Added possibility to clone an existing ExaArray.
Closes thorsten/ExaArray#2 (comment)
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35
ExaArray/ExaArray1D.Factories.cs
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35
ExaArray/ExaArray1D.Factories.cs
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@ -0,0 +1,35 @@
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using System;
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namespace Exa
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{
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public partial class ExaArray1D<T>
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{
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/// <summary>
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/// Creates a new ExaArray1D from another.
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/// </summary>
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/// <remarks>
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/// When <c>T</c> is a value type, data gets copied as values. When <c>T</c> is a reference type, the pointers
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/// to the original objects are copied. Thus, this factory method does not create a deep copy.
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///
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/// Performance: O(n)
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/// </remarks>
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/// <param name="other">The instance from which the new instance is to be created.</param>
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/// <returns>The new instance</returns>
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public static ExaArray1D<T> CreateFrom(ExaArray1D<T> other)
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{
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var next = new ExaArray1D<T>(other.OptimizationStrategy)
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{
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Length = other.Length,
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chunks = new T[other.chunks.Length][]
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};
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for (var n = 0; n < other.chunks.Length; n++)
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{
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next.chunks[n] = new T[other.chunks[n].Length];
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Array.Copy(other.chunks[n], next.chunks[n], other.chunks[n].Length);
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}
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return next;
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}
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}
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}
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@ -8,7 +8,7 @@ namespace Exa
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/// to 4.6 quintillion (4,607,183,514,018,780,000) or 4.6 exa elements.
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/// </summary>
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/// <typeparam name="T">The desired type to use, e.g. byte, int, etc.</typeparam>
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public sealed class ExaArray1D<T>
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public sealed partial class ExaArray1D<T>
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{
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/// <summary>
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/// Unfortunately, this seems to be the maximal number of entries an
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@ -180,7 +180,7 @@ namespace ExaArrayTests
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}
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[Test]
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[Category("normal")]
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[Category("intensive")]
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public void CountingHugeSize01()
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{
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var exaA = new ExaArray1D<byte>();
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@ -194,6 +194,114 @@ namespace ExaArrayTests
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});
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}
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[Test]
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[Category("normal")]
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[Category("cover")]
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public void CreateFrom001()
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{
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var exPerf = new ExaArray1D<byte>(Strategy.MAX_PERFORMANCE);
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exPerf.Extend(2);
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exPerf[0] = 0x01;
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exPerf[1] = 0x02;
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var next = ExaArray1D<byte>.CreateFrom(exPerf);
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Assert.That(next.Length, Is.EqualTo(exPerf.Length));
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Assert.That(next.OptimizationStrategy, Is.EqualTo(exPerf.OptimizationStrategy));
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Assert.That(next.Items(), Is.EquivalentTo(exPerf.Items()));
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exPerf = null;
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next = null;
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var exElem = new ExaArray1D<byte>(Strategy.MAX_ELEMENTS);
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exElem.Extend(2);
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exElem[0] = 0x03;
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exElem[1] = 0x04;
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next = ExaArray1D<byte>.CreateFrom(exElem);
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Assert.That(next.Length, Is.EqualTo(exElem.Length));
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Assert.That(next.OptimizationStrategy, Is.EqualTo(exElem.OptimizationStrategy));
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Assert.That(next.Items(), Is.EquivalentTo(exElem.Items()));
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}
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[Test]
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[Category("normal")]
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[Category("cover")]
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public void CreateFrom002Objects()
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{
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var exPerf = new ExaArray1D<object>(Strategy.MAX_PERFORMANCE);
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exPerf.Extend(2);
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exPerf[0] = new object();
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exPerf[1] = new object();
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var next = ExaArray1D<object>.CreateFrom(exPerf);
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Assert.That(next.Length, Is.EqualTo(exPerf.Length));
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Assert.That(next.OptimizationStrategy, Is.EqualTo(exPerf.OptimizationStrategy));
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Assert.That(next[0], Is.SameAs(exPerf[0]));
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Assert.That(next[1], Is.SameAs(exPerf[1]));
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Assert.That(next[0], Is.Not.SameAs(next[1]));
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exPerf = null;
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next = null;
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var exElem = new ExaArray1D<object>(Strategy.MAX_ELEMENTS);
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exElem.Extend(2);
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exElem[0] = new object();
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exElem[1] = new object();
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next = ExaArray1D<object>.CreateFrom(exElem);
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Assert.That(next.Length, Is.EqualTo(exElem.Length));
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Assert.That(next.OptimizationStrategy, Is.EqualTo(exElem.OptimizationStrategy));
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Assert.That(next[0], Is.SameAs(exElem[0]));
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Assert.That(next[1], Is.SameAs(exElem[1]));
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Assert.That(next[0], Is.Not.SameAs(next[1]));
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}
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[Test]
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[Category("normal")]
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[Category("cover")]
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public void CreateFrom003()
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{
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var exPerf = new ExaArray1D<byte>(Strategy.MAX_PERFORMANCE);
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exPerf.Extend(5_000_000_000); // more than one chunk
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var next = ExaArray1D<byte>.CreateFrom(exPerf);
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Assert.That(next.Length, Is.EqualTo(exPerf.Length));
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Assert.DoesNotThrow(() =>
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{
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next[4_999_999_999] = 0xab;
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});
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exPerf = null;
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next = null;
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var exElem = new ExaArray1D<byte>(Strategy.MAX_ELEMENTS);
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exElem.Extend(5_000_000_000);
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next = ExaArray1D<byte>.CreateFrom(exElem);
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Assert.That(next.Length, Is.EqualTo(exElem.Length));
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Assert.DoesNotThrow(() =>
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{
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next[4_999_999_999] = 0xab;
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});
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}
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[Test]
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[Category("normal")]
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[Category("cover")]
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public void CreateFrom004()
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{
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var exPerf = new ExaArray1D<byte>(Strategy.MAX_PERFORMANCE);
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var next = ExaArray1D<byte>.CreateFrom(exPerf);
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Assert.That(next.Length, Is.EqualTo(0));
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exPerf = null;
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next = null;
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var exElem = new ExaArray1D<byte>(Strategy.MAX_ELEMENTS);
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next = ExaArray1D<byte>.CreateFrom(exElem);
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Assert.That(next.Length, Is.EqualTo(0));
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}
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[Test]
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[Category("intensive")]
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public void Adding5Billion01()
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