets copied as values. When <c>T</c> is a reference type, the pointers
 | 
			
		||||
        /// to the original objects are copied. Thus, this factory method does not create a deep copy.
 | 
			
		||||
        ///
 | 
			
		||||
        /// Performance: O(n)
 | 
			
		||||
        /// </remarks>
 | 
			
		||||
        /// <param name="other">The instance from which the new instance is to be created.</param>
 | 
			
		||||
        /// <returns>The new instance</returns>
 | 
			
		||||
        public static ExaArray1D<T> CreateFrom(ExaArray1D<T> other)
 | 
			
		||||
        {
 | 
			
		||||
            var next = new ExaArray1D<T>(other.OptimizationStrategy)
 | 
			
		||||
            {
 | 
			
		||||
                Length = other.Length,
 | 
			
		||||
                chunks = new T[other.chunks.Length][]
 | 
			
		||||
            };
 | 
			
		||||
            
 | 
			
		||||
            for (var n = 0; n < other.chunks.Length; n++)
 | 
			
		||||
            {
 | 
			
		||||
                next.chunks[n] =  new T[other.chunks[n].Length];
 | 
			
		||||
                Array.Copy(other.chunks[n], next.chunks[n], other.chunks[n].Length);
 | 
			
		||||
            }
 | 
			
		||||
            
 | 
			
		||||
            return next;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -8,7 +8,7 @@ namespace Exa
 | 
			
		||||
    /// to 4.6 quintillion (4,607,183,514,018,780,000) or 4.6 exa elements. 
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    /// <typeparam name="T">The desired type to use, e.g. byte, int, etc.</typeparam>
 | 
			
		||||
    public sealed class ExaArray1D<T>
 | 
			
		||||
    public sealed partial class ExaArray1D<T>
 | 
			
		||||
    {
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Unfortunately, this seems to be the maximal number of entries an
 | 
			
		||||
 | 
			
		||||
@ -180,7 +180,7 @@ namespace ExaArrayTests
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            [Test]
 | 
			
		||||
            [Category("normal")]
 | 
			
		||||
            [Category("intensive")]
 | 
			
		||||
            public void CountingHugeSize01()
 | 
			
		||||
            {
 | 
			
		||||
                var exaA = new ExaArray1D<byte>();
 | 
			
		||||
@ -194,6 +194,114 @@ namespace ExaArrayTests
 | 
			
		||||
                });
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            [Test]
 | 
			
		||||
            [Category("normal")]
 | 
			
		||||
            [Category("cover")]
 | 
			
		||||
            public void CreateFrom001()
 | 
			
		||||
            {
 | 
			
		||||
                var exPerf = new ExaArray1D<byte>(Strategy.MAX_PERFORMANCE);
 | 
			
		||||
                exPerf.Extend(2);
 | 
			
		||||
                exPerf[0] = 0x01;
 | 
			
		||||
                exPerf[1] = 0x02;
 | 
			
		||||
 | 
			
		||||
                var next = ExaArray1D<byte>.CreateFrom(exPerf);
 | 
			
		||||
                Assert.That(next.Length, Is.EqualTo(exPerf.Length));
 | 
			
		||||
                Assert.That(next.OptimizationStrategy, Is.EqualTo(exPerf.OptimizationStrategy));
 | 
			
		||||
                Assert.That(next.Items(), Is.EquivalentTo(exPerf.Items()));
 | 
			
		||||
 | 
			
		||||
                exPerf = null;
 | 
			
		||||
                next = null;
 | 
			
		||||
                
 | 
			
		||||
                var exElem = new ExaArray1D<byte>(Strategy.MAX_ELEMENTS);
 | 
			
		||||
                exElem.Extend(2);
 | 
			
		||||
                exElem[0] = 0x03;
 | 
			
		||||
                exElem[1] = 0x04;
 | 
			
		||||
 | 
			
		||||
                next = ExaArray1D<byte>.CreateFrom(exElem);
 | 
			
		||||
                Assert.That(next.Length, Is.EqualTo(exElem.Length));
 | 
			
		||||
                Assert.That(next.OptimizationStrategy, Is.EqualTo(exElem.OptimizationStrategy));
 | 
			
		||||
                Assert.That(next.Items(), Is.EquivalentTo(exElem.Items()));
 | 
			
		||||
            }
 | 
			
		||||
            
 | 
			
		||||
            [Test]
 | 
			
		||||
            [Category("normal")]
 | 
			
		||||
            [Category("cover")]
 | 
			
		||||
            public void CreateFrom002Objects()
 | 
			
		||||
            {
 | 
			
		||||
                var exPerf = new ExaArray1D<object>(Strategy.MAX_PERFORMANCE);
 | 
			
		||||
                exPerf.Extend(2);
 | 
			
		||||
                exPerf[0] = new object();
 | 
			
		||||
                exPerf[1] = new object();
 | 
			
		||||
 | 
			
		||||
                var next = ExaArray1D<object>.CreateFrom(exPerf);
 | 
			
		||||
                Assert.That(next.Length, Is.EqualTo(exPerf.Length));
 | 
			
		||||
                Assert.That(next.OptimizationStrategy, Is.EqualTo(exPerf.OptimizationStrategy));
 | 
			
		||||
                Assert.That(next[0], Is.SameAs(exPerf[0]));
 | 
			
		||||
                Assert.That(next[1], Is.SameAs(exPerf[1]));
 | 
			
		||||
                Assert.That(next[0], Is.Not.SameAs(next[1]));
 | 
			
		||||
 | 
			
		||||
                exPerf = null;
 | 
			
		||||
                next = null;
 | 
			
		||||
                
 | 
			
		||||
                var exElem = new ExaArray1D<object>(Strategy.MAX_ELEMENTS);
 | 
			
		||||
                exElem.Extend(2);
 | 
			
		||||
                exElem[0] = new object();
 | 
			
		||||
                exElem[1] = new object();
 | 
			
		||||
 | 
			
		||||
                next = ExaArray1D<object>.CreateFrom(exElem);
 | 
			
		||||
                Assert.That(next.Length, Is.EqualTo(exElem.Length));
 | 
			
		||||
                Assert.That(next.OptimizationStrategy, Is.EqualTo(exElem.OptimizationStrategy));
 | 
			
		||||
                Assert.That(next[0], Is.SameAs(exElem[0]));
 | 
			
		||||
                Assert.That(next[1], Is.SameAs(exElem[1]));
 | 
			
		||||
                Assert.That(next[0], Is.Not.SameAs(next[1]));
 | 
			
		||||
            }
 | 
			
		||||
            
 | 
			
		||||
            [Test]
 | 
			
		||||
            [Category("normal")]
 | 
			
		||||
            [Category("cover")]
 | 
			
		||||
            public void CreateFrom003()
 | 
			
		||||
            {
 | 
			
		||||
                var exPerf = new ExaArray1D<byte>(Strategy.MAX_PERFORMANCE);
 | 
			
		||||
                exPerf.Extend(5_000_000_000); // more than one chunk
 | 
			
		||||
                
 | 
			
		||||
                var next = ExaArray1D<byte>.CreateFrom(exPerf);
 | 
			
		||||
                Assert.That(next.Length, Is.EqualTo(exPerf.Length));
 | 
			
		||||
                Assert.DoesNotThrow(() =>
 | 
			
		||||
                {
 | 
			
		||||
                    next[4_999_999_999] = 0xab;
 | 
			
		||||
                });
 | 
			
		||||
 | 
			
		||||
                exPerf = null;
 | 
			
		||||
                next = null;
 | 
			
		||||
                
 | 
			
		||||
                var exElem = new ExaArray1D<byte>(Strategy.MAX_ELEMENTS);
 | 
			
		||||
                exElem.Extend(5_000_000_000);
 | 
			
		||||
                
 | 
			
		||||
                next = ExaArray1D<byte>.CreateFrom(exElem);
 | 
			
		||||
                Assert.That(next.Length, Is.EqualTo(exElem.Length));
 | 
			
		||||
                Assert.DoesNotThrow(() =>
 | 
			
		||||
                {
 | 
			
		||||
                    next[4_999_999_999] = 0xab;
 | 
			
		||||
                });
 | 
			
		||||
            }
 | 
			
		||||
            
 | 
			
		||||
            [Test]
 | 
			
		||||
            [Category("normal")]
 | 
			
		||||
            [Category("cover")]
 | 
			
		||||
            public void CreateFrom004()
 | 
			
		||||
            {
 | 
			
		||||
                var exPerf = new ExaArray1D<byte>(Strategy.MAX_PERFORMANCE);
 | 
			
		||||
                var next = ExaArray1D<byte>.CreateFrom(exPerf);
 | 
			
		||||
                Assert.That(next.Length, Is.EqualTo(0));
 | 
			
		||||
                
 | 
			
		||||
                exPerf = null;
 | 
			
		||||
                next = null;
 | 
			
		||||
                
 | 
			
		||||
                var exElem = new ExaArray1D<byte>(Strategy.MAX_ELEMENTS);
 | 
			
		||||
                next = ExaArray1D<byte>.CreateFrom(exElem);
 | 
			
		||||
                Assert.That(next.Length, Is.EqualTo(0));
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            [Test]
 | 
			
		||||
            [Category("intensive")]
 | 
			
		||||
            public void Adding5Billion01()
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user